Display Name = "Pocket Castle B1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowPicture([5, "80_name_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3055, 0, 10, 1])
      ConditionalBranch([1, 4055, 0, 0, 0])
        ControlVariables([4055, 4055, 0, 0, 1])
        ShowTextAttributes(["name_fc1", 0, 0, 2])
        ShowText(["\\n<Melk (Affection: \\V[3055])>Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([161, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3055, 0, 100, 1])
      ConditionalBranch([1, 4055, 0, 1, 0])
        ControlVariables([4055, 4055, 0, 0, 2])
        ShowTextAttributes(["name_fc1", 0, 0, 2])
        ShowText(["\\n<Melk (Affection: \\V[3055])>Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([509, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3055, 0, 500, 1])
      ConditionalBranch([1, 4055, 0, 2, 0])
        ControlVariables([4055, 4055, 0, 0, 3])
        ShowTextAttributes(["name_fc1", 0, 0, 2])
        ShowText(["\\n<Melk (Affection: \\V[3055])>Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1580, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3055, 0, 2000, 1])
      ConditionalBranch([1, 4055, 0, 3, 0])
        ControlVariables([4055, 4055, 0, 0, 4])
        ShowTextAttributes(["name_fc1", 0, 0, 2])
        ShowText(["\\n<Melk (Affection: \\V[3055])>Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1470, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>This castle could be damper..."])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Oh, a slug..."])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Oh, a slime..."])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Stop mocking me!"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Stop mocking me..."])
    JumpToLabel(["メニュー"])
    Label(["61"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Hello, Mimi. I feel like I'm going to melt after all these sunny days we've had."])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection: \\V[3061])>Hello, Melk. Yeah, but the rainy season will be here soon."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Dark and wet..."])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection: \\V[3061])>Dark and wet..."])
    JumpToLabel(["メニュー"])
    Label(["73"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Hello, Hiru. I wonder if it will be dark and wet today?"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>It'll damage my skin if these sunny days continue. I'm jealous of the slime you slugs have."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Dark and wet..."])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>Dark and wet..."])
    JumpToLabel(["メニュー"])
    Label(["78"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>My insect legs tore my dress... Even if I make a new one, it'll immediately get torn too..."])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>I know how you feel. My dresses instantly get covered in slime."])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Hey, let's go shopping for new dresses together. And, if it's not too humid, shall we eat some moss in the swamp on the way home?"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>Sounds fun... Like something I did long ago..."])
    JumpToLabel(["メニュー"])
    Label(["85"])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Big sister..."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Oh, what a good girl. I'll give you a little love..."])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Squishy squishy..."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Slimy slimy..."])
    JumpToLabel(["メニュー"])
    Label(["87"])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Hello, big sisters."])
    ShowTextAttributes(["name2_fc1", 0, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>Oh, hello. Recently we've made your population increase too much."])
    ShowTextAttributes(["name2_fc1", 0, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>You shouldn't bother your neighbors. Slugs are now getting called pests."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>It's all right. We have self-discipline."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(I'm pretty sure that lettuce they're eating was stolen from a field we passed...)"])
    JumpToLabel(["メニュー"])
    Label(["99"])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>The world sure is big. There are even fish who are slimy friends!"])
    ShowTextAttributes(["namazu_fc1", 0, 0, 2])
    ShowText(["\\n<Gigi (Affection: \\V[3099])>W-well... Um, pleased to meet you."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Is it all right if I come play at your place?"])
    ShowTextAttributes(["namazu_fc1", 2, 0, 2])
    ShowText(["\\n<Gigi (Affection: \\V[3099])>You really shouldn't. You'd melt in the sea."])
    JumpToLabel(["メニュー"])
    Label(["113"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>A slug?! I'm not good with slugs..."])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Mufufu..."])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>Hyaa! Stay away!"])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Slimy slimy..."])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>Stay away! Hyaaaa!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Stop picking on her!"])
    JumpToLabel(["メニュー"])
    Label(["191"])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Ah, mushroom..."])
    ShowTextAttributes(["kinoko_fc1", 2, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Aah, a slug has its eyes set on me...\nEven though we are damp comrades, you've come here to chew on me..."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>*munch* *munch*..."])
    ShowTextAttributes(["kinoko_fc1", 2, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Aah, don't munch on my head..."])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>...Ufufufufufufu!!"])
    ShowTextAttributes(["kinoko_fc1", 2, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Oh, did my poison turn things around...?"])
    JumpToLabel(["メニュー"])
    Label(["206"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Frogs are the natural enemy of slugs, but...\nFrog girls are our slimy friends, aren't they?"])
    ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>That's right! Slug girls are slimy friends! ♪"])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Then that means you don't eat slugs, do you...?"])
    ShowTextAttributes(["kaeru_fc4", 1, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>Ribbit..."])
    JumpToLabel(["メニュー"])
    Label(["214"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>A nure-onna... Are you slimy too?"])
    ShowTextAttributes(["nureonnna_fc1", 2, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>That's correct... but you shouldn't get too close to me. I'm a snake, so I don't like slugs..."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Slimy..."])
    ShowTextAttributes(["nureonnna_fc1", 2, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>Hey, don't come near me...!"])
    JumpToLabel(["メニュー"])
    Label(["454"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>"])
    ShowText(["You are... a peculiar slug, aren't you?"])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["I am a chimera monster."])
    ShowText(["I envy those individuals who grew up naturally and freely..."])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>"])
    ShowText(["It's not as free as you say."])
    ShowText(["Rather, it's quite damp..."])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["Even so, being raised in nature is still better."])
    ShowText(["It's better than being raised in a lab..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(55)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(55)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[161]"])
        ShowText(["Affection 100:\\ii[509]"])
        ShowText(["Affection 500:\\ia[1580]"])
        ShowText(["Affection 2000:\\ia[1470]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3055])"])
        ShowChoices([["Semen Slurping Tongue (Affection: 10)", "Sluggy Blowjob (Affection: 30)", "Mating (Affection: 100)", "Never mind"], 4])
        When([0, "Semen Slurping Tongue (Affection: 10)"])
          ConditionalBranch([1, 3055, 0, 10, 1])
            Script(["call_novel_scene(4086)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["name_fc1", 0, 0, 2])
            ShowText(["\\n<Melk (Affection: \\V[3055])>Later. I'm sticky right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Sluggy Blowjob (Affection: 30)"])
          ConditionalBranch([1, 3055, 0, 30, 1])
            Script(["call_novel_scene(4087)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["name_fc1", 0, 0, 2])
            ShowText(["\\n<Melk (Affection: \\V[3055])>Later. I'm sticky right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Mating (Affection: 100)"])
          ConditionalBranch([1, 3055, 0, 100, 1])
            Script(["call_novel_scene(4088)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["name_fc1", 0, 0, 2])
            ShowText(["\\n<Melk (Affection: \\V[3055])>Later. I'm sticky right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowPicture([5, "80_name2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3087, 0, 10, 1])
      ConditionalBranch([1, 4087, 0, 0, 0])
        ControlVariables([4087, 4087, 0, 0, 1])
        ShowTextAttributes(["name2_fc2", 1, 0, 2])
        ShowText(["\\n<Melty (Affection: \\V[3087])>Here's a present from us. Let's continue to get along, ok? ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([27, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3087, 0, 100, 1])
      ConditionalBranch([1, 4087, 0, 1, 0])
        ControlVariables([4087, 4087, 0, 0, 2])
        ShowTextAttributes(["name2_fc2", 1, 0, 2])
        ShowText(["\\n<Melty (Affection: \\V[3087])>Here's a present from us. Let's continue to get along, ok? ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3087, 0, 500, 1])
      ConditionalBranch([1, 4087, 0, 2, 0])
        ControlVariables([4087, 4087, 0, 0, 3])
        ShowTextAttributes(["name2_fc2", 1, 0, 2])
        ShowText(["\\n<Melty (Affection: \\V[3087])>Here's a present from us. Let's continue to get along, ok? ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1582, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3087, 0, 2000, 1])
      ConditionalBranch([1, 4087, 0, 3, 0])
        ControlVariables([4087, 4087, 0, 0, 4])
        ShowTextAttributes(["name2_fc2", 1, 0, 2])
        ShowText(["\\n<Melty (Affection: \\V[3087])>Here's a present from us. Let's continue to get along, ok? ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1697, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>We are the Queen Slugs.\n...But we don't really care for the position of Queen. Feel free to claim it for yourself."])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Wawawa, it's the boss slug..."])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>Don't call us boss. Let's just try to get along. Aren't we slimy brethren?"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>I am not slimy! I'm jiggly!"])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>Slimy..."])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Jiggly..."])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Hello, big sisters."])
    ShowTextAttributes(["name2_fc1", 0, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>Oh, hello. Recently we've made your population increase too much."])
    ShowTextAttributes(["name2_fc1", 0, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>You shouldn't bother your neighbors. Slugs are now getting called pests."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>It's all right. We have self-discipline."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(I'm pretty sure that lettuce they're eating was stolen from a field we passed...)"])
    JumpToLabel(["メニュー"])
    Label(["85"])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Hello, boss. Today is nice and damp, isn't it?"])
    ShowTextAttributes(["name2_fc1", 0, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>I don't think the title of \"boss\" really fits us."])
    ShowTextAttributes(["name2_fc1", 3, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>But we don't seem like a mid-boss...."])
    ShowTextAttributes(["name2_fc1", 6, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>What's a mid-boss? Sounds scary..."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>(Actually, I think you were a mid-boss...)"])
    JumpToLabel(["メニュー"])
    Label(["152"])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>Oh, it's the lamia sisters. Let's try to avoid a pointless fight."])
    ShowTextAttributes(["lamias_fc2", 4, 0, 2])
    ShowText(["\\n<Nefertiti Lamias (Affection: \\V[3152])>Snakes and slugs usually don't get along... But we don't really care about that."])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>Oh, seems like we can get along, then. Now let's be slimy-slimy together."])
    ShowTextAttributes(["lamias_fc2", 4, 0, 2])
    ShowText(["\\n<Nefertiti Lamias (Affection: \\V[3152])>Yes, let's slither-slither."])
    JumpToLabel(["メニュー"])
    Label(["248"])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>A group of slugs..."])
    ShowTextAttributes(["name2_fc2", 3, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>A swarm of slimes..."])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>But we have no intention of fighting here...\nLet's avoid pointless battles with our slimy comrades."])
    ShowTextAttributes(["name2_fc2", 3, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>That is good...\nWe do not like conflict either."])
    JumpToLabel(["メニュー"])
    Label(["454"])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>"])
    ShowText(["Oh, what a powerful slug you are."])
    ShowText(["I've never seen a kin like you..."])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["I am a chimera monster."])
    ShowText(["I'm not a current species."])
    ShowTextAttributes(["name2_fc2", 1, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>"])
    ShowText(["Hmm... but you're still a slug, aren't you?"])
    ShowText(["You are my kin."])
    ShowTextAttributes(["c_slag_fc1", 0, 0, 2])
    ShowText(["\\n<Jane (Affection: \\V[3454])>"])
    ShowText(["I never thought someone would accept me, a chimera."])
    ShowText(["The slimy companions are warm..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(87)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(87)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[27]"])
        ShowText(["Affection 100:\\ia[1011]"])
        ShowText(["Affection 500:\\ia[1582]"])
        ShowText(["Affection 2000:\\ia[1697]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3087])"])
        ShowChoices([["Semen Squeezing (Affection: 10)", "Mating (Affection: 100)", "Never mind"], 3])
        When([0, "Semen Squeezing (Affection: 10)"])
          ConditionalBranch([1, 3087, 0, 10, 1])
            Script(["call_novel_scene(4226)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["name2_fc2", 1, 0, 2])
            ShowText(["\\n<Melty (Affection: \\V[3087])>I'm sorry, maybe later. We don't have enough mucus right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Mating (Affection: 100)"])
          ConditionalBranch([1, 3087, 0, 100, 1])
            Script(["call_novel_scene(4227)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["name2_fc2", 1, 0, 2])
            ShowText(["\\n<Melty (Affection: \\V[3087])>I'm sorry, maybe later. We don't have enough mucus right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 14, 27, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 14, 27, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 14, 27, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 230, 34, 11, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 230, 34, 11, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 230, 34, 11, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowPicture([5, "80_hiru_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3073, 0, 10, 1])
      ConditionalBranch([1, 4073, 0, 0, 0])
        ControlVariables([4073, 4073, 0, 0, 1])
        ShowTextAttributes(["hiru_fc1", 0, 0, 2])
        ShowText(["\\n<Hiru (Affection: \\V[3073])>Take this with you.\n...It's just to show my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([165, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3073, 0, 100, 1])
      ConditionalBranch([1, 4073, 0, 1, 0])
        ControlVariables([4073, 4073, 0, 0, 2])
        ShowTextAttributes(["hiru_fc1", 0, 0, 2])
        ShowText(["\\n<Hiru (Affection: \\V[3073])>Take this with you.\n...It's just to show my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([105, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3073, 0, 500, 1])
      ConditionalBranch([1, 4073, 0, 2, 0])
        ControlVariables([4073, 4073, 0, 0, 3])
        ShowTextAttributes(["hiru_fc1", 0, 0, 2])
        ShowText(["\\n<Hiru (Affection: \\V[3073])>Take this with you.\n...It's just to show my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1270, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3073, 0, 2000, 1])
      ConditionalBranch([1, 4073, 0, 3, 0])
        ControlVariables([4073, 4073, 0, 0, 4])
        ShowTextAttributes(["hiru_fc1", 0, 0, 2])
        ShowText(["\\n<Hiru (Affection: \\V[3073])>Take this with you.\n...It's just to show my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([36, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>It's dark and wet... I could stay here a while."])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Hello, Hiru. I wonder if it will be dark and wet today?"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>It'll damage my skin if these sunny days continue. I'm jealous of the slime you slugs have."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Dark and wet..."])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>Dark and wet..."])
    JumpToLabel(["メニュー"])
    Label(["61"])
    ShowTextAttributes(["mimizu_fc1", 0, 0, 2])
    ShowText(["\\n<Mimi (Affection: \\V[3061])>It's painfully sunny today. You weren't born in the ground, so is it not as bad for you?"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>I only ever spend time in the shade. I also want to go underground and not come out until it's dark."])
    ShowTextAttributes(["mimizu_fc1", 1, 0, 2])
    ShowText(["\\n<Mimi (Affection: \\V[3061])>Dark and wet..."])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>Dark and wet..."])
    JumpToLabel(["メニュー"])
    Label(["89"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>You seem to be slimy... Do you usually live in the rainforest?"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>I have a tough body, so I can handle a lot of different environments. I can live in both tropical and arid areas."])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>Oh really? I'm jealous... I wonder if I can make my body tougher too?"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>You'd likely just dry up, so you probably shouldn't try."])
    JumpToLabel(["メニュー"])
    Label(["107"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>I think we're pretty similar."])
    ShowTextAttributes(["namako_fc1", 0, 0, 2])
    ShowText(["\\n<Yume (Affection: \\V[3107])>I agree. Even if you live in the swamp and I live in the sea, we're more alike than anyone else."])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>If we find one more person, we should make a vow. Even if the three of us were born apart, we shall die together."])
    ShowTextAttributes(["namako_fc1", 0, 0, 2])
    ShowText(["\\n<Yume (Affection: \\V[3107])>That's a death flag for us to get split up."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(73)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(73)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[165]"])
        ShowText(["Affection 100:\\ia[105]"])
        ShowText(["Affection 500:\\ia[1270]"])
        ShowText(["Affection 2000:\\ii[36]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3073])"])
        ShowChoices([["Fluid Suck (Affection: 10)", "Never mind"], 2])
        When([0, "Fluid Suck (Affection: 10)"])
          ConditionalBranch([1, 3073, 0, 10, 1])
            Script(["call_novel_scene(4156)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hiru_fc1", 0, 0, 2])
            ShowText(["\\n<Hiru (Affection: \\V[3073])>Sucking too much will make me fat... I'll suck you next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ControlSwitches([449, 449, 1])
    CallCommonEvent([111])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_mimic_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3105, 0, 10, 1])
      ConditionalBranch([1, 4105, 0, 0, 0])
        ControlVariables([4105, 4105, 0, 0, 1])
        ShowTextAttributes(["mimic_fc1", 0, 0, 2])
        ShowText(["\\n<Minelli (Affection: \\V[3105])>This was in the corner of my chest... I don't need it, so you can have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([12, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3105, 0, 100, 1])
      ConditionalBranch([1, 4105, 0, 1, 0])
        ControlVariables([4105, 4105, 0, 0, 2])
        ShowTextAttributes(["mimic_fc1", 0, 0, 2])
        ShowText(["\\n<Minelli (Affection: \\V[3105])>This was in the corner of my chest... I don't need it, so you can have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1147, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3105, 0, 500, 1])
      ConditionalBranch([1, 4105, 0, 2, 0])
        ControlVariables([4105, 4105, 0, 0, 3])
        ShowTextAttributes(["mimic_fc1", 0, 0, 2])
        ShowText(["\\n<Minelli (Affection: \\V[3105])>This was in the corner of my chest... I don't need it, so you can have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1539, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3105, 0, 2000, 1])
      ConditionalBranch([1, 4105, 0, 3, 0])
        ControlVariables([4105, 4105, 0, 0, 4])
        ShowTextAttributes(["mimic_fc1", 0, 0, 2])
        ShowText(["\\n<Minelli (Affection: \\V[3105])>This was in the corner of my chest... I don't need it, so you can have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1183, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>I don't want to work... I want to stay in my chest..."])
    JumpToLabel(["メニュー"])
    Label(["91"])
    ShowTextAttributes(["candle_fc1", 0, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Would you like to have the area around your treasure chest lit up?"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>No I don't... Go home..."])
    ShowTextAttributes(["candle_fc1", 1, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Okay, I'll decorate just your treasure chest."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Go home..."])
    JumpToLabel(["メニュー"])
    Label(["94"])
    ShowTextAttributes(["mimic_fc1", 0, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Are you...hiding in a chair...?"])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>I wouldn't say I'm hiding..."])
    ShowTextAttributes(["mimic_fc1", 0, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>If you're just in a chair, how do you attract prey...?"])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>Do you even listen to people?"])
    JumpToLabel(["メニュー"])
    Label(["130"])
    ShowTextAttributes(["mimic_fc1", 0, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Do you also want to try living in a chest...?"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>That sounds nice... You'll leave the chest, right...?"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>I'm using this one... My body has merged with it..."])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>Then I'll drag you out..."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Cut it out..."])
    JumpToLabel(["メニュー"])
    Label(["162"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Pot..."])
    ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Chest..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's a really tense atmosphere between these two..."])
    JumpToLabel(["メニュー"])
    Label(["211"])
    ShowTextAttributes(["hakoiri_fc1", 0, 0, 2])
    ShowText(["\\n<Stefanie (Affection: \\V[3211])>Ah, a mimic girl.\nWe're of the same kind♪"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>I'm a shut-in.\nI'm different from boxed girls like you..."])
    ShowTextAttributes(["hakoiri_fc1", 3, 0, 2])
    ShowText(["\\n<Stefanie (Affection: \\V[3211])>You're living in a box too..."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>That's different!"])
    JumpToLabel(["メニュー"])
    Label(["407"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["You're a shut-in, but you're quite greedy, aren't you?"])
    ShowText(["Asking for an elixir..."])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Because I'm a shut-in, I have to rely on others."])
    ShowText(["Why don't you ask for something too, Mineli?"])
    ShowTextAttributes(["mimic_fc1", 2, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["Give me a communication Mother Orb, RM-560!"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["That's too greedy."])
    JumpToLabel(["メニュー"])
    Label(["419"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["It must be nice, Mimi-chan... You have a nice chest you can hide in."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["Asu☆Miko, there are plenty of treasure chests lying around, have you tried hiding in one of those?"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["I did once, but it felt claustrophobic...\nPlus, they're too easy to open from the outside."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["Well, it is a \\*\\fitreasure chest\\*\\fi after all. What did you do when someone opened it?"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["I sliced them in half."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>That's one unlucky day for whoever opened it... Who could have predicted the world's strongest shut-in hiding in a treasure chest?"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["624"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["Pandora is strong and nice, isn't she?"])
    ShowText(["With that much strength, she can easily turn the tables on any opened enemy, right?"])
    ShowTextAttributes(["pandora_fc1", 0, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["Yes... it makes her completely lose her wariness."])
    ShowText(["She even walks around while staying inside the box."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["As expected of someone strong..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(105)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(105)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[12]"])
        ShowText(["Affection 100:\\ia[1147]"])
        ShowText(["Affection 500:\\ia[1539]"])
        ShowText(["Affection 2000:\\ia[1183]"]) # Suspicious Box
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3105])"])
        ShowChoices([["Swallow (Affection: 10)", "Blowjob (Affection: 100)", "Never mind"], 3])
        When([0, "Swallow (Affection: 10)"])
          ConditionalBranch([1, 3105, 0, 10, 1])
            Script(["call_novel_scene(4316)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mimic_fc1", 1, 0, 2])
            ShowText(["\\n<Minelli (Affection: \\V[3105])>Next time... I don't want to move too much."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Blowjob (Affection: 100)"])
          ConditionalBranch([1, 3105, 0, 100, 1])
            Script(["call_novel_scene(4317)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mimic_fc1", 1, 0, 2])
            ShowText(["\\n<Minelli (Affection: \\V[3105])>Next time... I don't want to move too much."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowPicture([5, "80_lizardthief_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3169, 0, 10, 1])
      ConditionalBranch([1, 4169, 0, 0, 0])
        ControlVariables([4169, 4169, 0, 0, 1])
        ShowTextAttributes(["lizardthief_fc1", 1, 0, 2])
        ShowText(["\\n<Liru (Affection: \\V[3169])>Ahahaa! I got something interesting!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([302, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3169, 0, 100, 1])
      ConditionalBranch([1, 4169, 0, 1, 0])
        ControlVariables([4169, 4169, 0, 0, 2])
        ShowTextAttributes(["lizardthief_fc1", 1, 0, 2])
        ShowText(["\\n<Liru (Affection: \\V[3169])>Ahahaa! I got something interesting!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1036, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3169, 0, 500, 1])
      ConditionalBranch([1, 4169, 0, 2, 0])
        ControlVariables([4169, 4169, 0, 0, 3])
        ShowTextAttributes(["lizardthief_fc1", 1, 0, 2])
        ShowText(["\\n<Liru (Affection: \\V[3169])>Ahahaa! I got something interesting!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1282, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3169, 0, 2000, 1])
      ConditionalBranch([1, 4169, 0, 3, 0])
        ControlVariables([4169, 4169, 0, 0, 4])
        ShowTextAttributes(["lizardthief_fc1", 1, 0, 2])
        ShowText(["\\n<Liru (Affection: \\V[3169])>Ahahaa! I got something interesting!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1700, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Hey, did you know that \\C[1]Heat Wave\\C[0] doesn't have a fire element?!"])
    JumpToLabel(["メニュー"])
    Label(["145"])
    ShowTextAttributes(["lizardthief_fc1", 2, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Ohhh! You're a huge centipede?!"])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>I understand your reaction. Centipedes are universally despised..."])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Oh, I wasn't horrified. The Scale Bandits don't discriminate by race. Here, have an afternoon snack."])
    ShowTextAttributes(["mukade_fc1", 2, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>...Your afternoon snacks are..."])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Centipede shish kabobs."])
    JumpToLabel(["メニュー"])
    Label(["168"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>It must be hard to steal anything from someone with so many eyes..."])
    ShowTextAttributes(["dodome_fc1", 0, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>I know, right? Pickpocketing skills don't work on me!"])
    ShowTextAttributes(["lizardthief_fc1", 1, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>That being said, I got your wallet!"])
    ShowTextAttributes(["dodome_fc1", 2, 0, 2])
    ShowText(["\\n<Manako (Affection: \\V[3168])>Huh?! When did...?! Pleeease give that back!"])
    JumpToLabel(["メニュー"])
    Label(["170"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>You're so fucking serious. Sword training would be so annoying..."])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>Not really. I enjoy training."])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Does a thief even need to practice with a sword? It'd be better if you worked on your stealing skills."])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>Well, you got me there. By the way, is this your wallet?"])
    ShowTextAttributes(["lizardthief_fc1", 2, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Ah! When did she...?!"])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Yo, boss!"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>How's our business doing? We're gonna steal a lot today!"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>I'll leave it to you! Please give me an order!"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Come! The Scale Bandits are heading out! You too! Let's go!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(169)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(169)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ia[302]"])
        ShowText(["Affection 100:\\ia[1036]"])
        ShowText(["Affection 500:\\ia[1282]"])
        ShowText(["Affection 2000:\\ia[1700]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3169])"])
        ShowChoices([["Blowjob (Affection: 10)", "Never mind"], 2])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3169, 0, 10, 1])
            Script(["call_novel_scene(4646)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
            ShowText(["\\n<Liru (Affection: \\V[3169])>I don't feel like it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_lizardboss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3171, 0, 10, 1])
      ConditionalBranch([1, 4171, 0, 0, 0])
        ControlVariables([4171, 4171, 0, 0, 1])
        ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
        ShowText(["\\n<Miranda (Affection: \\V[3171])>Hoora, I'll give you this. Be sure to greatly appreciate it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([12, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3171, 0, 100, 1])
      ConditionalBranch([1, 4171, 0, 1, 0])
        ControlVariables([4171, 4171, 0, 0, 2])
        ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
        ShowText(["\\n<Miranda (Affection: \\V[3171])>Hoora, I'll give you this. Be sure to greatly appreciate it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1706, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3171, 0, 500, 1])
      ConditionalBranch([1, 4171, 0, 2, 0])
        ControlVariables([4171, 4171, 0, 0, 3])
        ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
        ShowText(["\\n<Miranda (Affection: \\V[3171])>Hoora, I'll give you this. Be sure to greatly appreciate it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1285, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3171, 0, 2000, 1])
      ConditionalBranch([1, 4171, 0, 3, 0])
        ControlVariables([4171, 4171, 0, 0, 4])
        ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
        ShowText(["\\n<Miranda (Affection: \\V[3171])>Hoora, I'll give you this. Be sure to greatly appreciate it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1161, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Is it my turn? Despite my appearance, I'll properly pay back your kindness."])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["lizardboss_fc1", 2, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["...What's wrong? Do you need something?"])
    ShowTextAttributes(["lizardboss_fc1", 2, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>"])
    ShowText(["I want to ask you something..."])
    ShowText(["Do you recognize my face?"])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["...No, I don't remember."])
    ShowText(["Did we meet somewhere before?"])
    ShowTextAttributes(["lizardboss_fc1", 2, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>"])
    ShowText(["...Well, that's fine."])
    ShowText(["So that's all it was, huh?"])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>..........."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>All right, little one, is there something you want from me?"])
    ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>I once wanted to be a notorious thief, but now I've vowed to live an honest life."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Oh, that's good. A thief isn't something you should aspire to be."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>Is that so? I'm sure auntie is a good person too!"])
    ShowTextAttributes(["lizardboss_fc1", 5, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>A-auntie?!"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>You're a swell gal!"])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>All right, I'll keep that in mind. Good grief, I really am a good auntie..."])
    JumpToLabel(["メニュー"])
    Label(["93"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>Geez, a senior dragonkin..."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>You're... a dragonkin? But you seem different... Where are you from?"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>I don't remember..."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>So forgetful at your age; how tragic. Do you want to join the Scale Bandits?"])
    ShowTextAttributes(["liot_fc1", 0, 0, 2])
    ShowText(["\\n<Riot (Affection: \\V[3093])>...I'll think about it."])
    JumpToLabel(["メニュー"])
    Label(["169"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Yo, boss!"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>How's our business doing? We're gonna steal a lot today!"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>I'll leave it to you! Please give me an order!"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Come! The Scale Bandits are heading out! You too! Let's go!"])
    JumpToLabel(["メニュー"])
    Label(["170"])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>Boss, could you please be my sparring partner for a bit?"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>I'm tired today, so let's do it later. You're a really serious person, huh?"])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>To train your sword is to train your heart. I must train all the time."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Well, you need moderation sometimes. The harder you train, the greater your wounds will be when you're forced to submit..."])
    JumpToLabel(["メニュー"])
    Label(["298"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Fellow brethren of the dragon race...\nWould you be willing to join the Scale Bandits?"])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>I'm sorry, but it goes against my nature to be a thief. I am a noble dragon."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>How about if I gave you a daily salary of ten meaty bones?"])
    ShowTextAttributes(["dragon_fc1", 1, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>Okay, I'll join!"])
    JumpToLabel(["メニュー"])
    Label(["368"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>You're the famous swordsman, Fernandez...\nCan I request a bout with you here?"])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>I decline... I do not feel like crossing blades with my peers."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Why are you so well-mannered...?"])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>I did not master the sword just to harm my comrades..."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>"])
    ShowText(["You're the famous swordsman Fernandez..."])
    ShowText(["Can I ask you for a friendly duel?"])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["I refuse... I have no intention of fighting my comrades."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>"])
    ShowText(["What's this? You're quite well-mannered..."])
    ShowTextAttributes(["cirquec_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["This sword was not honed to harm my comrades..."])
    JumpToLabel(["メニュー"])
    Label(["533"])
    ShowTextAttributes(["lizardboss_fc1", 1, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Wait, isn't she Grand Noah's...?! I wonder how much I could squeeze out of her if I kidnapped her here..."])
    ShowTextAttributes(["grandnoa_fc1", 0, 0, 2])
    ShowText(["\\n<Queen of Grand Noah (Affection: \\V[3533])>Unfortunately, I am just a mysterious medal queen. You won't be able to ransom me."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>What? You're not her? Sorry about that."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>(She was tricked that easily?!)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(171)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(171)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[12]"])
        ShowText(["Affection 100:\\ia[1706]"])
        ShowText(["Affection 500:\\ia[1285]"])
        ShowText(["Affection 2000:\\ia[1161]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3171])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3171, 0, 10, 1])
            Script(["call_novel_scene(4656)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
            ShowText(["\\n<Miranda (Affection: \\V[3171])>I think you've got this backwards. When I'm in the mood, I'll indulge in you myself."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_lizardthief_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3170, 0, 10, 1])
      ConditionalBranch([1, 4170, 0, 0, 0])
        ControlVariables([4170, 4170, 0, 0, 1])
        ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
        ShowText(["\\n<Len (Affection: \\V[3170])>It's not the best there is, but... Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([75, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3170, 0, 100, 1])
      ConditionalBranch([1, 4170, 0, 1, 0])
        ControlVariables([4170, 4170, 0, 0, 2])
        ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
        ShowText(["\\n<Len (Affection: \\V[3170])>It's not the best there is, but... Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1050, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3170, 0, 500, 1])
      ConditionalBranch([1, 4170, 0, 2, 0])
        ControlVariables([4170, 4170, 0, 0, 3])
        ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
        ShowText(["\\n<Len (Affection: \\V[3170])>It's not the best there is, but... Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1017, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3170, 0, 2000, 1])
      ConditionalBranch([1, 4170, 0, 3, 0])
        ControlVariables([4170, 4170, 0, 0, 4])
        ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
        ShowText(["\\n<Len (Affection: \\V[3170])>It's not the best there is, but... Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1697, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>If I'm satisfied with just getting three meals a day, my skills as a thief will dull. And I can't steal from the people here..."])
    JumpToLabel(["メニュー"])
    Label(["95"])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>You seem pretty skilled, despite being a thief."])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>And you seem pretty disciplined, despite being a dark elf."])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Lona (Affection: \\V[3095])>Well then, shall we have a match?"])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>Makes no difference to me. Shall we begin?"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>You too?! You can't fight here!"])
    JumpToLabel(["メニュー"])
    Label(["169"])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>You're so fucking serious. Sword training would be so annoying..."])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>Not really. I enjoy training."])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Does a thief even need to practice with a sword? It'd be better if you worked on your stealing skills."])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>Well, you got me there. By the way, is this your wallet?"])
    ShowTextAttributes(["lizardthief_fc1", 2, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Ah! When did she...?!"])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>Boss, could you please be my sparring partner for a bit?"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>I'm tired today, so let's do it later. You're a really serious person, huh?"])
    ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
    ShowText(["\\n<Len (Affection: \\V[3170])>To train your sword is to train your heart. I must train all the time."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Well, you need moderation sometimes. The harder you train, the greater your wounds will be when you're forced to submit..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(170)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(170)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ia[75]"])
        ShowText(["Affection 100:\\ia[1050]"])
        ShowText(["Affection 500:\\ia[1017]"])
        ShowText(["Affection 2000:\\ia[1697]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3170])"])
        ShowChoices([["Handjob (Affection: 10)", "Never mind"], 2])
        When([0, "Handjob (Affection: 10)"])
          ConditionalBranch([1, 3170, 0, 10, 1])
            Script(["call_novel_scene(4651)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
            ShowText(["\\n<Len (Affection: \\V[3170])>I'm training my fighting spirit right now. Let's do it next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_oogumo_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3157, 0, 10, 1])
      ConditionalBranch([1, 4157, 0, 0, 0])
        ControlVariables([4157, 4157, 0, 0, 1])
        ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
        ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Hey, take this! Don't squander it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([28, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3157, 0, 100, 1])
      ConditionalBranch([1, 4157, 0, 1, 0])
        ControlVariables([4157, 4157, 0, 0, 2])
        ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
        ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Hey, take this! Don't squander it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1171, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3157, 0, 500, 1])
      ConditionalBranch([1, 4157, 0, 2, 0])
        ControlVariables([4157, 4157, 0, 0, 3])
        ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
        ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Hey, take this! Don't squander it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1255, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3157, 0, 2000, 1])
      ConditionalBranch([1, 4157, 0, 3, 0])
        ControlVariables([4157, 4157, 0, 0, 4])
        ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
        ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Hey, take this! Don't squander it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1428, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>This place is big! But I won't lose my prey..."])
    JumpToLabel(["メニュー"])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>Oh, are you from Yamatai too?"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>That's right! I'm a youkai! I can extend my hair, and even my tongue!"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>M-me too! Plus, I can extend my horns and eyebrows!"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Well, I can also extend my nose and ears!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>Just what are you competing over?"])
    JumpToLabel(["メニュー"])
    Label(["63"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>"])
    ShowText(["Oh, are you from Yamatai too?"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>"])
    ShowText(["That's right! I'm a youkai!"])
    ShowText(["I can extend my hair, and even my tongue!"])
    ShowTextAttributes(["gob_fc3", 0, 0, 2])
    ShowText(["\\n<Gob (Affection: \\V[3062])>"])
    ShowText(["M-me too! Plus, I can extend my horns and eyebrows!"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>"])
    ShowText(["Well, I can also extend my nose and ears!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Just what are you competing over?"])
    JumpToLabel(["メニュー"])
    Label(["104"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>Oh? Another spider? How unusual... Somehow I get the feeling you're different from the rest of us."])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>That's because I'm a youkai. I'm from Yamatai!"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>Are you yelling at me? I'm sorry if was being rude..."])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Huh? Oh, no, I always talk that loud."])
    JumpToLabel(["メニュー"])
    Label(["140"])
    ShowTextAttributes(["taran_fc1", 0, 0, 2])
    ShowText(["\\n<Rachura (Affection: \\V[3140])>Oh my, so you're an open-air arachne too? From your appearance, I'd say you were born in the east."])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>I came from Yamatai. I'm a youkai!"])
    ShowTextAttributes(["taran_fc1", 0, 0, 2])
    ShowText(["\\n<Rachura (Affection: \\V[3140])>Yamatai doesn't discriminate against monsters, right? I wonder, does your hometown accept you as well?"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>They think spiders are good luck in the morning, so everything is all right. Although, they do try to kill them at night, when they're bad luck..."])
    JumpToLabel(["メニュー"])
    Label(["164"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Oh! An oni! But you're kinda small. Huh."])
    ShowTextAttributes(["kooni_fc1", 3, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>So what?! I'll get bigger soon!"])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Eat lots and get big like me!"])
    ShowTextAttributes(["kooni_fc1", 2, 0, 2])
    ShowText(["\\n<Shizuku (Affection: \\V[3164])>Even if I get bigger, I don't want to be just a face..."])
    ShowTextAttributes(["oogumo_fc1", 2, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Who's just a face?!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(157)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(157)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[28]"])
        ShowText(["Affection 100:\\ia[1171]"]) # Bondage Rope
        ShowText(["Affection 500:\\ia[1255]"])
        ShowText(["Affection 2000:\\ia[1428]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3157])"])
        ShowChoices([["Semen Squeezing Oviduct (Affection: 10)", "Never mind"], 2])
        When([0, "Semen Squeezing Oviduct (Affection: 10)"])
          ConditionalBranch([1, 3157, 0, 10, 1])
            Script(["call_novel_scene(4586)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
            ShowText(["\\n<Ashidaka (Affection: \\V[3157])>My webs got all tangled... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_ghost_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3130, 0, 10, 1])
      ConditionalBranch([1, 4130, 0, 0, 0])
        ControlVariables([4130, 4130, 0, 0, 1])
        ShowTextAttributes(["ghost_fc1", 0, 0, 2])
        ShowText(["\\n<Carrie (Affection: \\V[3130])>This item... I think it's a memento..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([79, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3130, 0, 100, 1])
      ConditionalBranch([1, 4130, 0, 1, 0])
        ControlVariables([4130, 4130, 0, 0, 2])
        ShowTextAttributes(["ghost_fc1", 0, 0, 2])
        ShowText(["\\n<Carrie (Affection: \\V[3130])>This item... I think it's a memento..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1147, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3130, 0, 500, 1])
      ConditionalBranch([1, 4130, 0, 2, 0])
        ControlVariables([4130, 4130, 0, 0, 3])
        ShowTextAttributes(["ghost_fc1", 0, 0, 2])
        ShowText(["\\n<Carrie (Affection: \\V[3130])>This item... I think it's a memento..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1399, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3130, 0, 2000, 1])
      ConditionalBranch([1, 4130, 0, 3, 0])
        ControlVariables([4130, 4130, 0, 0, 4])
        ShowTextAttributes(["ghost_fc1", 0, 0, 2])
        ShowText(["\\n<Carrie (Affection: \\V[3130])>This item... I think it's a memento..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1174, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>At this rate I'll become a Jibakurei... Hey, take me with you."])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>A ghost girl... There's no reason to be scared of you. Your existence can be explained with magical science."])
    ShowTextAttributes(["ghost_fc1", 1, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>I have unfinished business..."])
    ShowTextAttributes(["alice_fc5", 6, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>Hyahh! I SAID, I'M NOT SCARED!"])
    ShowTextAttributes(["ghost_fc1", 1, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>Boooowoooowhoooo..."])
    ShowTextAttributes(["alice_fc5", 6, 0, 2])
    ShowText(["\\n<Alice (Affection: \\V[3005])>Ahhhhhhh!"])
    JumpToLabel(["メニュー"])
    Label(["91"])
    ShowTextAttributes(["candle_fc1", 1, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Oh, Carrie. Shall we go to a haunted house together?"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>That's fine... We cannot escape our fate of haunting humans..."])
    ShowTextAttributes(["candle_fc1", 1, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Better yet, how about we make a haunted house? We could even include zombies!"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>It doesn't matter... It won't change what kind of home I have..."])
    JumpToLabel(["メニュー"])
    Label(["105"])
    ShowTextAttributes(["mimic_fc1", 0, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Do you also want to try living in a chest...?"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>That sounds nice... You'll leave the chest, right...?"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>I'm using this one... My body has merged with it..."])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>Then I'll drag you out..."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Cut it out..."])
    JumpToLabel(["メニュー"])
    Label(["131"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>Miyabi, your hair has grown out... I'll cut it for you. Snip, snip..."])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3131])>Yay! Thank you!"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>(Even the cut hair grows... This child is kinda scary.)"])
    JumpToLabel(["メニュー"])
    Label(["172"])
    ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
    ShowText(["\\n<Mirage (Affection: \\V[3172])>Wow! A fellow ghost!"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>Why are you so cheerful...? Try to remember that you're a ghost...."])
    ShowTextAttributes(["sinkiro_fc1", 4, 0, 2])
    ShowText(["\\n<Mirage (Affection: \\V[3172])>I haaave unfinished busineeess♪"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>Why are you so lively...? You have awakened my sealed wrath... I'm jealous..."])
    JumpToLabel(["メニュー"])
    Label(["180"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>I wonder if you're some kind of ghost too...?"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........."])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>You're not very talkative..."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........."])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>........."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........."])
    JumpToLabel(["メニュー"])
    Label(["210"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>You're a ghost from Yamatai..."])
    ShowTextAttributes(["ghost2_fc1", 0, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>I wonder if the next ghost will turn out to be a youkai...?"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>Somehow, Yamatai ghosts seem like they're having fun..."])
    ShowTextAttributes(["ghost2_fc1", 1, 0, 2])
    ShowText(["\\n<Botan (Affection: \\V[3210])>I don't have to worry about disease or examinations at all...♪"])
    JumpToLabel(["メニュー"])
    Label(["342"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>You're the highest-ranked ghost...\nSeveral bodies of grudges are swirling around you..."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>Would you like one...?"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>I don't need any..."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>How disappointing..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(130)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(130)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[79]"])
        ShowText(["Affection 100:\\ia[1147]"])
        ShowText(["Affection 500:\\ia[1399]"])
        ShowText(["Affection 2000:\\ia[1174]"]) # Torch of Sacrifice
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3130])"])
        ShowChoices([["Ghost Rape 1 (Affection: 10)", "Ghost Rape 2 (Affection: 100)", "Never mind"], 3])
        When([0, "Ghost Rape 1 (Affection: 10)"])
          ConditionalBranch([1, 3130, 0, 10, 1])
            Script(["call_novel_scene(4441)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ghost_fc1", 0, 0, 2])
            ShowText(["\\n<Carrie (Affection: \\V[3130])>It's still bright..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Ghost Rape 2 (Affection: 100)"])
          ConditionalBranch([1, 3130, 0, 100, 1])
            Script(["call_novel_scene(4442)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ghost_fc1", 0, 0, 2])
            ShowText(["\\n<Carrie (Affection: \\V[3130])>It's still bright..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_slimelord_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3110, 0, 10, 1])
      ConditionalBranch([1, 4110, 0, 0, 0])
        ControlVariables([4110, 4110, 0, 0, 1])
        ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
        ShowText(["\\n<Bess (Affection: \\V[3110])>Yes, it's a present♪\nLet's continue to play together♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3110, 0, 100, 1])
      ConditionalBranch([1, 4110, 0, 1, 0])
        ControlVariables([4110, 4110, 0, 0, 2])
        ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
        ShowText(["\\n<Bess (Affection: \\V[3110])>Yes, it's a present♪\nLet's continue to play together♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3110, 0, 500, 1])
      ConditionalBranch([1, 4110, 0, 2, 0])
        ControlVariables([4110, 4110, 0, 0, 3])
        ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
        ShowText(["\\n<Bess (Affection: \\V[3110])>Yes, it's a present♪\nLet's continue to play together♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1330, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3110, 0, 2000, 1])
      ConditionalBranch([1, 4110, 0, 3, 0])
        ControlVariables([4110, 4110, 0, 0, 4])
        ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
        ShowText(["\\n<Bess (Affection: \\V[3110])>Yes, it's a present♪\nLet's continue to play together♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1176, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["slimelord_fc1", 0, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>Purupurupuruuu♪\nHey, let's playyy♪"])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Whoa, it's Bess♪"])
    ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>Lime, heyyoo♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Purupuru♪"])
    ShowTextAttributes(["slimelord_fc1", 1, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>Purupurupuru♪"])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>Hey, it's Bunni♪"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>I'm a rabbit! A terrible, man-eating rabbit!"])
    ShowTextAttributes(["slimelord_fc1", 4, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>Ah yes, that must be why your body turned red."])
    ShowTextAttributes(["slimelord_fc1", 3, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>But something's different about your shade of red... Did you just eat too many carrots?"])
    ShowTextAttributes(["bunnyslime_fc1", 3, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>That's not true, that's not true! Wahhh!"])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["slimelord_fc1", 1, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>Yay, yay♪"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>(My whole body wrapped in that mucus... The clothes conveniently melt away...)"])
    ShowTextAttributes(["slimelord_fc1", 3, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>...What's wrong?"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>(Slime wriggling inside my body... Ahh...)"])
    ShowTextAttributes(["slimelord_fc1", 3, 0, 2])
    ShowText(["\\n<Bess (Affection: \\V[3110])>.........???"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(110)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(110)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[2]"])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1330]"])
        ShowText(["Affection 2000:\\ia[1176]"]) # Blob Core
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3110])"])
        ShowChoices([["Predation (Affection: 10)", "Predation...? (Affection: 100)", "Never mind"], 3])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3110, 0, 10, 1])
            Script(["call_novel_scene(4341)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["slimelord_fc1", 2, 0, 2])
            ShowText(["\\n<Bess (Affection: \\V[3110])>I'm full right now... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Predation...? (Affection: 100)"])
          ConditionalBranch([1, 3110, 0, 100, 1])
            Script(["call_novel_scene(4342)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["slimelord_fc1", 2, 0, 2])
            ShowText(["\\n<Bess (Affection: \\V[3110])>I'm full right now... Maybe next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_highslag_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3085, 0, 10, 1])
      ConditionalBranch([1, 4085, 0, 0, 0])
        ControlVariables([4085, 4085, 0, 0, 1])
        ShowTextAttributes(["highslag_fc1", 0, 0, 2])
        ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Here, take this. Do take care of it, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([148, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3085, 0, 100, 1])
      ConditionalBranch([1, 4085, 0, 1, 0])
        ControlVariables([4085, 4085, 0, 0, 2])
        ShowTextAttributes(["highslag_fc1", 0, 0, 2])
        ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Here, take this. Do take care of it, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([509, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3085, 0, 500, 1])
      ConditionalBranch([1, 4085, 0, 2, 0])
        ControlVariables([4085, 4085, 0, 0, 3])
        ShowTextAttributes(["highslag_fc1", 0, 0, 2])
        ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Here, take this. Do take care of it, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1580, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3085, 0, 2000, 1])
      ConditionalBranch([1, 4085, 0, 3, 0])
        ControlVariables([4085, 4085, 0, 0, 4])
        ShowTextAttributes(["highslag_fc1", 0, 0, 2])
        ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Here, take this. Do take care of it, fufuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1464, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Let's go for a stroll. Come on, won't you take me somewhere?"])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Whoa, you're a big slug..."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>I'm what? This child... Can I eat her?"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Ah! No! Don't!"])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Hey! Stop picking on her!"])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Big sister..."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Oh, what a good girl. I'll give you a little love..."])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Squishy squishy..."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Slimy slimy..."])
    JumpToLabel(["メニュー"])
    Label(["86"])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Why did you become a sister? Do you love Ilias that much?"])
    ShowTextAttributes(["name_s_fc1", 0, 0, 2])
    ShowText(["\\n<Rosary (Affection: \\V[3086])>I want to be a righteous follower of Ilias. That, and the purity of a church draws in a lot of men."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Ohhh? That sounds nice. I wonder if I could be a sister too?"])
    JumpToLabel(["メニュー"])
    Label(["87"])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Hello, boss. Today is nice and damp, isn't it?"])
    ShowTextAttributes(["name2_fc1", 0, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>I don't think the title of \"boss\" really fits us."])
    ShowTextAttributes(["name2_fc1", 3, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>But we don't seem like a mid-boss...."])
    ShowTextAttributes(["name2_fc1", 6, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>What's a mid-boss? Sounds scary..."])
    ShowTextAttributes(["highslag_fc1", 0, 0, 2])
    ShowText(["\\n<Elisabeth (Affection: \\V[3085])>(Actually, I think you were a mid-boss...)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(85)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(85)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ia[148]"])
        ShowText(["Affection 100:\\ii[509]"])
        ShowText(["Affection 500:\\ia[1580]"])
        ShowText(["Affection 2000:\\ia[1464]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3085])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Paizuri (Affection: 10)\","])
        ScriptMore(["\"Slimy Body Rub (Affection: 30)\","])
        ScriptMore(["\"Predation (Affection: 50)\","])
        ScriptMore(["\"Reverse Rape (Affection: 80)\","])
        ScriptMore(["\"Futanari Reverse Rape (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3085, 0, 10, 1])
            Script(["call_novel_scene(4216)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["highslag_fc1", 0, 0, 2])
            ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Give me more gifts, and I'll think about it."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3085, 0, 30, 1])
            Script(["call_novel_scene(4217)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["highslag_fc1", 0, 0, 2])
            ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Give me more gifts, and I'll think about it."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3085, 0, 50, 1])
            Script(["call_novel_scene(4218)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["highslag_fc1", 0, 0, 2])
            ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Give me more gifts, and I'll think about it."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3085, 0, 80, 1])
            Script(["call_novel_scene(4219)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["highslag_fc1", 0, 0, 2])
            ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Give me more gifts, and I'll think about it."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3085, 0, 100, 1])
            Script(["call_novel_scene(4220)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["highslag_fc1", 0, 0, 2])
            ShowText(["\\n<Elisabeth (Affection: \\V[3085])>Give me more gifts, and I'll think about it."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_ropa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3089, 0, 10, 1])
      ConditionalBranch([1, 4089, 0, 0, 0])
        ControlVariables([4089, 4089, 0, 0, 1])
        ShowTextAttributes(["ropa_fc1", 0, 0, 2])
        ShowText(["\\n<Cindy (Affection: \\V[3089])>Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([22, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3089, 0, 100, 1])
      ConditionalBranch([1, 4089, 0, 1, 0])
        ControlVariables([4089, 4089, 0, 0, 2])
        ShowTextAttributes(["ropa_fc1", 0, 0, 2])
        ShowText(["\\n<Cindy (Affection: \\V[3089])>Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1081, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3089, 0, 500, 1])
      ConditionalBranch([1, 4089, 0, 2, 0])
        ControlVariables([4089, 4089, 0, 0, 3])
        ShowTextAttributes(["ropa_fc1", 0, 0, 2])
        ShowText(["\\n<Cindy (Affection: \\V[3089])>Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1576, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3089, 0, 2000, 1])
      ConditionalBranch([1, 4089, 0, 3, 0])
        ControlVariables([4089, 4089, 0, 0, 4])
        ShowTextAttributes(["ropa_fc1", 0, 0, 2])
        ShowText(["\\n<Cindy (Affection: \\V[3089])>Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1464, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>I want to catch prey... Hey, take me with you."])
    JumpToLabel(["メニュー"])
    Label(["73"])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>You seem to be slimy... Do you usually live in the rainforest?"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>I have a tough body, so I can handle a lot of different environments. I can live in both tropical and arid areas."])
    ShowTextAttributes(["hiru_fc1", 0, 0, 2])
    ShowText(["\\n<Hiru (Affection: \\V[3073])>Oh really? I'm jealous... I wonder if I can make my body tougher too?"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>You'd likely just dry up, so you probably shouldn't try."])
    JumpToLabel(["メニュー"])
    Label(["100"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>Achoo! Achoo!"])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>Oh my, did you catch a cold?"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>It's just allergies..."])
    ShowTextAttributes(["rahure_fc1", 0, 0, 2])
    ShowText(["\\n<Fleesia (Affection: \\V[3100])>That's odd... Well, I hope you get better."])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>(You're causing it...)"])
    JumpToLabel(["メニュー"])
    Label(["136"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>...I'm hungry."])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>(Wrapped in those tentacles...)"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>...What?"])
    ShowTextAttributes(["elf_fc1", 2, 0, 2])
    ShowText(["\\n<Claudia (Affection: \\V[3136])>(Every hole in my body... Ahhh...)"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>???"])
    JumpToLabel(["メニュー"])
    Label(["177"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>So you're a predatory type too? I want to learn how to bite with my whole body."])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>Slowly dissolving your prey with your tentacles sounds fun as well. Yes, I think I would like that more. Fufufuu..."])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>I wish we could switch bodies..."])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>Well, at the very least it would be interesting if we could combine our bodies..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(89)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(89)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[22]"])
        ShowText(["Affection 100:\\ia[1081]"])
        ShowText(["Affection 500:\\ia[1576]"])
        ShowText(["Affection 2000:\\ia[1464]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3089])"])
        ShowChoices([["Predation (Affection: 10)", "Predation...? (Affection: 100)", "Never mind"], 3])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3089, 0, 10, 1])
            Script(["call_novel_scene(4236)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ropa_fc1", 0, 0, 2])
            ShowText(["\\n<Cindy (Affection: \\V[3089])>I'm not hungry right now; I just had some meat. ...It wasn't human."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Predation...? (Affection: 100)"])
          ConditionalBranch([1, 3089, 0, 100, 1])
            Script(["call_novel_scene(4237)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ropa_fc1", 0, 0, 2])
            ShowText(["\\n<Cindy (Affection: \\V[3089])>I'm not hungry right now; I just had some meat. ...It wasn't human."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_meda_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3090, 0, 10, 1])
      ConditionalBranch([1, 4090, 0, 0, 0])
        ControlVariables([4090, 4090, 0, 0, 1])
        ShowTextAttributes(["meda_fc1", 0, 0, 2])
        ShowText(["\\n<Meru Meru (Affection: \\V[3090])>...Here..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([14, 0, 0, 3])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3090, 0, 100, 1])
      ConditionalBranch([1, 4090, 0, 1, 0])
        ControlVariables([4090, 4090, 0, 0, 2])
        ShowTextAttributes(["meda_fc1", 0, 0, 2])
        ShowText(["\\n<Meru Meru (Affection: \\V[3090])>...Here..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1147, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3090, 0, 500, 1])
      ConditionalBranch([1, 4090, 0, 2, 0])
        ControlVariables([4090, 4090, 0, 0, 3])
        ShowTextAttributes(["meda_fc1", 0, 0, 2])
        ShowText(["\\n<Meru Meru (Affection: \\V[3090])>...Here..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1550, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3090, 0, 2000, 1])
      ConditionalBranch([1, 4090, 0, 3, 0])
        ControlVariables([4090, 4090, 0, 0, 4])
        ShowTextAttributes(["meda_fc1", 0, 0, 2])
        ShowText(["\\n<Meru Meru (Affection: \\V[3090])>...Here..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1425, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Rustle Rustle* *Sneak Sneak*"])
    JumpToLabel(["メニュー"])
    Label(["78"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>You and me are kinda similar..."])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Rustle Rustle* *Creep Creep*"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>*Rustle Rustle Rustle*"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Creep Creep Creep*"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta (Affection: \\V[3078])>I can understand you..."])
    JumpToLabel(["メニュー"])
    Label(["81"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Rustle Rustle* *Creep Creep*"])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>You're a pretty skittish one. Where are you from?"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Creep Creep Creep*"])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Honey (Affection: \\V[3081])>So you live in a cave? I hope we can get along."])
    JumpToLabel(["メニュー"])
    Label(["115"])
    ShowTextAttributes(["kurage_fc1", 0, 0, 2])
    ShowText(["\\n<Kurage (Affection: \\V[3115])>*Waver Waver*"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Rustle Rustle*"])
    ShowTextAttributes(["kurage_fc1", 0, 0, 2])
    ShowText(["\\n<Kurage (Affection: \\V[3115])>*Sway Sway* *Wavering*"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Rustle Rustle* *Creep Creep*"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["They seem to understand each other."])
    JumpToLabel(["メニュー"])
    Label(["117"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Rustle Rustle* *Creep Creep*"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection: \\V[3117])>*Rustle Rustle*?"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*Creep Creep Creep*"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection: \\V[3117])>*Creep Creep*"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["They seem to understand each other."])
    JumpToLabel(["メニュー"])
    Label(["305"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>...Insect?"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>Although I am a parasite, I have scylla genes...\nIt's strange..."])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*rustle* *rustle*, *creep* *creep*"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>You are a strange creature as well..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(90)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(90)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[14] x3"])
        ShowText(["Affection 100:\\ia[1147]"])
        ShowText(["Affection 500:\\ia[1550]"])
        ShowText(["Affection 2000:\\ia[1425]"]) # Blind Crest
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3090])"])
        ShowChoices([["Semen Squeezing Hole 1 (Affection: 10)", "Semen Squeezing Hole 2 (Affection: 100)", "Never mind"], 3])
        When([0, "Semen Squeezing Hole 1 (Affection: 10)"])
          ConditionalBranch([1, 3090, 0, 10, 1])
            Script(["call_novel_scene(4241)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["meda_fc1", 0, 0, 2])
            ShowText(["\\n<Meru Meru (Affection: \\V[3090])>...Next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Semen Squeezing Hole 2 (Affection: 100)"])
          ConditionalBranch([1, 3090, 0, 100, 1])
            Script(["call_novel_scene(4242)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["meda_fc1", 0, 0, 2])
            ShowText(["\\n<Meru Meru (Affection: \\V[3090])>...Next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_kumo_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3104, 0, 10, 1])
      ConditionalBranch([1, 4104, 0, 0, 0])
        ControlVariables([4104, 4104, 0, 0, 1])
        ShowTextAttributes(["kumo_fc1", 0, 0, 2])
        ShowText(["\\n<Rachnee (Affection: \\V[3104])>Hey, please take this. Don't worry about it; it's just something that got caught in my web."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([24, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3104, 0, 100, 1])
      ConditionalBranch([1, 4104, 0, 1, 0])
        ControlVariables([4104, 4104, 0, 0, 2])
        ShowTextAttributes(["kumo_fc1", 0, 0, 2])
        ShowText(["\\n<Rachnee (Affection: \\V[3104])>Hey, please take this. Don't worry about it; it's just something that got caught in my web."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1723, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3104, 0, 500, 1])
      ConditionalBranch([1, 4104, 0, 2, 0])
        ControlVariables([4104, 4104, 0, 0, 3])
        ShowTextAttributes(["kumo_fc1", 0, 0, 2])
        ShowText(["\\n<Rachnee (Affection: \\V[3104])>Hey, please take this. Don't worry about it; it's just something that got caught in my web."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1566, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3104, 0, 2000, 1])
      ConditionalBranch([1, 4104, 0, 3, 0])
        ControlVariables([4104, 4104, 0, 0, 4])
        ShowTextAttributes(["kumo_fc1", 0, 0, 2])
        ShowText(["\\n<Rachnee (Affection: \\V[3104])>Hey, please take this. Don't worry about it; it's just something that got caught in my web."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1449, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>I can't weave my web here? Stingy!"])
    JumpToLabel(["メニュー"])
    Label(["140"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>Oh, another spider? We're usually lone wolves, so we don't meet too often."])
    ShowTextAttributes(["taran_fc1", 0, 0, 2])
    ShowText(["\\n<Rachura (Affection: \\V[3140])>Spider monsters are pretty estranged among insect monsters. Even a peace-loving one like me..."])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>Your body makes that hard to believe..."])
    ShowTextAttributes(["taran_fc1", 0, 0, 2])
    ShowText(["\\n<Rachura (Affection: \\V[3140])>I wonder if I could fix that with some cute accessories?"])
    JumpToLabel(["メニュー"])
    Label(["146"])
    ShowTextAttributes(["kumo_fc1", 2, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>Woah, it's a scorpion... You won't sting me, right?"])
    ShowTextAttributes(["sasori_fc1", 0, 0, 2])
    ShowText(["\\n<Scarlet (Affection: \\V[3146])>I don't attack indiscriminately. In fact, aren't you the kinda evil one?"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>I only attack prey that gets caught in my web. There's no harm in self-defense."])
    ShowTextAttributes(["sasori_fc1", 2, 0, 2])
    ShowText(["\\n<Scarlet (Affection: \\V[3146])>(I gotta be careful I'm not eaten by this girl...)"])
    JumpToLabel(["メニュー"])
    Label(["157"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>Oh? Another spider? How unusual... Somehow I get the feeling you're different from the rest of us."])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>That's because I'm a youkai. I'm from Yamatai!"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>Are you yelling at me? I'm sorry if was being rude..."])
    ShowTextAttributes(["oogumo_fc1", 0, 0, 2])
    ShowText(["\\n<Ashidaka (Affection: \\V[3157])>Huh? Oh, no, I always talk that loud."])
    JumpToLabel(["メニュー"])
    Label(["330"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>It's nice that the three of you are close friends. I've always been a lone wolf."])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>Then why don't you make friends?"])
    ShowTextAttributes(["kumo_fc1", 1, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>That's impossible.\nI'd eventually get hungry and eat them...♪"])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>You're right♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(104)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(104)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[24]"])
        ShowText(["Affection 100:\\ia[1723]"])
        ShowText(["Affection 500:\\ia[1566]"])
        ShowText(["Affection 2000:\\ia[1449]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3104])"])
        ShowChoices([["Predation (Affection: 10)", "Forced Violation 1 (Affection: 50)", "Forced Violation 2 (Affection: 100)", "Never mind"], 4])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3104, 0, 10, 1])
            Script(["call_novel_scene(4311)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kumo_fc1", 0, 0, 2])
            ShowText(["\\n<Rachnee (Affection: \\V[3104])>I still have a lot of prey right now. Come back later."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Forced Violation 1 (Affection: 50)"])
          ConditionalBranch([1, 3104, 0, 50, 1])
            Script(["call_novel_scene(4312)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kumo_fc1", 0, 0, 2])
            ShowText(["\\n<Rachnee (Affection: \\V[3104])>I still have a lot of prey right now. Come back later."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Forced Violation 2 (Affection: 100)"])
          ConditionalBranch([1, 3104, 0, 100, 1])
            Script(["call_novel_scene(4313)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kumo_fc1", 0, 0, 2])
            ShowText(["\\n<Rachnee (Affection: \\V[3104])>I still have a lot of prey right now. Come back later."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_zonbe_st51", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3133, 0, 10, 1])
      ConditionalBranch([1, 4133, 0, 0, 0])
        ControlVariables([4133, 4133, 0, 0, 1])
        ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
        ShowText(["\\n<Zombies (Affection: \\V[3133])>Ahhhoh..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([7, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3133, 0, 100, 1])
      ConditionalBranch([1, 4133, 0, 1, 0])
        ControlVariables([4133, 4133, 0, 0, 2])
        ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
        ShowText(["\\n<Zombies (Affection: \\V[3133])>Ahhhoh..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1725, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3133, 0, 500, 1])
      ConditionalBranch([1, 4133, 0, 2, 0])
        ControlVariables([4133, 4133, 0, 0, 3])
        ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
        ShowText(["\\n<Zombies (Affection: \\V[3133])>Ahhhoh..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1151, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3133, 0, 2000, 1])
      ConditionalBranch([1, 4133, 0, 3, 0])
        ControlVariables([4133, 4133, 0, 0, 4])
        ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
        ShowText(["\\n<Zombies (Affection: \\V[3133])>Ahhhoh..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1422, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Ohhh... Ah, owww..."])
    JumpToLabel(["メニュー"])
    Label(["132"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Uh... Ahhhh..."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>Someday my mind will rot away as well... Just like these zombies'..."])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>How rude... We don't rot..."])
    ShowTextAttributes(["zonbe_fc2", 0, 0, 2])
    ShowText(["\\n<Ellie (Affection: \\V[3132])>.......?!"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Oww... Chrooome..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>Oh, it's you all. How are your bodies doing?"])
    ShowTextAttributes(["zonbe_fc3", 1, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Owie..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>Well, you seem in good spirits. All right then, time for your periodic maintenance."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>(She takes surprisingly good care of them.)"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>By combining all of your bodies, I'll create a zombie ball!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>(She hasn't learned her lesson after all...)"])
    JumpToLabel(["メニュー"])
    Label(["155"])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Queen of the zombies..."])
    ShowTextAttributes(["zonbe_fc3", 1, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Thriller..."])
    ShowTextAttributes(["zonbe_fc3", 2, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Owie..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The zombies are dancing."])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Hey, that's not bad! How'd you like to star in my next PV? ♪"])
    ShowTextAttributes(["zonbe_fc3", 0, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>This must be our major debut..."])
    ShowTextAttributes(["zonbe_fc3", 2, 0, 2])
    ShowText(["\\n<Zombie (Affection: \\V[3133])>Owie..."])
    JumpToLabel(["メニュー"])
    Label(["255"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Poison..."])
    ShowTextAttributes(["blom_fc1", 2, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Come on, why are only zombies and ghouls approaching me?!"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Poison, bubbling..."])
    ShowTextAttributes(["blom_fc1", 2, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>I want friends who aren't rottiiing!"])
    JumpToLabel(["メニュー"])
    Label(["257"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Friend, friend..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Friend, friend..."])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Come to...mansion..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Come to...swamp..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(133)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(133)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ia[7]"])
        ShowText(["Affection 100:\\ia[1725]"])
        ShowText(["Affection 500:\\ia[1151]"])
        ShowText(["Affection 2000:\\ia[1422]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3133])"])
        ShowChoices([["Gangbang to death (Affection: 10)", "On second thought..."], 2])
        When([0, "Gangbang to death (Affection: 10)"])
          ConditionalBranch([1, 3133, 0, 10, 1])
            Script(["call_novel_scene(4461)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
            ShowText(["\\n<Zombies (Affection: \\V[3133])>........"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "On second thought..."])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_candle_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3091, 0, 10, 1])
      ConditionalBranch([1, 4091, 0, 0, 0])
        ControlVariables([4091, 4091, 0, 0, 1])
        ShowTextAttributes(["candle_fc1", 0, 0, 2])
        ShowText(["\\n<Chandra (Affection: \\V[3091])>Please take this. I'm sure it'll be useful to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([51, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3091, 0, 100, 1])
      ConditionalBranch([1, 4091, 0, 1, 0])
        ControlVariables([4091, 4091, 0, 0, 2])
        ShowTextAttributes(["candle_fc1", 0, 0, 2])
        ShowText(["\\n<Chandra (Affection: \\V[3091])>Please take this. I'm sure it'll be useful to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1113, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3091, 0, 500, 1])
      ConditionalBranch([1, 4091, 0, 2, 0])
        ControlVariables([4091, 4091, 0, 0, 3])
        ShowTextAttributes(["candle_fc1", 0, 0, 2])
        ShowText(["\\n<Chandra (Affection: \\V[3091])>Please take this. I'm sure it'll be useful to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1572, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3091, 0, 2000, 1])
      ConditionalBranch([1, 4091, 0, 3, 0])
        ControlVariables([4091, 4091, 0, 0, 4])
        ShowTextAttributes(["candle_fc1", 0, 0, 2])
        ShowText(["\\n<Chandra (Affection: \\V[3091])>Please take this. I'm sure it'll be useful to you."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1202, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["candle_fc1", 1, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Let's brighten up this castle. And could you also let me join your party?"])
    JumpToLabel(["メニュー"])
    Label(["105"])
    ShowTextAttributes(["candle_fc1", 0, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Would you like to have the area around your treasure chest lit up?"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>No I don't... Go home..."])
    ShowTextAttributes(["candle_fc1", 1, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Okay, I'll decorate just your treasure chest."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Go home..."])
    JumpToLabel(["メニュー"])
    Label(["119"])
    ShowTextAttributes(["page17_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3119])>Keep that fire away from me..."])
    ShowTextAttributes(["candle_fc1", 0, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Be at ease. I'm the same as you. I'm also weak to fire."])
    ShowTextAttributes(["page17_fc1", 0, 0, 2])
    ShowText(["\\n<Annie (Affection: \\V[3119])>You're good at wielding fire, but it's also your weakness...? You have it rough."])
    ShowTextAttributes(["candle_fc1", 0, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Does that make me dangerous?"])
    JumpToLabel(["メニュー"])
    Label(["130"])
    ShowTextAttributes(["candle_fc1", 1, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Oh, Carrie. Shall we go to a haunted house together?"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>That's fine... We cannot escape our fate of haunting humans..."])
    ShowTextAttributes(["candle_fc1", 1, 0, 2])
    ShowText(["\\n<Chandra (Affection: \\V[3091])>Better yet, how about we make a haunted house? We could even include zombies!"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>It doesn't matter... It won't change what kind of home I have..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(91)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(91)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[51]"])
        ShowText(["Affection 100:\\ia[1113]"])
        ShowText(["Affection 500:\\ia[1572]"])
        ShowText(["Affection 2000:\\ia[1202]"]) # Fire Symbol
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3091])"])
        ShowChoices([["Semen Squeezing Wax (Affection: 10)", "Wax Paizuri (Affection: 50)", "Wax Sandwich (Affection: 100)", "Never mind"], 4])
        When([0, "Semen Squeezing Wax (Affection: 10)"])
          ConditionalBranch([1, 3091, 0, 10, 1])
            Script(["call_novel_scene(4246)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["candle_fc1", 2, 0, 2])
            ShowText(["\\n<Chandra (Affection: \\V[3091])>Life is too short. ...Next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Wax Paizuri (Affection: 50)"])
          ConditionalBranch([1, 3091, 0, 50, 1])
            Script(["call_novel_scene(4247)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["candle_fc1", 2, 0, 2])
            ShowText(["\\n<Chandra (Affection: \\V[3091])>Life is too short. ...Next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Wax Sandwich (Affection: 100)"])
          ConditionalBranch([1, 3091, 0, 100, 1])
            Script(["call_novel_scene(4248)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["candle_fc1", 2, 0, 2])
            ShowText(["\\n<Chandra (Affection: \\V[3091])>Life is too short. ...Next time."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_shadow_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3180, 0, 10, 1])
      ConditionalBranch([1, 4180, 0, 0, 0])
        ControlVariables([4180, 4180, 0, 0, 1])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow (Affection: \\V[3180])>Receive..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([31, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3180, 0, 100, 1])
      ConditionalBranch([1, 4180, 0, 1, 0])
        ControlVariables([4180, 4180, 0, 0, 2])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow (Affection: \\V[3180])>Receive..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1147, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3180, 0, 500, 1])
      ConditionalBranch([1, 4180, 0, 2, 0])
        ControlVariables([4180, 4180, 0, 0, 3])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow (Affection: \\V[3180])>Receive..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1086, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3180, 0, 2000, 1])
      ConditionalBranch([1, 4180, 0, 3, 0])
        ControlVariables([4180, 4180, 0, 0, 4])
        ShowTextAttributes(["shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Shadow (Affection: \\V[3180])>Receive..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1055, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
    JumpToLabel(["メニュー"])
    Label(["58"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>.........."])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi (Affection: \\V[3058])>This thing is scary... *Flinch*"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>.........."])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection: \\V[3058])>..........."])
    ShowTextAttributes(["inp_fc2", 1, 0, 2])
    ShowText(["\\n<Remi (Affection: \\V[3058])>Huh? ...Oh, is that so? Thank goodness."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>.........."])
    JumpToLabel(["メニュー"])
    Label(["130"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>I wonder if you're some kind of ghost too...?"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........."])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>You're not very talkative..."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........."])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>........."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........."])
    JumpToLabel(["メニュー"])
    Label(["179"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahaa! Ahahahahahaa!"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahahaha! Aha, ahahahaAhaa!"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>........"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
    JumpToLabel(["メニュー"])
    Label(["476"])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
    ShowText(["You are one who lives in the shadows..."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>"])
    ShowText(["I am a shadow..."])
    ShowText(["Are you... hair?"])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
    ShowText(["Hair that stretches from the land of the dead..."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>"])
    ShowText(["Shadow and hair..."])
    ShowText(["Crawling together in the darkness..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(180)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(180)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[31]"])
        ShowText(["Affection 100:\\ia[1147]"])
        ShowText(["Affection 500:\\ia[1086]"])
        ShowText(["Affection 2000:\\ia[1055]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3180])"])
        ShowChoices([["Assimilating Handjob (Affection: 10)", "Assimilating Handjob...? (Affection: 100)", "Never mind"], 3])
        When([0, "Assimilating Handjob (Affection: 10)"])
          ConditionalBranch([1, 3180, 0, 10, 1])
            Script(["call_novel_scene(4701)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shadow_fc1", 0, 0, 2])
            ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Assimilating Handjob...? (Affection: 100)"])
          ConditionalBranch([1, 3180, 0, 100, 1])
            Script(["call_novel_scene(4702)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["shadow_fc1", 0, 0, 2])
            ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_mukade_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3145, 0, 10, 1])
      ConditionalBranch([1, 4145, 0, 0, 0])
        ControlVariables([4145, 4145, 0, 0, 1])
        ShowTextAttributes(["mukade_fc1", 0, 0, 2])
        ShowText(["\\n<Vanessa (Affection: \\V[3145])>Take this.\n...Is it all right for me to give presents every now and then?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([37, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3145, 0, 100, 1])
      ConditionalBranch([1, 4145, 0, 1, 0])
        ControlVariables([4145, 4145, 0, 0, 2])
        ShowTextAttributes(["mukade_fc1", 0, 0, 2])
        ShowText(["\\n<Vanessa (Affection: \\V[3145])>Take this.\n...Is it all right for me to give presents every now and then?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3145, 0, 500, 1])
      ConditionalBranch([1, 4145, 0, 2, 0])
        ControlVariables([4145, 4145, 0, 0, 3])
        ShowTextAttributes(["mukade_fc1", 0, 0, 2])
        ShowText(["\\n<Vanessa (Affection: \\V[3145])>Take this.\n...Is it all right for me to give presents every now and then?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1548, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3145, 0, 2000, 1])
      ConditionalBranch([1, 4145, 0, 3, 0])
        ControlVariables([4145, 4145, 0, 0, 4])
        ShowTextAttributes(["mukade_fc1", 0, 0, 2])
        ShowText(["\\n<Vanessa (Affection: \\V[3145])>Take this.\n...Is it all right for me to give presents every now and then?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1023, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>Watching my feet is fun. I even lose track of time..."])
    JumpToLabel(["メニュー"])
    Label(["127"])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>Oh, a cockroach girl? But something seems a bit off..."])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>I'm a little bug! Don't treat me like a cockroach!"])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>Well, we're both disliked. Let's get along."])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>I told you, I'm not a cockroach..."])
    JumpToLabel(["メニュー"])
    Label(["140"])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>You're facing prejudice because of your appearance, aren't you?"])
    ShowTextAttributes(["taran_fc1", 0, 0, 2])
    ShowText(["\\n<Rachura (Affection: \\V[3140])>Pretty much. Even though I'm a gentle tarantula..."])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>I'm also being discriminated against because of how I look. Even though I'm a gentle centipede..."])
    ShowTextAttributes(["taran_fc1", 0, 0, 2])
    ShowText(["\\n<Rachura (Affection: \\V[3140])>Um, isn't your kind highly ferocious?"])
    JumpToLabel(["メニュー"])
    Label(["146"])
    ShowTextAttributes(["sasori_fc1", 2, 0, 2])
    ShowText(["\\n<Scarlet (Affection: \\V[3146])>Oh, if it isn't the hideous centipede."])
    ShowTextAttributes(["mukade_fc1", 2, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>The despised scorpion is so full of herself."])
    ShowTextAttributes(["sasori_fc1", 2, 0, 2])
    ShowText(["\\n<Scarlet (Affection: \\V[3146])>What? Why did you say that?!"])
    ShowTextAttributes(["mukade_fc1", 2, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>You must be blind if you don't understand."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>All right, stop! Don't fight! Let's be friends, scorpions and centipedes!"])
    ConditionalBranch([0, 1068, 0])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi (Affection: \\V[3068])>Be friends with centipedes and scorpions! I caught some, want them?!"])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>Ahhh!! No insects!!"])
      ShowTextAttributes(["sasori_fc1", 2, 0, 2])
      ShowText(["\\n<Scarlet (Affection: \\V[3146])>...We're both despised. Shall we get along?"])
      ShowTextAttributes(["mukade_fc1", 2, 0, 2])
      ShowText(["\\n<Vanessa (Affection: \\V[3145])>Well..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["169"])
    ShowTextAttributes(["lizardthief_fc1", 2, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Ohhh! You're a huge centipede?!"])
    ShowTextAttributes(["mukade_fc1", 0, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>I understand your reaction. Centipedes are universally despised..."])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Oh, I wasn't horrified. The Scale Bandits don't discriminate by race. Here, have an afternoon snack."])
    ShowTextAttributes(["mukade_fc1", 2, 0, 2])
    ShowText(["\\n<Vanessa (Affection: \\V[3145])>...Your afternoon snacks are..."])
    ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
    ShowText(["\\n<Liru (Affection: \\V[3169])>Centipede shish kabobs."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(145)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(145)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ia[37]"])
        ShowText(["Affection 100:\\ia[1021]"])
        ShowText(["Affection 500:\\ia[1548]"])
        ShowText(["Affection 2000:\\ia[1023]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3145])"])
        ShowChoices([["Mating (Affection: 10)", "Never mind"], 2])
        When([0, "Mating (Affection: 10)"])
          ConditionalBranch([1, 3145, 0, 10, 1])
            Script(["call_novel_scene(4526)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mukade_fc1", 0, 0, 2])
            ShowText(["\\n<Vanessa (Affection: \\V[3145])>I'm not in the mood today."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Script(["actor_label_jump"])
    ShowTextAttributes(["sukatoro_fc1", 0, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>Scat Captain, coming!"])
    JumpToLabel(["メニュー"])
    Label(["567"])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>What's the situation, Colonel? Oops, I mean Captain!"])
    ShowTextAttributes(["sukatoro_fc1", 0, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>Extremely good. Sensei also appears to be doing extremely well."])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>Even so, for us to be fighting on behalf of the world... How weird."])
    ShowTextAttributes(["sukatoro_fc1", 0, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>We are creating a new era, one where we will not be labeled perverts. Therefore, we are no longer perverts."])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>I agree."])
    ShowTextAttributes(["sukatoro_fc1", 1, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>..........."])
    ShowTextAttributes(["pants_fc1", 1, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>..........."])
    JumpToLabel(["メニュー"])
    Label(["569"])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>Scat Captain! This is a substitute greeting of reconciliation!"])
    PlaySE(["RPG::SE(@name=\"mon_dageki\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["sukatoro_fc1", 5, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>Negative!"])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>Uwaaaahhhh!?!\nYou're not cooomiiing!?!"])
    PlaySE(["RPG::SE(@name=\"mon_dageki\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["sukatoro_fc1", 5, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>Pervert Kockyoin!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Never mind"], 2])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(566)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Never mind"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Script(["actor_label_jump"])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>All right, let's go. The panties are awaiting me."])
    JumpToLabel(["メニュー"])
    Label(["566"])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>What's the situation, Colonel? Oops, I mean Captain!"])
    ShowTextAttributes(["sukatoro_fc1", 0, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>Extremely good. Sensei also appears to be doing extremely well."])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>Even so, for us to be fighting on behalf of the world... How weird."])
    ShowTextAttributes(["sukatoro_fc1", 0, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>We are creating a new era, one where we will not be labeled perverts. Therefore, we are no longer perverts."])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>I agree."])
    ShowTextAttributes(["sukatoro_fc1", 1, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>..........."])
    ShowTextAttributes(["pants_fc1", 1, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>..........."])
    JumpToLabel(["メニュー"])
    Label(["569"])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>(What's with his gesture?)"])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>I.\\! See. \\!Pan\\!-ties."])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>(...*smile*)"])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>(...*smirk*)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Never mind"], 2])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(567)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Never mind"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_undine_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3014, 0, 10, 1])
      ConditionalBranch([1, 4014, 0, 0, 0])
        ControlVariables([4014, 4014, 0, 0, 1])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine (Affection: \\V[3014])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([218, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3014, 0, 100, 1])
      ConditionalBranch([1, 4014, 0, 1, 0])
        ControlVariables([4014, 4014, 0, 0, 2])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine (Affection: \\V[3014])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3014, 0, 500, 1])
      ConditionalBranch([1, 4014, 0, 2, 0])
        ControlVariables([4014, 4014, 0, 0, 3])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine (Affection: \\V[3014])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1548, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3014, 0, 2000, 1])
      ConditionalBranch([1, 4014, 0, 3, 0])
        ControlVariables([4014, 4014, 0, 0, 4])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine (Affection: \\V[3014])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1067, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3014, 0, 4000, 1])
      ConditionalBranch([1, 4014, 0, 4, 0])
        ControlVariables([4014, 4014, 0, 0, 5])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine (Affection: \\V[3014])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1259, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3014, 0, 6000, 1])
      ConditionalBranch([1, 4014, 0, 5, 0])
        ControlVariables([4014, 4014, 0, 0, 6])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine (Affection: \\V[3014])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1260, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3014, 0, 10000, 1])
      ConditionalBranch([1, 4014, 0, 6, 0])
        ControlVariables([4014, 4014, 0, 0, 7])
        ShowTextAttributes(["undine_fc1", 1, 0, 2])
        ShowText(["\\n<Undine (Affection: \\V[3014])>Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1516, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>It would be nice if the next place we go to is clean..."])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>Let's play, Undine! ♪"])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>Some other time, I'm in the middle of meditating..."])
    ShowTextAttributes(["sylph_fc1", 7, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>I'm going to swim inside Undine! ♪\nSpa-laaash! Splash splash splash!"])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>So annoying..."])
    ShowTextAttributes(["sylph_fc2", 2, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>*gurgle*...*gurgle*..."])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>............"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>............"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>Do you want to meditate together...?"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>............"])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>You're sleeping..."])
    JumpToLabel(["メニュー"])
    Label(["15"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>Undine! Come, let's settle this!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>I'll extinguish that fire and expose your shabby figure..."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>Hey! You can't fight!"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>What a thundering voice...\nEven the fires of our conflict are being extinguished..."])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>I don't know who you're talking about, but I'll spread you out under your ass..."])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Erubetie... don't try to bear everything alone."])
    ShowText(["I am your friend..."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["Because we are friends, there are things I cannot say..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["But from now on, we can fight together."])
    ShowText(["Don't be stubborn, rely on your comrades."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["Comrades... I will protect everyone..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["See, in the end, you are just taking everything on yourself..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Erubetie... don't try to bear everything alone."])
    ShowText(["I am your friend..."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["Because we are friends, there are things I cannot say..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["But from now on, we can fight together."])
    ShowText(["Don't be stubborn, rely on your comrades."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["Comrades... I will protect everyone..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["See, in the end, you are just taking everything on yourself..."])
    JumpToLabel(["メニュー"])
    Label(["246"])
    ShowTextAttributes(["jelly_fc1", 1, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>Good day, Undine..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>You are always so relaxed...\nI want to learn from your calmness."])
    ShowTextAttributes(["jelly_fc1", 1, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>Purupuru, you do...?"])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>Another time, when I have some respite..."])
    JumpToLabel(["メニュー"])
    Label(["248"])
    ShowTextAttributes(["slime_purple_fc1", 0, 0, 2])
    ShowText(["\\n<Purple Slime (Affection: \\V[3248])>Oh, Undine..."])
    ShowTextAttributes(["slime_green_fc1", 0, 0, 2])
    ShowText(["\\n<Green Slime (Affection: \\V[3248])>Let's play, Undine! ♪"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>Once I return to the cave, we can all play together..."])
    ShowTextAttributes(["slime_blue_fc1", 0, 0, 2])
    ShowText(["\\n<Blue Slime (Affection: \\V[3248])>Let's all purupuru together...♪"])
    ShowTextAttributes(["slime_red_fc1", 1, 0, 2])
    ShowText(["\\n<Red Slime (Affection: \\V[3248])>It's a promise♪"])
    JumpToLabel(["メニュー"])
    Label(["496"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["It's nice that you're not noisy like Sylph."])
    ShowText(["Hey, don't blow around too much..."])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Just being silent doesn't change the fact that you're a rascal."])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["The earth spirits are quiet everywhere, aren't they?"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["...Do you like it?"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Gnomaren nodded repeatedly..."])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gnomaren nodded repeatedly..."])
    JumpToLabel(["メニュー"])
    Label(["498"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Between water spirits, words are unnecessary..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Yes, we can feel each other's flow..."])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["I wish the world could stay quiet like this forever..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Everything in the world sinking into the water..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["...No, that would be problematic."])
    ShowText(["You seem a bit strange..."])
    JumpToLabel(["メニュー"])
    Label(["499"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["Wahahaha!!"])
    ShowText(["Water spirits are gloomy no matter where in the world!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["So this is the type of fire spirit..."])
    ShowText(["Mechanical fire lizard..."])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["I need to cool down this excitement a bit..."])
    ShowText(["Alright, shall I challenge the salamander to a mock battle!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Lizard VS Mechanical fire lizard..."])
    ShowText(["They should just crush each other..."])
    JumpToLabel(["メニュー"])
    Label(["674"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["The wind spirit of the monster realm seems a bit dubious..."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is assessing Undine..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["If you joke around, I'll put you in your place..."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia seems to have judged Undine as someone she can't provoke."])
    ShowText(["She's wearing a flirtatious smile..."])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["You look like someone who dislikes chatting..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Yes, that's right..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["Then it seems better not to be noisy."])
    ShowText(["I'm going to slither away..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Surprisingly considerate, aren't you..."])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["Undine! I don't feel any guts from you!"])
    ShowText(["Get more wild! Guts! Passion! Youth~!!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["To think the type I hate the most is the water spirit of the monster world..."])
    ShowText(["What a nightmare."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["Undine! Can you really create a great torrent in such a state!?"])
    ShowText(["Fulfill the role of the water spirit properly!"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["The role of the water spirit is not to create a great torrent."])
    ShowText(["What are you trying to accomplish by creating one instead...?"])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Silence is a wonderful thing..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Yes, it calms the heart..."])
    ShowText(["I never thought the fire spirit would understand the greatness of tranquility."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["I hope you become the one and only water spirit..."])
    ShowText(["Perhaps I should assassinate Ghatanothoa..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["And then, you could take Salamander's place..."])
    ShowText(["This is what they call a murder exchange."])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["You are Undine..."])
    ShowText(["The water spirit of the singularity world..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["The progenitor slime, Kanade..."])
    ShowText(["Truly, an existence that holds inexhaustible life."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["Much quieter than the water spirit I know..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["That one is the exception."])
    ShowText(["Water is meant to flow quietly..."])
    JumpToLabel(["メニュー"])
    Label(["737"])
    ShowTextAttributes(["alice6th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th (Affection: \\V[3737])>"])
    ShowText(["Oh, a water spirit."])
    ShowText(["It's rare to see one walking about outside."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Full of power, yet your heart is deep and clear..."])
    ShowText(["It's like a mirror, still water."])
    ShowTextAttributes(["alice6th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th (Affection: \\V[3737])>"])
    ShowText(["This heart, always cherishing tranquility."])
    ShowText(["In my lifetime, I've spent more time maintaining tranquility than not..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(14)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(14)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[218]"])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1548]"])
        ShowText(["Affection 2000:\\ia[1067]"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 4000:\\ia[1259]"])
        ShowText(["Affection 6000:\\ia[1260]"])
        ShowText(["Affection 10000:\\ia[1516]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3014])"])
        ShowChoices([["Absorption (Affection: 10)", "Slime Press (Affection: 100)", "Never mind"], 3])
        When([0, "Absorption (Affection: 10)"])
          ConditionalBranch([1, 3014, 0, 10, 1])
            Script(["call_novel_scene(4736)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["undine_fc1", 2, 0, 2])
            ShowText(["\\n<Undine (Affection: \\V[3014])>I don't feel inclined to do that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Slime Press (Affection: 100)"])
          ConditionalBranch([1, 3014, 0, 100, 1])
            Script(["call_novel_scene(4737)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["undine_fc1", 2, 0, 2])
            ShowText(["\\n<Undine (Affection: \\V[3014])>I don't feel inclined to do that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Script(["actor_label_jump"])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>When do we also depart from the Monster Lord's Castle?\nI shall travel with you."])
    JumpToLabel(["メニュー"])
    Label(["566"])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>Scat Captain! This is a substitute greeting of reconciliation!"])
    PlaySE(["RPG::SE(@name=\"mon_dageki\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["sukatoro_fc1", 5, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>Negative!"])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>Uwaaaahhhh!?!\nYou're not cooomiiing!?!"])
    PlaySE(["RPG::SE(@name=\"mon_dageki\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["sukatoro_fc1", 5, 0, 2])
    ShowText(["\\n<Scat Captain (Affection: \\V[3566])>Pervert Kockyoin!"])
    JumpToLabel(["メニュー"])
    Label(["567"])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>(What's with his gesture?)"])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>I.\\! See. \\!Pan\\!-ties."])
    ShowTextAttributes(["kakyouin_fc1", 0, 0, 2])
    ShowText(["\\n<Kockyoin (Affection: \\V[3569])>(...*smile*)"])
    ShowTextAttributes(["pants_fc1", 0, 0, 2])
    ShowText(["\\n<Panty Sensei (Affection: \\V[3567])>(...*smirk*)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Never mind"], 2])
    When([0, "Add to party"])
      ErasePicture([5])
      Script(["move_actor_ex(569)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Never mind"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([6, "80_slime_purple_st01", 0, 0, -270, 50, 100, 100, 0, 0])
    ShowPicture([5, "80_slime_blue_st01", 0, 0, -100, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_slime_red_st01", 0, 0, 115, 0, 100, 100, 0, 0])
    ShowPicture([8, "80_slime_green_st01", 0, 0, 270, 50, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -270, 50, 100, 100, 255, 0, 30, false])
    MovePicture([5, nil, 0, 0, -100, 0, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 115, 0, 100, 100, 255, 0, 30, false])
    MovePicture([8, nil, 0, 0, 270, 50, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3248, 0, 100, 1])
      ConditionalBranch([1, 4248, 0, 0, 0])
        ControlVariables([4248, 4248, 0, 0, 1])
        ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
        ShowText(["\\n<Slimies (Affection: \\V[3248])>It's slimy, but please accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3248, 0, 500, 1])
      ConditionalBranch([1, 4248, 0, 1, 0])
        ControlVariables([4248, 4248, 0, 0, 2])
        ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
        ShowText(["\\n<Slimies (Affection: \\V[3248])>It's slimy, but please accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1375, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3248, 0, 2000, 1])
      ConditionalBranch([1, 4248, 0, 2, 0])
        ControlVariables([4248, 4248, 0, 0, 3])
        ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
        ShowText(["\\n<Slimies (Affection: \\V[3248])>It's slimy, but please accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1207, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3248, 0, 4000, 1])
      ConditionalBranch([1, 4248, 0, 3, 0])
        ControlVariables([4248, 4248, 0, 0, 4])
        ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
        ShowText(["\\n<Slimies (Affection: \\V[3248])>It's slimy, but please accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1581, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>The outside world is fun.\nWe just wish it were more wet..."])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["slime_purple_fc1", 0, 0, 2])
    ShowText(["\\n<Purple Slime (Affection: \\V[3248])>Oh, Undine..."])
    ShowTextAttributes(["slime_green_fc1", 0, 0, 2])
    ShowText(["\\n<Green Slime (Affection: \\V[3248])>Let's play, Undine! ♪"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>Once I return to the cave, we can all play together..."])
    ShowTextAttributes(["slime_blue_fc1", 0, 0, 2])
    ShowText(["\\n<Blue Slime (Affection: \\V[3248])>Let's all purupuru together...♪"])
    ShowTextAttributes(["slime_red_fc1", 1, 0, 2])
    ShowText(["\\n<Red Slime (Affection: \\V[3248])>It's a promise♪"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>"])
    ShowText(["Lady Erubetie, good day to you."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["Purple..."])
    ShowText(["You are also putting in effort as a coordinator, aren't you?"])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>"])
    ShowText(["Compared to Lady Erubetie's troubles, this is nothing..."])
    ShowText(["From now on, I will dedicate myself for my fellow kin."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["I will protect all of you..."])
    ShowText(["Even if it costs me my life..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>"])
    ShowText(["Lady Erubetie, good day to you."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["Purple..."])
    ShowText(["You are also putting in effort as a coordinator, aren't you?"])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>"])
    ShowText(["Compared to Lady Erubetie's troubles, this is nothing..."])
    ShowText(["From now on, I will dedicate myself for my fellow kin."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["I will protect all of you..."])
    ShowText(["Even if it costs me my life..."])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Wow, so many friends! ♪"])
    ShowTextAttributes(["slime_purple_fc1", 0, 0, 2])
    ShowText(["\\n<Purple Slime (Affection: \\V[3248])>Ufufu, you're a cute fellow.\nDo you want to play with us?"])
    ShowTextAttributes(["slime_green_fc1", 0, 0, 2])
    ShowText(["\\n<Green Slime (Affection: \\V[3248])>Let's purupuru together♪\nPurupurupuru♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Purupurupuru♪"])
    ShowTextAttributes(["slime_blue_fc1", 0, 0, 2])
    ShowText(["\\n<Blue Slime (Affection: \\V[3248])>Let's play with boomerangs..."])
    ShowTextAttributes(["slime_red_fc1", 1, 0, 2])
    ShowText(["\\n<Red Slime (Affection: \\V[3248])>Boomerang! ♪ Boomerang! ♪"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Boomerang! ♪ Boomerang! ♪"])
    JumpToLabel(["メニュー"])
    Label(["87"])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>A group of slugs..."])
    ShowTextAttributes(["name2_fc2", 3, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>A swarm of slimes..."])
    ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
    ShowText(["\\n<Slimies (Affection: \\V[3248])>But we have no intention of fighting here...\nLet's avoid pointless battles with our slimy comrades."])
    ShowTextAttributes(["name2_fc2", 3, 0, 2])
    ShowText(["\\n<Melty (Affection: \\V[3087])>That is good...\nWe do not like conflict either."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(248)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        Script(["move_actor_ex(248)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1375]"])
        ShowText(["Affection 2000:\\ia[1207]"])
        ShowText(["Affection 4000:\\ia[1581]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3248])"])
        ShowChoices([["Green Ecstasy (Affection: 10)", "Special Heaven (Affection: 100)", "Never mind"], 3])
        When([0, "Green Ecstasy (Affection: 10)"])
          ConditionalBranch([1, 3248, 0, 10, 1])
            Script(["call_novel_scene(5051)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
            ShowText(["\\n<Slimies (Affection: \\V[3248])>We don't feel like it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Special Heaven (Affection: 100)"])
          ConditionalBranch([1, 3248, 0, 100, 1])
            Script(["call_novel_scene(5052)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["slime_purple_fc1", 3, 0, 2])
            ShowText(["\\n<Slimies (Affection: \\V[3248])>We don't feel like it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ErasePicture([8])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_kinoko_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3191, 0, 100, 1])
      ConditionalBranch([1, 4191, 0, 0, 0])
        ControlVariables([4191, 4191, 0, 0, 1])
        ShowTextAttributes(["kinoko_fc1", 1, 0, 2])
        ShowText(["\\n<Widow (Affection: \\V[3191])>Please accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3191, 0, 500, 1])
      ConditionalBranch([1, 4191, 0, 1, 0])
        ControlVariables([4191, 4191, 0, 0, 2])
        ShowTextAttributes(["kinoko_fc1", 1, 0, 2])
        ShowText(["\\n<Widow (Affection: \\V[3191])>Please accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1552, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3191, 0, 2000, 1])
      ConditionalBranch([1, 4191, 0, 2, 0])
        ControlVariables([4191, 4191, 0, 0, 3])
        ShowTextAttributes(["kinoko_fc1", 1, 0, 2])
        ShowText(["\\n<Widow (Affection: \\V[3191])>Please accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1422, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3191, 0, 4000, 1])
      ConditionalBranch([1, 4191, 0, 3, 0])
        ControlVariables([4191, 4191, 0, 0, 4])
        ShowTextAttributes(["kinoko_fc1", 1, 0, 2])
        ShowText(["\\n<Widow (Affection: \\V[3191])>Please accept this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1557, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Humid...\nPlease do not bring me somewhere dry."])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Ah, mushroom..."])
    ShowTextAttributes(["kinoko_fc1", 2, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Aah, a slug has its eyes set on me...\nEven though we are damp comrades, you've come here to chew on me..."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>*munch* *munch*..."])
    ShowTextAttributes(["kinoko_fc1", 2, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Aah, don't munch on my head..."])
    ShowTextAttributes(["name_fc1", 3, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>...Ufufufufufufu!!"])
    ShowTextAttributes(["kinoko_fc1", 2, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Oh, did my poison turn things around...?"])
    JumpToLabel(["メニュー"])
    Label(["216"])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Miss Odette...\nYou lost your husband as well, did you not?"])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection: \\V[3216])>It seems like both of our spouses died young.\nWhy did yours succumb so soon...?"])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>My husband died young as well.\nEven though we had sex twenty times every night, our relationship was so harmonious..."])
    ShowTextAttributes(["m_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Odette (Affection: \\V[3216])>My husband kept at it thirty times a day.\nIt's a strange disease that causes them to get thinner every day until they suddenly pass away."])
    JumpToLabel(["メニュー"])
    Label(["237"])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>Ara, my mushroom friends are here too..."])
    ShowTextAttributes(["a_parasol_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Parasol (Affection: \\V[3237])>Please treat me well."])
    ShowTextAttributes(["a_mash_fc1", 0, 0, 2])
    ShowText(["\\n<Alra Shroom (Affection: \\V[3237])>Uhehehehehehe! Thanks!"])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>You're mushrooms, yet you're cheerful people...\nI've become damp."])
    JumpToLabel(["メニュー"])
    Label(["471"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Ufufu, ahahahaha..."])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>"])
    ShowText(["Oh, what a peculiar mushroom."])
    ShowText(["Where did you come from...?"])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Fufu, fufufufufu..."])
    ShowTextAttributes(["kinoko_fc1", 0, 0, 2])
    ShowText(["\\n<Widow (Affection: \\V[3191])>"])
    ShowText(["So, you came from a distant world."])
    ShowText(["Please spread your spores freely in this world as well."])
    ShowTextAttributes(["maikonido_fc1", 0, 0, 2])
    ShowText(["\\n<Deborah (Affection: \\V[3471])>"])
    ShowText(["Mowamowa mowamowa..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(191)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(191)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1026]"])
        ShowText(["Affection 500:\\ia[1552]"])
        ShowText(["Affection 2000:\\ia[1422]"])
        ShowText(["Affection 4000:\\ia[1557]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3191])"])
        ShowChoices([["Seedbed (Affection: 10)", "Never mind"], 2])
        When([0, "Seedbed (Affection: 10)"])
          ConditionalBranch([1, 3191, 0, 10, 1])
            Script(["call_novel_scene(4766)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kinoko_fc1", 2, 0, 2])
            ShowText(["\\n<Widow (Affection: \\V[3191])>Maybe on another occasion..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([7, "80_kaeru_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_kaeru_st11", 0, 0, -170, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_kaeru_st21", 0, 0, 250, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, -170, 0, 100, 100, 255, 0, 30, false])
    MovePicture([5, nil, 0, 0, 250, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3206, 0, 100, 1])
      ConditionalBranch([1, 4206, 0, 0, 0])
        ControlVariables([4206, 4206, 0, 0, 1])
        ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
        ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>This has everyone's feelings♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3206, 0, 500, 1])
      ConditionalBranch([1, 4206, 0, 1, 0])
        ControlVariables([4206, 4206, 0, 0, 2])
        ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
        ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>This has everyone's feelings♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1580, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3206, 0, 2000, 1])
      ConditionalBranch([1, 4206, 0, 2, 0])
        ControlVariables([4206, 4206, 0, 0, 3])
        ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
        ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>This has everyone's feelings♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1470, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3206, 0, 4000, 1])
      ConditionalBranch([1, 4206, 0, 3, 0])
        ControlVariables([4206, 4206, 0, 0, 4])
        ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
        ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>This has everyone's feelings♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1229, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>Ribbit ribbit...♪\nCan we make this castle slimy here and there?"])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Frogs are the natural enemy of slugs, but...\nFrog girls are our slimy friends, aren't they?"])
    ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>That's right! Slug girls are slimy friends! ♪"])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Then that means you don't eat slugs, do you...?"])
    ShowTextAttributes(["kaeru_fc4", 1, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>Ribbit..."])
    JumpToLabel(["メニュー"])
    Label(["113"])
    ShowTextAttributes(["kaeru_fc4", 2, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>Eek, a lamia...\nFrogs loathe snakes."])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>I also hate frogs..."])
    ShowTextAttributes(["kaeru_fc4", 2, 0, 2])
    ShowText(["\\n<Keroron and Kururu (Affection: \\V[3206])>You say that, but...\nYou're planning to eat us, aren't you?"])
    ShowTextAttributes(["lamia_fc1", 2, 0, 2])
    ShowText(["\\n<Anastasia (Affection: \\V[3113])>I'm not going to eat someone as unappetizing as you!"])
    JumpToLabel(["メニュー"])
    Label(["223"])
    ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
    ShowText(["\\n<Keroron & Kururu (Affection: \\V[3206])>Wow, Akaname!\nIt feels like we're rivals at licking!"])
    ShowTextAttributes(["akaname_fc2", 1, 0, 2])
    ShowText(["\\n<Kaname (Affection: \\V[3223])>You're our tongue enemies!\nWe'll settle this here with a licking showdown!"])
    ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
    ShowText(["\\n<Keroron & Kururu (Affection: \\V[3206])>We won't lose! *lick* *liiick*♪"])
    ShowTextAttributes(["akaname_fc2", 3, 0, 2])
    ShowText(["\\n<Kaname (Affection: \\V[3223])>*lick* *lick* Agh! Poisonous!"])
    ShowTextAttributes(["kaeru_fc4", 2, 0, 2])
    ShowText(["\\n<Keroron & Kururu (Affection: \\V[3206])>You're licking a frog's body..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(206)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        Script(["move_actor_ex(206)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1580]"])
        ShowText(["Affection 2000:\\ia[1470]"])
        ShowText(["Affection 4000:\\ia[1229]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3206])"])
        ShowChoices([["Groin Licking (Affection: 10)", "Group Groin Licking (Affection: 50)", "Group Mating (Affection: 100)", "Never mind"], 4])
        When([0, "Groin Licking (Affection: 10)"])
          ConditionalBranch([1, 3206, 0, 10, 1])
            Script(["call_novel_scene(4841)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
            ShowText(["\\n<Keroron & Kururu (Affection: \\V[3206])>We'll see you tomorrow! ♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Group Groin Licking (Affection: 50)"])
          ConditionalBranch([1, 3206, 0, 50, 1])
            Script(["call_novel_scene(4842)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
            ShowText(["\\n<Keroron & Kururu (Affection: \\V[3206])>We'll see you tomorrow! ♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Group Mating (Affection: 100)"])
          ConditionalBranch([1, 3206, 0, 100, 1])
            Script(["call_novel_scene(4843)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kaeru_fc4", 0, 0, 2])
            ShowText(["\\n<Keroron & Kururu (Affection: \\V[3206])>We'll see you tomorrow! ♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_nureonnna_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3214, 0, 100, 1])
      ConditionalBranch([1, 4214, 0, 0, 0])
        ControlVariables([4214, 4214, 0, 0, 1])
        ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
        ShowText(["\\n<Shiranami (Affection: \\V[3214])>Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3214, 0, 500, 1])
      ConditionalBranch([1, 4214, 0, 1, 0])
        ControlVariables([4214, 4214, 0, 0, 2])
        ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
        ShowText(["\\n<Shiranami (Affection: \\V[3214])>Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1012, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3214, 0, 2000, 1])
      ConditionalBranch([1, 4214, 0, 2, 0])
        ControlVariables([4214, 4214, 0, 0, 3])
        ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
        ShowText(["\\n<Shiranami (Affection: \\V[3214])>Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1055, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3214, 0, 4000, 1])
      ConditionalBranch([1, 4214, 0, 3, 0])
        ControlVariables([4214, 4214, 0, 0, 4])
        ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
        ShowText(["\\n<Shiranami (Affection: \\V[3214])>Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1295, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>I don't think \"Nure-Onna\" is a filthy name...\nI'm expecting you will say that."])
    JumpToLabel(["メニュー"])
    Label(["55"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>A nure-onna... Are you slimy too?"])
    ShowTextAttributes(["nureonnna_fc1", 2, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>That's correct... but you shouldn't get too close to me. I'm a snake, so I don't like slugs..."])
    ShowTextAttributes(["name_fc1", 2, 0, 2])
    ShowText(["\\n<Melk (Affection: \\V[3055])>Slimy..."])
    ShowTextAttributes(["nureonnna_fc1", 2, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>Hey, don't come near me...!"])
    JumpToLabel(["メニュー"])
    Label(["253"])
    ShowTextAttributes(["medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>I can't tell whether you are a lamia or a medusa..."])
    ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>I'm a nure-onna...a type of youkai.\nI'm wet, but I wonder if you're a lamia?"])
    ShowTextAttributes(["medusa_fc1", 1, 0, 2])
    ShowText(["\\n<Diusa (Affection: \\V[3253])>Nure-Onna... That's a lewd name."])
    ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>Fufu... My snakes are also lewd."])
    JumpToLabel(["メニュー"])
    Label(["345"])
    ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
    ShowText(["\\n<Jakotsu (Affection: \\V[3345])>Ah, a nure-onna...\nYou're slimy as I expected."])
    ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>Ah, a jakotsu-baba... I mean, a jakotsu-onna...\nExcuse me, but are you a jakotsu-musume?"])
    ShowTextAttributes(["zyakotuonna_fc1", 1, 0, 2])
    ShowText(["\\n<Jakotsu (Affection: \\V[3345])>Kukuku..."])
    ShowTextAttributes(["nureonnna_fc1", 1, 0, 2])
    ShowText(["\\n<Shiranami (Affection: \\V[3214])>Fufu..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(214)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(214)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1001]"])
        ShowText(["Affection 500:\\ia[1012]"])
        ShowText(["Affection 2000:\\ia[1055]"])
        ShowText(["Affection 4000:\\ia[1295]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3214])"])
        ShowChoices([["Swallow (Affection: 10)", "Swallow...? (Affection: 100)", "Never mind"], 3])
        When([0, "Swallow (Affection: 10)"])
          ConditionalBranch([1, 3214, 0, 10, 1])
            Script(["call_novel_scene(4881)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
            ShowText(["\\n<Shiranami (Affection: \\V[3214])>I'm not in the mood..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Swallow...? (Affection: 100)"])
          ConditionalBranch([1, 3214, 0, 100, 1])
            Script(["call_novel_scene(4882)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nureonnna_fc1", 0, 0, 2])
            ShowText(["\\n<Shiranami (Affection: \\V[3214])>I'm not in the mood..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowPicture([5, "80_jelly_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3246, 0, 100, 1])
      ConditionalBranch([1, 4246, 0, 0, 0])
        ControlVariables([4246, 4246, 0, 0, 1])
        ShowTextAttributes(["jelly_fc1", 1, 0, 2])
        ShowText(["\\n<Jellil (Affection: \\V[3246])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3246, 0, 500, 1])
      ConditionalBranch([1, 4246, 0, 1, 0])
        ControlVariables([4246, 4246, 0, 0, 2])
        ShowTextAttributes(["jelly_fc1", 1, 0, 2])
        ShowText(["\\n<Jellil (Affection: \\V[3246])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1142, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3246, 0, 2000, 1])
      ConditionalBranch([1, 4246, 0, 2, 0])
        ControlVariables([4246, 4246, 0, 0, 3])
        ShowTextAttributes(["jelly_fc1", 1, 0, 2])
        ShowText(["\\n<Jellil (Affection: \\V[3246])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1470, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3246, 0, 4000, 1])
      ConditionalBranch([1, 4246, 0, 3, 0])
        ControlVariables([4246, 4246, 0, 0, 4])
        ShowTextAttributes(["jelly_fc1", 1, 0, 2])
        ShowText(["\\n<Jellil (Affection: \\V[3246])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1611, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>I'm sticky...\nWould you like to be wrapped up...?"])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["jelly_fc1", 1, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>Good day, Undine..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>You are always so relaxed...\nI want to learn from your calmness."])
    ShowTextAttributes(["jelly_fc1", 1, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>Purupuru, you do...?"])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>Another time, when I have some respite..."])
    JumpToLabel(["メニュー"])
    Label(["247"])
    ShowTextAttributes(["blob_fc1", 0, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>You're looking leisurely, Jellil."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>Really...? It's just Blob who has no composure."])
    ShowTextAttributes(["blob_fc1", 0, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>I'm a carnivore.\nIf I take it easy, my prey will escape."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>Vegetables don't run away...\nIt's easy for herbivores to relax."])
    JumpToLabel(["メニュー"])
    Label(["293"])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>You're jello...you look delicious..."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>It's not jello, it's jelly...\nIt's probably tasty though..."])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>Let me eat half of you..."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>You can't..."])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy (Affection: \\V[3293])>Then let me eat all of you..."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>You definitely can't..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(246)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(246)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1142]"])
        ShowText(["Affection 2000:\\ia[1470]"])
        ShowText(["Affection 4000:\\ia[1611]"]) # Boomerang Medal
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3246])"])
        ShowChoices([["Jelly Heaven (Affection: 10)", "Never mind"], 2])
        When([0, "Jelly Heaven (Affection: 10)"])
          ConditionalBranch([1, 3246, 0, 10, 1])
            Script(["call_novel_scene(5041)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["jelly_fc1", 0, 0, 2])
            ShowText(["\\n<Jellil (Affection: \\V[3246])>I won't..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_alakneload_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3332, 0, 500, 1])
      ConditionalBranch([1, 4332, 0, 0, 0])
        ControlVariables([4332, 4332, 0, 0, 1])
        ShowTextAttributes(["alakneload_fc1", 1, 0, 2])
        ShowText(["\\n<Aranje (Affection: \\V[3332])>Go on, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1568, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3332, 0, 2000, 1])
      ConditionalBranch([1, 4332, 0, 1, 0])
        ControlVariables([4332, 4332, 0, 0, 2])
        ShowTextAttributes(["alakneload_fc1", 1, 0, 2])
        ShowText(["\\n<Aranje (Affection: \\V[3332])>Go on, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1449, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3332, 0, 4000, 1])
      ConditionalBranch([1, 4332, 0, 2, 0])
        ControlVariables([4332, 4332, 0, 0, 3])
        ShowTextAttributes(["alakneload_fc1", 1, 0, 2])
        ShowText(["\\n<Aranje (Affection: \\V[3332])>Go on, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1313, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3332, 0, 6000, 1])
      ConditionalBranch([1, 4332, 0, 3, 0])
        ControlVariables([4332, 4332, 0, 0, 4])
        ShowTextAttributes(["alakneload_fc1", 1, 0, 2])
        ShowText(["\\n<Aranje (Affection: \\V[3332])>Go on, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1656, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>Is it time to hunt...?\nTake me whenever you're ready."])
    JumpToLabel(["メニュー"])
    Label(["228"])
    ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>An arachne working as a shrine maiden...\nCould it be possible for my brethren to lead such an ascetic way of life...?"])
    ShowTextAttributes(["mikoarachne_fc1", 1, 0, 2])
    ShowText(["\\n<Maya (Affection: \\V[3228])>I planned to be ascetic, but...\nI can't skip my three steak meals a day♪"])
    ShowTextAttributes(["alakneload_fc1", 2, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>You're even more greedy than I am!"])
    JumpToLabel(["メニュー"])
    Label(["330"])
    ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>I'm wondering...\nIf you hunt in a group of three, don't you have disputes over sharing the prey?"])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>We divide it evenly among the three of us, so there aren't any problems♪"])
    ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>But that means each of you gets a reduced share...\nYou three must be very close with each other."])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>The three of us help one another.\nIf one of us were to become helplessly hungry, we could eat each other...♪"])
    ShowTextAttributes(["alakneload_fc1", 2, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>I see...wait, what?!"])
    JumpToLabel(["メニュー"])
    Label(["331"])
    ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>You and I are both assisting the Spider Princess... Don't you want to have a contest to find out which of us is stronger?"])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>Contests of strength among comrades are strictly forbidden... We are noble monsters, different from feral arachnes."])
    ShowTextAttributes(["alakneload_fc1", 1, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>You say that, but in reality you believe yourself to be stronger..."])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>I will not be taken in by your provocation.\nThere will be other opportunities for cannibalism..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(332)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(332)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1568]"])
        ShowText(["Affection 2000:\\ia[1449]"])
        ShowText(["Affection 4000:\\ia[1313]"])
        ShowText(["Affection 6000:\\ia[1656]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3332])"])
        ShowChoices([["Arachne Web (Affection: 10)", "Nipple Fuck (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Arachne Web (Affection: 10)"])
          ConditionalBranch([1, 3332, 0, 10, 1])
            Script(["call_novel_scene(5476)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
            ShowText(["\\n<Aranje (Affection: \\V[3332])>If that's the case, wait until I'm hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Nipple Fuck (Affection: 50)"])
          ConditionalBranch([1, 3332, 0, 50, 1])
            Script(["call_novel_scene(5477)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
            ShowText(["\\n<Aranje (Affection: \\V[3332])>If that's the case, wait until I'm hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3332, 0, 100, 1])
            Script(["call_novel_scene(5478)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
            ShowText(["\\n<Aranje (Affection: \\V[3332])>If that's the case, wait until I'm hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowPicture([5, "80_blob_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3247, 0, 100, 1])
      ConditionalBranch([1, 4247, 0, 0, 0])
        ControlVariables([4247, 4247, 0, 0, 1])
        ShowTextAttributes(["blob_fc1", 0, 0, 2])
        ShowText(["\\n<Blob (Affection: \\V[3247])>Okay, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3247, 0, 500, 1])
      ConditionalBranch([1, 4247, 0, 1, 0])
        ControlVariables([4247, 4247, 0, 0, 2])
        ShowTextAttributes(["blob_fc1", 0, 0, 2])
        ShowText(["\\n<Blob (Affection: \\V[3247])>Okay, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1375, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3247, 0, 2000, 1])
      ConditionalBranch([1, 4247, 0, 2, 0])
        ControlVariables([4247, 4247, 0, 0, 3])
        ShowTextAttributes(["blob_fc1", 0, 0, 2])
        ShowText(["\\n<Blob (Affection: \\V[3247])>Okay, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1176, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3247, 0, 4000, 1])
      ConditionalBranch([1, 4247, 0, 3, 0])
        ControlVariables([4247, 4247, 0, 0, 4])
        ShowTextAttributes(["blob_fc1", 0, 0, 2])
        ShowText(["\\n<Blob (Affection: \\V[3247])>Okay, use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1577, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["blob_fc1", 1, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>Eat a lot, melt a lot...\nHey, can I eat some more?"])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>My body is pink from the flesh of the humans I've eaten!"])
    ShowTextAttributes(["blob_fc1", 0, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>If you melt them, the color disappears completely. I've heard that this body color is influenced by digestive enzymes..."])
    ShowTextAttributes(["bunnyslime_fc1", 3, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>Waaah, you really are a carnivore! I'm scaaared!"])
    ShowTextAttributes(["blob_fc1", 2, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>Hey, don't cry..."])
    JumpToLabel(["メニュー"])
    Label(["246"])
    ShowTextAttributes(["blob_fc1", 0, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>You're looking leisurely, Jellil."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>Really...? It's just Blob who has no composure."])
    ShowTextAttributes(["blob_fc1", 0, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>I'm a carnivore.\nIf I take it easy, my prey will escape."])
    ShowTextAttributes(["jelly_fc1", 0, 0, 2])
    ShowText(["\\n<Jellil (Affection: \\V[3246])>Vegetables don't run away...\nIt's easy for herbivores to relax."])
    JumpToLabel(["メニュー"])
    Label(["269"])
    ShowTextAttributes(["blob_fc1", 0, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>Doesn't Romi resemble me a little?\nWe wrap around prey and melt them into mush..."])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>Is that so? I melt with heat, but..."])
    ShowTextAttributes(["blob_fc1", 2, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>If Romi and I mixed together...\nI wonder which one of us would melt...?"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>If you think about boring things like that, you'll melt..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(247)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(247)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1375]"])
        ShowText(["Affection 2000:\\ia[1176]"]) # Blob Core
        ShowText(["Affection 4000:\\ia[1577]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3247])"])
        ShowChoices([["Predation (Affection: 10)", "Predation...? (Affection: 100)", "Never mind"], 3])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3247, 0, 10, 1])
            Script(["call_novel_scene(5046)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["blob_fc1", 0, 0, 2])
            ShowText(["\\n<Blob (Affection: \\V[3247])>Would you be okay with another time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Predation...? (Affection: 100)"])
          ConditionalBranch([1, 3247, 0, 100, 1])
            Script(["call_novel_scene(5047)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["blob_fc1", 0, 0, 2])
            ShowText(["\\n<Blob (Affection: \\V[3247])>Would you be okay with another time?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowPicture([5, "80_gelatinous_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3299, 0, 100, 1])
      ConditionalBranch([1, 4299, 0, 0, 0])
        ControlVariables([4299, 4299, 0, 0, 1])
        ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
        ShowText(["\\n<Marge (Affection: \\V[3299])>Okay, here's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3299, 0, 500, 1])
      ConditionalBranch([1, 4299, 0, 1, 0])
        ControlVariables([4299, 4299, 0, 0, 2])
        ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
        ShowText(["\\n<Marge (Affection: \\V[3299])>Okay, here's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1580, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3299, 0, 2000, 1])
      ConditionalBranch([1, 4299, 0, 2, 0])
        ControlVariables([4299, 4299, 0, 0, 3])
        ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
        ShowText(["\\n<Marge (Affection: \\V[3299])>Okay, here's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1470, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3299, 0, 4000, 1])
      ConditionalBranch([1, 4299, 0, 3, 0])
        ControlVariables([4299, 4299, 0, 0, 4])
        ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
        ShowText(["\\n<Marge (Affection: \\V[3299])>Okay, here's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1376, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>Everyone else is impulsively targeting my cube, but... Does it really look that tasty?"])
    JumpToLabel(["メニュー"])
    Label(["34"])
    ShowTextAttributes(["micaelac_fc1", 2, 0, 2])
    ShowText(["\\n<Micaela-chan (Affection: \\V[3034])>This cube looks tasty..."])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>If it's just a little, you may take a bite."])
    ShowTextAttributes(["micaelac_fc1", 1, 0, 2])
    ShowText(["\\n<Micaela-chan (Affection: \\V[3034])>*munch* *munch*...\nIt's sweet and delicious! ♪"])
    ShowTextAttributes(["gelatinous_fc1", 1, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>Right? ♪"])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>What's that?! A cube...?"])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>I successfully solidified my slime into the shape of a cube. I can freely control it as I ride on top of it."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>I'm going to try it too!"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>...Wawawa, I can't do it right...\nMy body becomes a square..."])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>You're getting the hang of it, please keep practicing♪"])
    JumpToLabel(["メニュー"])
    Label(["225"])
    ShowTextAttributes(["hutakuti_fc1", 0, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>That big jelly looks delicious..."])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>Wait a minute, you can't get too close..."])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>Even if I eat just a little...\n...Hyah! Am I being pulled in?!"])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>Hyaaah! So sticky!!\nFwah, hyuuuun!"])
    ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>Aaah, that's why I told you..."])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>*munch munch*, *munch munch munch*..."])
    ShowTextAttributes(["gelatinous_fc1", 2, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>My cube...you're eating it?!"])
    ShowTextAttributes(["hutakuti_fc1", 6, 0, 2])
    ShowText(["\\n<Sakura (Affection: \\V[3225])>*munchmunchmunchmunchmunchmunchmunchmunchmunch*\n*munchmunchmunchmunchmunchmunchmunchmunchmunch*"])
    ShowTextAttributes(["gelatinous_fc1", 2, 0, 2])
    ShowText(["\\n<Marge (Affection: \\V[3299])>Heeelp meee!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(299)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(299)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1580]"])
        ShowText(["Affection 2000:\\ia[1470]"])
        ShowText(["Affection 4000:\\ia[1376]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3299])"])
        ShowChoices([["Predation (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3299, 0, 10, 1])
            Script(["call_novel_scene(5311)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
            ShowText(["\\n<Marge (Affection: \\V[3299])>Not likely..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3299, 0, 100, 1])
            Script(["call_novel_scene(5312)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gelatinous_fc1", 0, 0, 2])
            ShowText(["\\n<Marge (Affection: \\V[3299])>Not likely..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowPicture([5, "80_ant_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3249, 0, 100, 1])
      ConditionalBranch([1, 4249, 0, 0, 0])
        ControlVariables([4249, 4249, 0, 0, 1])
        ShowTextAttributes(["ant_fc1", 0, 0, 2])
        ShowText(["\\n<Ants (Affection: \\V[3249])>GIVE..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3249, 0, 500, 1])
      ConditionalBranch([1, 4249, 0, 1, 0])
        ControlVariables([4249, 4249, 0, 0, 2])
        ShowTextAttributes(["ant_fc1", 0, 0, 2])
        ShowText(["\\n<Ants (Affection: \\V[3249])>GIVE..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1719, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3249, 0, 2000, 1])
      ConditionalBranch([1, 4249, 0, 2, 0])
        ControlVariables([4249, 4249, 0, 0, 3])
        ShowTextAttributes(["ant_fc1", 0, 0, 2])
        ShowText(["\\n<Ants (Affection: \\V[3249])>GIVE..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1038, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3249, 0, 4000, 1])
      ConditionalBranch([1, 4249, 0, 3, 0])
        ControlVariables([4249, 4249, 0, 0, 4])
        ShowTextAttributes(["ant_fc1", 0, 0, 2])
        ShowText(["\\n<Ants (Affection: \\V[3249])>GIVE..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1301, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>WORKING HARD..."])
    JumpToLabel(["メニュー"])
    Label(["124"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Wooow, huge ants!\nCan I have a taste of you...?"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>DON'T..."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>*lick* *lick*... You're sweet♪"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>WE TOLD YOU NOT TO..."])
    JumpToLabel(["メニュー"])
    Label(["244"])
    ShowTextAttributes(["suzumebati_fc1", 0, 0, 2])
    ShowText(["\\n<Bii (Affection: \\V[3244])>ANT!"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>BEE!"])
    ShowTextAttributes(["suzumebati_fc1", 0, 0, 2])
    ShowText(["\\n<Bii (Affection: \\V[3244])>GOOD FRIEND!"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>GOOD FRIEND!"])
    JumpToLabel(["メニュー"])
    Label(["268"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>WE'VE BROUGHT HONEY FOR THE QUEEN!"])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Ufufu, you are good children.\nThank you, it is very sweet..."])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>WE'VE BROUGHT A CASTELLA FOR THE QUEEN!"])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Ufufu, this is my favorite treat...\n...I seemed to have gained weight from this."])
    JumpToLabel(["メニュー"])
    Label(["284"])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>Ants! Let's play together! ♪"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>BUSY WORKING... ANOTHER TIME."])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>Ants are hard workers...\n...I should help out at the farm too."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(249)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(249)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1001]"])
        ShowText(["Affection 500:\\ia[1719]"])
        ShowText(["Affection 2000:\\ia[1038]"])
        ShowText(["Affection 4000:\\ia[1301]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3249])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3249, 0, 10, 1])
            Script(["call_novel_scene(5056)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ant_fc1", 0, 0, 2])
            ShowText(["\\n<Ants (Affection: \\V[3249])>BUSY NOW..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowPicture([5, "80_queenant_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3268, 0, 100, 1])
      ConditionalBranch([1, 4268, 0, 0, 0])
        ControlVariables([4268, 4268, 0, 0, 1])
        ShowTextAttributes(["queenant_fc1", 0, 0, 2])
        ShowText(["\\n<Antine Ann (Affection: \\V[3268])>I hope this will be of use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1085, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3268, 0, 500, 1])
      ConditionalBranch([1, 4268, 0, 1, 0])
        ControlVariables([4268, 4268, 0, 0, 2])
        ShowTextAttributes(["queenant_fc1", 0, 0, 2])
        ShowText(["\\n<Antine Ann (Affection: \\V[3268])>I hope this will be of use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1393, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3268, 0, 2000, 1])
      ConditionalBranch([1, 4268, 0, 2, 0])
        ControlVariables([4268, 4268, 0, 0, 3])
        ShowTextAttributes(["queenant_fc1", 0, 0, 2])
        ShowText(["\\n<Antine Ann (Affection: \\V[3268])>I hope this will be of use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1165, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3268, 0, 4000, 1])
      ConditionalBranch([1, 4268, 0, 3, 0])
        ControlVariables([4268, 4268, 0, 0, 4])
        ShowTextAttributes(["queenant_fc1", 0, 0, 2])
        ShowText(["\\n<Antine Ann (Affection: \\V[3268])>I hope this will be of use..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1720, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Let's fight for peace.\nBy the way, won't you give me something sweet?"])
    JumpToLabel(["メニュー"])
    Label(["124"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Wooow, you're the queen of the ants!\nCan I have a taste of you...?"])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>You mustn't."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>*lick* *lick*..."])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Even though I told you not to..."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Soooo sweet! ♪"])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Ufufu."])
    JumpToLabel(["メニュー"])
    Label(["245"])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Queen Bee...\nIt must be difficult to lead the insect tribe in the land of the Priestess."])
    ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
    ShowText(["\\n<Miria (Affection: \\V[3245])>Favorable relations with the plant tribe are being maintained now. I've heard you were having trouble with the King of Grangold..."])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Although I was captured by Lilith, we now have an alliance with Grangold. I must bring peace to this world quickly, for the sake of my daughters..."])
    ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
    ShowText(["\\n<Miria (Affection: \\V[3245])>I wholeheartedly agree...\nIf we join forces, that day will not be so far off."])
    JumpToLabel(["メニュー"])
    Label(["249"])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>WE'VE BROUGHT HONEY FOR THE QUEEN!"])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Ufufu, you are good children.\nThank you, it is very sweet..."])
    ShowTextAttributes(["ant_fc1", 0, 0, 2])
    ShowText(["\\n<Ants (Affection: \\V[3249])>WE'VE BROUGHT A CASTELLA FOR THE QUEEN!"])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Ufufu, this is my favorite treat...\n...I seemed to have gained weight from this."])
    JumpToLabel(["メニュー"])
    Label(["334"])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Spider Princess...\nI do not trust you."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Hmph... I do not need your trust.\nI'm only fighting for my betrothed."])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Someday, I will drive him away from you..."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>I'll be sure to kick you out..."])
    JumpToLabel(["メニュー"])
    Label(["535"])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection: \\V[3535])>Queen Ant...\nOur alliance shall last for many years to come."])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Yes, likewise.\nMy daughters' favorite food is sugar water, please be sure to give it to them."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection: \\V[3535])>Yes, of course..."])
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Also, please give me a castella as an afternoon snack. And on holidays, a cake and some black tea..."])
    ShowTextAttributes(["grangold_fc2", 0, 0, 2])
    ShowText(["\\n<King of Grangold (Affection: \\V[3535])>These are some excessive favors...\nNo, I should think of her as my girl."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(268)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(268)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1085]"])
        ShowText(["Affection 500:\\ia[1393]"])
        ShowText(["Affection 2000:\\ia[1165]"])
        ShowText(["Affection 4000:\\ia[1720]"]) # Guard's Crystal
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3268])"])
        ShowChoices([["Queen's Stud (Affection: 10)", "Never mind"], 2])
        When([0, "Queen's Stud (Affection: 10)"])
          ConditionalBranch([1, 3268, 0, 10, 1])
            Script(["call_novel_scene(5151)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenant_fc1", 0, 0, 2])
            ShowText(["\\n<Antine Ann (Affection: \\V[3268])>I'll do that on another occasion."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowPicture([5, "80_blom_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3255, 0, 100, 1])
      ConditionalBranch([1, 4255, 0, 0, 0])
        ControlVariables([4255, 4255, 0, 0, 1])
        ShowTextAttributes(["blom_fc1", 0, 0, 2])
        ShowText(["\\n<Bloom (Affection: \\V[3255])>Is it okay if it's covered in poison...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3255, 0, 500, 1])
      ConditionalBranch([1, 4255, 0, 1, 0])
        ControlVariables([4255, 4255, 0, 0, 2])
        ShowTextAttributes(["blom_fc1", 0, 0, 2])
        ShowText(["\\n<Bloom (Affection: \\V[3255])>Is it okay if it's covered in poison...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1270, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3255, 0, 2000, 1])
      ConditionalBranch([1, 4255, 0, 2, 0])
        ControlVariables([4255, 4255, 0, 0, 3])
        ShowTextAttributes(["blom_fc1", 0, 0, 2])
        ShowText(["\\n<Bloom (Affection: \\V[3255])>Is it okay if it's covered in poison...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1422, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3255, 0, 4000, 1])
      ConditionalBranch([1, 4255, 0, 3, 0])
        ControlVariables([4255, 4255, 0, 0, 4])
        ShowTextAttributes(["blom_fc1", 0, 0, 2])
        ShowText(["\\n<Bloom (Affection: \\V[3255])>Is it okay if it's covered in poison...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1530, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Drip drip...♪\nI'll cover this place in poison♪"])
    JumpToLabel(["メニュー"])
    Label(["133"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Poison..."])
    ShowTextAttributes(["blom_fc1", 2, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Come on, why are only zombies and ghouls approaching me?!"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Poison, bubbling..."])
    ShowTextAttributes(["blom_fc1", 2, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>I want friends who aren't rottiiing!"])
    JumpToLabel(["メニュー"])
    Label(["257"])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Poison..."])
    ShowTextAttributes(["blom_fc1", 2, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Come on, why are only zombies and ghouls approaching me?!"])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Poison, bubbling..."])
    ShowTextAttributes(["blom_fc1", 2, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>I want friends who aren't rottiiing!"])
    JumpToLabel(["メニュー"])
    Label(["269"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>A poisonous slime... Neither of us have many friends."])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Because my body is poisonous, only zombies ever approach me. Do you also have it rough with your lava body?"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>I wonder if we can be friends...?"])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>That'd be impossible, I'd be too hot near you."])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>You're right, I don't like poison either."])
    JumpToLabel(["メニュー"])
    Label(["364"])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Drip drip..."])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Bubble bubble..."])
    ShowTextAttributes(["c_s2_fc1", 2, 0, 2])
    ShowText(["\\n<Awawa (Affection: \\V[3364])>Bubble bubble..."])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Drip drip..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(255)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(255)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1270]"])
        ShowText(["Affection 2000:\\ia[1422]"])
        ShowText(["Affection 4000:\\ia[1530]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3255])"])
        ShowChoices([["Poison Slime Teasing (Affection: 10)", "Poison Slime Wrap (Affection: 100)", "Never mind"], 3])
        When([0, "Poison Slime Teasing (Affection: 10)"])
          ConditionalBranch([1, 3255, 0, 10, 1])
            Script(["call_novel_scene(5086)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["blom_fc1", 0, 0, 2])
            ShowText(["\\n<Bloom (Affection: \\V[3255])>You'll be completely covered in poison, another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Poison Slime Wrap (Affection: 100)"])
          ConditionalBranch([1, 3255, 0, 100, 1])
            Script(["call_novel_scene(5087)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["blom_fc1", 0, 0, 2])
            ShowText(["\\n<Bloom (Affection: \\V[3255])>You'll be completely covered in poison, another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowPicture([5, "80_warmer_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3256, 0, 100, 1])
      ConditionalBranch([1, 4256, 0, 0, 0])
        ControlVariables([4256, 4256, 0, 0, 1])
        ShowTextAttributes(["warmer_fc1", 0, 0, 2])
        ShowText(["\\n<Elma (Affection: \\V[3256])>Give, give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1733, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3256, 0, 500, 1])
      ConditionalBranch([1, 4256, 0, 1, 0])
        ControlVariables([4256, 4256, 0, 0, 2])
        ShowTextAttributes(["warmer_fc1", 0, 0, 2])
        ShowText(["\\n<Elma (Affection: \\V[3256])>Give, give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1270, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3256, 0, 2000, 1])
      ConditionalBranch([1, 4256, 0, 2, 0])
        ControlVariables([4256, 4256, 0, 0, 3])
        ShowTextAttributes(["warmer_fc1", 0, 0, 2])
        ShowText(["\\n<Elma (Affection: \\V[3256])>Give, give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1458, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3256, 0, 4000, 1])
      ConditionalBranch([1, 4256, 0, 3, 0])
        ControlVariables([4256, 4256, 0, 0, 4])
        ShowTextAttributes(["warmer_fc1", 0, 0, 2])
        ShowText(["\\n<Elma (Affection: \\V[3256])>Give, give..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1271, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>Going...together?"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>Auu... Slimy..."])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>Are you a type of zombie...?\nYou're a really filthy, slimy girl."])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>You...also filthy..."])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>I just don't like baths!\nDon't lump me in with you rotting girls!"])
    JumpToLabel(["メニュー"])
    Label(["256"])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>"])
    ShowText(["Ghoul, friend..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>"])
    ShowText(["Warmer... friend..."])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>"])
    ShowText(["Going to the swamp..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>"])
    ShowText(["Swamp... damp..."])
    JumpToLabel(["メニュー"])
    Label(["257"])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>Ghoul, friend..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghoul (Affection: \\V[3257])>Warmer...fr,riend..."])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>Go...to swamp..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghoul (Affection: \\V[3257])>Swamp...damp..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(256)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(256)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1733]"])
        ShowText(["Affection 500:\\ia[1270]"])
        ShowText(["Affection 2000:\\ia[1458]"])
        ShowText(["Affection 4000:\\ia[1271]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3256])"])
        ShowChoices([["Vaginal Asphyxiation (Affection: 10)", "Vaginal Asphyxiation...? (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Vaginal Asphyxiation (Affection: 10)"])
          ConditionalBranch([1, 3256, 0, 10, 1])
            Script(["call_novel_scene(5091)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["warmer_fc1", 2, 0, 2])
            ShowText(["\\n<Elma (Affection: \\V[3256])>...Cold?!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Vaginal Asphyxiation...? (Affection: 50)"])
          ConditionalBranch([1, 3256, 0, 50, 1])
            Script(["call_novel_scene(5092)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["warmer_fc1", 2, 0, 2])
            ShowText(["\\n<Elma (Affection: \\V[3256])>...Cold?!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3256, 0, 100, 1])
            Script(["call_novel_scene(5093)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["warmer_fc1", 2, 0, 2])
            ShowText(["\\n<Elma (Affection: \\V[3256])>...Cold?!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_gool_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_gool_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_gool_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3257, 0, 100, 1])
      ConditionalBranch([1, 4257, 0, 0, 0])
        ControlVariables([4257, 4257, 0, 0, 1])
        ShowTextAttributes(["gool_fc1", 3, 0, 2])
        ShowText(["\\n<Ghouls (Affection: \\V[3257])>Ahh... Uuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3257, 0, 500, 1])
      ConditionalBranch([1, 4257, 0, 1, 0])
        ControlVariables([4257, 4257, 0, 0, 2])
        ShowTextAttributes(["gool_fc1", 3, 0, 2])
        ShowText(["\\n<Ghouls (Affection: \\V[3257])>Ahh... Uuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1151, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3257, 0, 2000, 1])
      ConditionalBranch([1, 4257, 0, 2, 0])
        ControlVariables([4257, 4257, 0, 0, 3])
        ShowTextAttributes(["gool_fc1", 3, 0, 2])
        ShowText(["\\n<Ghouls (Affection: \\V[3257])>Ahh... Uuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1211, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3257, 0, 4000, 1])
      ConditionalBranch([1, 4257, 0, 3, 0])
        ControlVariables([4257, 4257, 0, 0, 4])
        ShowTextAttributes(["gool_fc1", 3, 0, 2])
        ShowText(["\\n<Ghouls (Affection: \\V[3257])>Ahh... Uuu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1573, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Uuu...Ah, ahh..."])
    JumpToLabel(["メニュー"])
    Label(["133"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Friend, friend..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Friend, friend..."])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies (Affection: \\V[3133])>Come to...mansion..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Come to...swamp..."])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>Oh, ghouls...\nYou're rich gems that fermented in the swamps of the Gold Region."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>...Wine!"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>To respond with something ordinary...\nThese fellows seem to have relatively high intelligence."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Mature ghouls...good taste...\n*munch*...*chew*..."])
    ShowTextAttributes(["chrom_fc1", 6, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>Kyaaah! Don't bite me!\nI meant what you taste like!"])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>Ghoul... A kind of zombie.\nChrome will be pleased..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Zombie... Queen...?"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>I'm not a queen.\nChrome built me as the ultimate zombie."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Ultimate...amazing...\nFrederica...great..."])
    ShowTextAttributes(["frederika_fc1", 1, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>This is awkward..."])
    JumpToLabel(["メニュー"])
    Label(["255"])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Poison..."])
    ShowTextAttributes(["blom_fc1", 2, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Come on, why are only zombies and ghouls approaching me?!"])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghouls (Affection: \\V[3257])>Poison, bubbling..."])
    ShowTextAttributes(["blom_fc1", 2, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>I want friends who aren't rottiiing!"])
    JumpToLabel(["メニュー"])
    Label(["256"])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>Ghoul, friend..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghoul (Affection: \\V[3257])>Warmer...fr,riend..."])
    ShowTextAttributes(["warmer_fc1", 0, 0, 2])
    ShowText(["\\n<Elma (Affection: \\V[3256])>Go...to swamp..."])
    ShowTextAttributes(["gool_fc1", 3, 0, 2])
    ShowText(["\\n<Ghoul (Affection: \\V[3257])>Swamp...damp..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(257)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        Script(["move_actor_ex(257)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1001]"])
        ShowText(["Affection 500:\\ia[1151]"])
        ShowText(["Affection 2000:\\ia[1211]"])
        ShowText(["Affection 4000:\\ia[1573]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3257])"])
        ShowChoices([["Gangrape (Affection: 10)", "Gangrape...? (Affection: 100)", "Never mind"], 3])
        When([0, "Gangrape (Affection: 10)"])
          ConditionalBranch([1, 3257, 0, 10, 1])
            Script(["call_novel_scene(5096)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gool_fc1", 3, 0, 2])
            ShowText(["\\n<Ghouls (Affection: \\V[3257])>............"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Gangrape...? (Affection: 100)"])
          ConditionalBranch([1, 3257, 0, 100, 1])
            Script(["call_novel_scene(5097)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gool_fc1", 3, 0, 2])
            ShowText(["\\n<Ghouls (Affection: \\V[3257])>............"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowPicture([5, "80_yougan_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3269, 0, 100, 1])
      ConditionalBranch([1, 4269, 0, 0, 0])
        ControlVariables([4269, 4269, 0, 0, 1])
        ShowTextAttributes(["yougan_fc1", 1, 0, 2])
        ShowText(["\\n<Romi (Affection: \\V[3269])>Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3269, 0, 500, 1])
      ConditionalBranch([1, 4269, 0, 1, 0])
        ControlVariables([4269, 4269, 0, 0, 2])
        ShowTextAttributes(["yougan_fc1", 1, 0, 2])
        ShowText(["\\n<Romi (Affection: \\V[3269])>Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1243, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3269, 0, 2000, 1])
      ConditionalBranch([1, 4269, 0, 2, 0])
        ControlVariables([4269, 4269, 0, 0, 3])
        ShowTextAttributes(["yougan_fc1", 1, 0, 2])
        ShowText(["\\n<Romi (Affection: \\V[3269])>Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1202, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3269, 0, 4000, 1])
      ConditionalBranch([1, 4269, 0, 3, 0])
        ControlVariables([4269, 4269, 0, 0, 4])
        ShowTextAttributes(["yougan_fc1", 1, 0, 2])
        ShowText(["\\n<Romi (Affection: \\V[3269])>Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1494, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>I want to add more lava to this castle...\nCan I pour magma into the basement?"])
    JumpToLabel(["メニュー"])
    Label(["15"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>Lava girls are boiling hot..."])
    ShowTextAttributes(["yougan_fc1", 1, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>So are you..."])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>But your personality is somewhat chill..."])
    ShowTextAttributes(["yougan_fc1", 1, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>If I had a hot-blooded lava body, wouldn't it be too sweltering...?"])
    JumpToLabel(["メニュー"])
    Label(["224"])
    ShowTextAttributes(["kappa_fc1", 0, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Hey, do you want to sumo wrestle?"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>You'd better stop that..."])
    ShowTextAttributes(["kappa_fc1", 2, 0, 2])
    ShowText(["\\n<Kawako (Affection: \\V[3224])>Hakkeyoi...AYIEEE!!"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>I told you so..."])
    JumpToLabel(["メニュー"])
    Label(["247"])
    ShowTextAttributes(["blob_fc1", 0, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>Doesn't Romi resemble me a little?\nWe wrap around prey and melt them into mush..."])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>Is that so? I melt with heat, but..."])
    ShowTextAttributes(["blob_fc1", 2, 0, 2])
    ShowText(["\\n<Blob (Affection: \\V[3247])>If Romi and I mixed together...\nI wonder which one of us would melt...?"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>If you think about boring things like that, you'll melt..."])
    JumpToLabel(["メニュー"])
    Label(["255"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>A poisonous slime... Neither of us have many friends."])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>Because my body is poisonous, only zombies ever approach me. Do you also have it rough with your lava body?"])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>I wonder if we can be friends...?"])
    ShowTextAttributes(["blom_fc1", 0, 0, 2])
    ShowText(["\\n<Bloom (Affection: \\V[3255])>That'd be impossible, I'd be too hot near you."])
    ShowTextAttributes(["yougan_fc1", 0, 0, 2])
    ShowText(["\\n<Romi (Affection: \\V[3269])>You're right, I don't like poison either."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(269)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(269)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1243]"])
        ShowText(["Affection 2000:\\ia[1202]"]) # Fire Symbol
        ShowText(["Affection 4000:\\ia[1494]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3269])"])
        ShowChoices([["Magma Bath (Affection: 10)", "Never mind"], 2])
        When([0, "Magma Bath (Affection: 10)"])
          ConditionalBranch([1, 3269, 0, 10, 1])
            Script(["call_novel_scene(5156)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["yougan_fc1", 0, 0, 2])
            ShowText(["\\n<Romi (Affection: \\V[3269])>I'm a little too hot right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowPicture([5, "80_dragon_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3298, 0, 100, 1])
      ConditionalBranch([1, 4298, 0, 0, 0])
        ControlVariables([4298, 4298, 0, 0, 1])
        ShowTextAttributes(["dragon_fc1", 0, 0, 2])
        ShowText(["\\n<Grande (Affection: \\V[3298])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3298, 0, 500, 1])
      ConditionalBranch([1, 4298, 0, 1, 0])
        ControlVariables([4298, 4298, 0, 0, 2])
        ShowTextAttributes(["dragon_fc1", 0, 0, 2])
        ShowText(["\\n<Grande (Affection: \\V[3298])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1390, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3298, 0, 2000, 1])
      ConditionalBranch([1, 4298, 0, 2, 0])
        ControlVariables([4298, 4298, 0, 0, 3])
        ShowTextAttributes(["dragon_fc1", 0, 0, 2])
        ShowText(["\\n<Grande (Affection: \\V[3298])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1493, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3298, 0, 4000, 1])
      ConditionalBranch([1, 4298, 0, 3, 0])
        ControlVariables([4298, 4298, 0, 0, 4])
        ShowTextAttributes(["dragon_fc1", 0, 0, 2])
        ShowText(["\\n<Grande (Affection: \\V[3298])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1391, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>Let me show you a dragon's power...\nNow take me with you!"])
    JumpToLabel(["メニュー"])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>Wow, you're an amazing dragon!"])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>Kuku... You have the powers of a dragon."])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi (Affection: \\V[3068])>Will a human grow in my mouth if I eat lots of meat? Or does the body of a dragon grow first?"])
    ShowTextAttributes(["dragon_fc1", 2, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>No, you won't grow those...\nYou're a dragonkin, a different kind of dragon from myself."])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Fellow brethren of the dragon race...\nWould you be willing to join the Scale Bandits?"])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>I'm sorry, but it goes against my nature to be a thief. I am a noble dragon."])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>How about if I gave you a daily salary of ten meaty bones?"])
    ShowTextAttributes(["dragon_fc1", 1, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>Okay, I'll join!"])
    JumpToLabel(["メニュー"])
    Label(["347"])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>A wyvern...\nIt is rare for you to come down to the surface."])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection: \\V[3347])>It's also rare for a solitary dragon to accompany people. We both appear to be oddballs..."])
    ShowTextAttributes(["dragon_fc1", 0, 0, 2])
    ShowText(["\\n<Grande (Affection: \\V[3298])>If the dragons of the land and sky join forces, nothing will scare us. We will bury anyone who opposes us!"])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection: \\V[3347])>Good grief, you're blowing a lot of hot air...\n...But I won't be defeated as a sky dragon!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(298)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(298)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1016]"])
        ShowText(["Affection 500:\\ia[1390]"])
        ShowText(["Affection 2000:\\ia[1493]"])
        ShowText(["Affection 4000:\\ia[1391]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3298])"])
        ShowChoices([["Swallow (Affection: 10)", "Swallow...? (Affection: 100)", "Never mind"], 3])
        When([0, "Swallow (Affection: 10)"])
          ConditionalBranch([1, 3298, 0, 10, 1])
            Script(["call_novel_scene(5306)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragon_fc1", 0, 0, 2])
            ShowText(["\\n<Grande (Affection: \\V[3298])>I refuse...for now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Swallow...? (Affection: 100)"])
          ConditionalBranch([1, 3298, 0, 100, 1])
            Script(["call_novel_scene(5307)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragon_fc1", 0, 0, 2])
            ShowText(["\\n<Grande (Affection: \\V[3298])>I refuse...for now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowPicture([5, "80_atlach_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3333, 0, 500, 1])
      ConditionalBranch([1, 4333, 0, 0, 0])
        ControlVariables([4333, 4333, 0, 0, 1])
        ShowTextAttributes(["atlach_fc1", 0, 0, 2])
        ShowText(["\\n<Nacha (Affection: \\V[3333])>Please have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1032, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3333, 0, 2000, 1])
      ConditionalBranch([1, 4333, 0, 1, 0])
        ControlVariables([4333, 4333, 0, 0, 2])
        ShowTextAttributes(["atlach_fc1", 0, 0, 2])
        ShowText(["\\n<Nacha (Affection: \\V[3333])>Please have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1452, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3333, 0, 4000, 1])
      ConditionalBranch([1, 4333, 0, 2, 0])
        ControlVariables([4333, 4333, 0, 0, 3])
        ShowTextAttributes(["atlach_fc1", 0, 0, 2])
        ShowText(["\\n<Nacha (Affection: \\V[3333])>Please have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1319, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3333, 0, 6000, 1])
      ConditionalBranch([1, 4333, 0, 3, 0])
        ControlVariables([4333, 4333, 0, 0, 4])
        ShowTextAttributes(["atlach_fc1", 0, 0, 2])
        ShowText(["\\n<Nacha (Affection: \\V[3333])>Please have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1653, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>Now, let's entangle some prey...\nFufufu..."])
    JumpToLabel(["メニュー"])
    Label(["326"])
    ShowTextAttributes(["loreley_fc1", 0, 0, 2])
    ShowText(["\\n<Heine (Affection: \\V[3326])>An ancient species of arachne..."])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>You are an ancient mermaid species.\nWe are both quite lonely..."])
    ShowTextAttributes(["loreley_fc1", 0, 0, 2])
    ShowText(["\\n<Heine (Affection: \\V[3326])>There are certainly few of my kind, however...\nI am blessed with many friends."])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>I see, that is good.\nI am rather worried, since spiders do have poor relationships..."])
    JumpToLabel(["メニュー"])
    Label(["334"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Nacha... You always have your eyes closed.\nAre you sleepy?"])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>No, it is because my eyes are degenerated... My senses of hearing and smell are far more keen than my vision."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Then you wouldn't be able to see if I'm making a strange face...?"])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>I can sense the vibrations of the air to read the surface of a form."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>How careless of me, I was about to make a strange face..."])
    JumpToLabel(["メニュー"])
    Label(["337"])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>You are an ancient vampire species..."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection: \\V[3337])>You are an ancient arachne species...\nWe both have very unusual bodies."])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>But it is for that reason...\nThat our power is greater than the modern species."])
    ShowTextAttributes(["e_vampire_fc1", 0, 0, 2])
    ShowText(["\\n<Valhert (Affection: \\V[3337])>Even though we were left behind by evolution...\nYou cannot cross this world with strength alone."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(333)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(333)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1032]"])
        ShowText(["Affection 2000:\\ia[1452]"]) # Stop Crest
        ShowText(["Affection 4000:\\ia[1319]"]) # Secret Rod Scroll
        ShowText(["Affection 6000:\\ia[1653]"]) # Ninja's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3333])"])
        ShowChoices([["Fluid Sucking (Affection: 10)", "Fluid Sucking...? (Affection: 100)", "Never mind"], 3])
        When([0, "Fluid Sucking (Affection: 10)"])
          ConditionalBranch([1, 3333, 0, 10, 1])
            Script(["call_novel_scene(5481)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["atlach_fc1", 0, 0, 2])
            ShowText(["\\n<Nacha (Affection: \\V[3333])>Let's postpone that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Fluid Sucking...? (Affection: 100)"])
          ConditionalBranch([1, 3333, 0, 100, 1])
            Script(["call_novel_scene(5482)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["atlach_fc1", 0, 0, 2])
            ShowText(["\\n<Nacha (Affection: \\V[3333])>Let's postpone that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowPicture([5, "80_tutigumo_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3331, 0, 500, 1])
      ConditionalBranch([1, 4331, 0, 0, 0])
        ControlVariables([4331, 4331, 0, 0, 1])
        ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
        ShowText(["\\n<Mizuki (Affection: \\V[3331])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1566, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3331, 0, 2000, 1])
      ConditionalBranch([1, 4331, 0, 1, 0])
        ControlVariables([4331, 4331, 0, 0, 2])
        ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
        ShowText(["\\n<Mizuki (Affection: \\V[3331])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1452, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3331, 0, 4000, 1])
      ConditionalBranch([1, 4331, 0, 2, 0])
        ControlVariables([4331, 4331, 0, 0, 3])
        ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
        ShowText(["\\n<Mizuki (Affection: \\V[3331])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1218, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3331, 0, 6000, 1])
      ConditionalBranch([1, 4331, 0, 3, 0])
        ControlVariables([4331, 4331, 0, 0, 4])
        ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
        ShowText(["\\n<Mizuki (Affection: \\V[3331])>You should use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1678, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>I've caught a lot of friends in my spiderweb.\nIs it okay if I eat some of them?"])
    JumpToLabel(["メニュー"])
    Label(["228"])
    ShowTextAttributes(["mikoarachne_fc1", 0, 0, 2])
    ShowText(["\\n<Maya (Affection: \\V[3228])>Lady Tsuchigumo! Don't you want to build a Spider Shrine in Yamatai?"])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>It could be interesting, but...\nWould people really come?"])
    ShowTextAttributes(["mikoarachne_fc1", 2, 0, 2])
    ShowText(["\\n<Maya (Affection: \\V[3228])>I'll stretch my spiderweb to catch nearby people..."])
    ShowTextAttributes(["tutigumo_fc1", 2, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>Wouldn't that just be a feeding ground then...?"])
    JumpToLabel(["メニュー"])
    Label(["332"])
    ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>You and I are both assisting the Spider Princess... Don't you want to have a contest to find out which of us is stronger?"])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>Contests of strength among comrades are strictly forbidden... We are noble monsters, different from feral arachnes."])
    ShowTextAttributes(["alakneload_fc1", 1, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>You say that, but in reality you believe yourself to be stronger..."])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>I will not be taken in by your provocation.\nThere will be other opportunities for cannibalism..."])
    JumpToLabel(["メニュー"])
    Label(["334"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Mmm, I'm getting hungry..."])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>Hello there, Spider Princess...\nDo you want to eat my legs?"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>The height of your loyalty... To be honest, I'll just take in a little."])
    ShowTextAttributes(["tutigumo_fc1", 2, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>How...\nMy loyalty was solid, but..."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>...Now, don't be so discouraged.\nI shall eat your legs the next time my stomach is empty."])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>Spider Princess...♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(331)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(331)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1566]"])
        ShowText(["Affection 2000:\\ia[1452]"]) # Stop Crest
        ShowText(["Affection 4000:\\ia[1218]"])
        ShowText(["Affection 6000:\\ia[1678]"]) # Insect's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3331])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Silky Blowjob (Affection: 10)\","])
        ScriptMore(["\"Pinching Monster Breasts (Affection: 30)\","])
        ScriptMore(["\"Silky Frolic (Affection: 50)\","])
        ScriptMore(["\"Male Slurping Vagina (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3331, 0, 10, 1])
            Script(["call_novel_scene(5471)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
            ShowText(["\\n<Mizuki (Affection: \\V[3331])>I'm not hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3331, 0, 30, 1])
            Script(["call_novel_scene(5472)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
            ShowText(["\\n<Mizuki (Affection: \\V[3331])>I'm not hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3331, 0, 50, 1])
            Script(["call_novel_scene(5473)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
            ShowText(["\\n<Mizuki (Affection: \\V[3331])>I'm not hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3331, 0, 100, 1])
            Script(["call_novel_scene(5474)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
            ShowText(["\\n<Mizuki (Affection: \\V[3331])>I'm not hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_m_shadow_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3342, 0, 500, 1])
      ConditionalBranch([1, 4342, 0, 0, 0])
        ControlVariables([4342, 4342, 0, 0, 1])
        ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Esmeralda (Affection: \\V[3342])>Receive..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1264, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3342, 0, 2000, 1])
      ConditionalBranch([1, 4342, 0, 1, 0])
        ControlVariables([4342, 4342, 0, 0, 2])
        ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Esmeralda (Affection: \\V[3342])>Receive..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1497, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3342, 0, 4000, 1])
      ConditionalBranch([1, 4342, 0, 2, 0])
        ControlVariables([4342, 4342, 0, 0, 3])
        ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Esmeralda (Affection: \\V[3342])>Receive..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1400, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3342, 0, 6000, 1])
      ConditionalBranch([1, 4342, 0, 3, 0])
        ControlVariables([4342, 4342, 0, 0, 4])
        ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
        ShowText(["\\n<Esmeralda (Affection: \\V[3342])>Receive..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1426, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>Everyone shall be dragged into the netherworld..."])
    JumpToLabel(["メニュー"])
    Label(["130"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>You're the highest-ranked ghost...\nSeveral bodies of grudges are swirling around you..."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>Would you like one...?"])
    ShowTextAttributes(["ghost_fc1", 0, 0, 2])
    ShowText(["\\n<Carrie (Affection: \\V[3130])>I don't need any..."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>How disappointing..."])
    JumpToLabel(["メニュー"])
    Label(["288"])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>Would you like one of my swirling grudges...?"])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha (Affection: \\V[3288])>No, I'm good enough."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>You look like you will bear an excellent grudge once you die..."])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha (Affection: \\V[3288])>I have to work hard so that won't happen..."])
    JumpToLabel(["メニュー"])
    Label(["353"])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>The highest rank of ghost...\nI'm a little envious of that power."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>To envy my grudge...\nYou must be a witch."])
    ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
    ShowText(["\\n<Irma (Affection: \\V[3353])>Can you share a bit of your grudge with me?\nI want to take it in and make that power into my own..."])
    ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Esmeralda (Affection: \\V[3342])>With your living body, it would be best if you gave that up..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(342)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(342)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1264]"])
        ShowText(["Affection 2000:\\ia[1497]"])
        ShowText(["Affection 4000:\\ia[1400]"])
        ShowText(["Affection 6000:\\ia[1426]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3342])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Reverse Rape...? (Affection: 100)", "Never mind"], 3])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3342, 0, 10, 1])
            Script(["call_novel_scene(5526)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
            ShowText(["\\n<Esmeralda (Affection: \\V[3342])>You'll be cursed..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape...? (Affection: 100)"])
          ConditionalBranch([1, 3342, 0, 100, 1])
            Script(["call_novel_scene(5527)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
            ShowText(["\\n<Esmeralda (Affection: \\V[3342])>You'll be cursed..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowPicture([5, "80_arachnes_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_arachnes_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_arachnes_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3330, 0, 500, 1])
      ConditionalBranch([1, 4330, 0, 0, 0])
        ControlVariables([4330, 4330, 0, 0, 1])
        ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
        ShowText(["\\n<Arachnes (Affection: \\V[3330])>It's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1318, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3330, 0, 2000, 1])
      ConditionalBranch([1, 4330, 0, 1, 0])
        ControlVariables([4330, 4330, 0, 0, 2])
        ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
        ShowText(["\\n<Arachnes (Affection: \\V[3330])>It's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1449, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3330, 0, 4000, 1])
      ConditionalBranch([1, 4330, 0, 2, 0])
        ControlVariables([4330, 4330, 0, 0, 3])
        ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
        ShowText(["\\n<Arachnes (Affection: \\V[3330])>It's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1567, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3330, 0, 6000, 1])
      ConditionalBranch([1, 4330, 0, 3, 0])
        ControlVariables([4330, 4330, 0, 0, 4])
        ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
        ShowText(["\\n<Arachnes (Affection: \\V[3330])>It's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1646, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>The three of us are going to fill this castle with spiderwebs♪"])
    JumpToLabel(["メニュー"])
    Label(["104"])
    ShowTextAttributes(["kumo_fc1", 0, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>It's nice that the three of you are close friends. I've always been a lone wolf."])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>Then why don't you make friends?"])
    ShowTextAttributes(["kumo_fc1", 1, 0, 2])
    ShowText(["\\n<Rachnee (Affection: \\V[3104])>That's impossible.\nI'd eventually get hungry and eat them...♪"])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>You're right♪"])
    JumpToLabel(["メニュー"])
    Label(["234"])
    ShowTextAttributes(["kamakiri_fc1", 0, 0, 2])
    ShowText(["\\n<Matis (Affection: \\V[3234])>Hee... A group of spiders..."])
    ShowTextAttributes(["arachnes_fc1", 2, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>Eek, a mantis!"])
    ShowTextAttributes(["kamakiri_fc1", 1, 0, 2])
    ShowText(["\\n<Matis (Affection: \\V[3234])>Can I eat one of you...?"])
    ShowTextAttributes(["arachnes_fc1", 2, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>You can't split us apart!"])
    JumpToLabel(["メニュー"])
    Label(["332"])
    ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>I'm wondering...\nIf you hunt in a group of three, don't you have disputes over sharing the prey?"])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>We divide it evenly among the three of us, so there aren't any problems♪"])
    ShowTextAttributes(["alakneload_fc1", 0, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>But that means each of you gets a reduced share...\nYou three must be very close with each other."])
    ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
    ShowText(["\\n<Arachnes (Affection: \\V[3330])>The three of us help one another.\nIf one of us were to become helplessly hungry, we could eat each other...♪"])
    ShowTextAttributes(["alakneload_fc1", 2, 0, 2])
    ShowText(["\\n<Aranje (Affection: \\V[3332])>I see...wait, what?!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(330)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        Script(["move_actor_ex(330)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1318]"])
        ShowText(["Affection 2000:\\ia[1449]"])
        ShowText(["Affection 4000:\\ia[1567]"])
        ShowText(["Affection 6000:\\ia[1646]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3330])"])
        ShowChoices([["Body Wrapping Violation (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Body Wrapping Violation (Affection: 10)"])
          ConditionalBranch([1, 3330, 0, 10, 1])
            Script(["call_novel_scene(5466)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
            ShowText(["\\n<Arachnes (Affection: \\V[3330])>Some other time♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3330, 0, 100, 1])
            Script(["call_novel_scene(5467)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["arachnes_fc1", 0, 0, 2])
            ShowText(["\\n<Arachnes (Affection: \\V[3330])>Some other time♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowPicture([5, "80_kumonomiko_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3334, 0, 500, 1])
      ConditionalBranch([1, 4334, 0, 0, 0])
        ControlVariables([4334, 4334, 0, 0, 1])
        ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
        ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Here, this is my gratitude..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1164, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3334, 0, 2000, 1])
      ConditionalBranch([1, 4334, 0, 1, 0])
        ControlVariables([4334, 4334, 0, 0, 2])
        ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
        ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Here, this is my gratitude..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1191, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3334, 0, 4000, 1])
      ConditionalBranch([1, 4334, 0, 2, 0])
        ControlVariables([4334, 4334, 0, 0, 3])
        ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
        ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Here, this is my gratitude..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1569, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3334, 0, 6000, 1])
      ConditionalBranch([1, 4334, 0, 3, 0])
        ControlVariables([4334, 4334, 0, 0, 4])
        ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
        ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Here, this is my gratitude..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1453, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>It's time for a meal...\nCome now, you should invite me to the feast."])
    JumpToLabel(["メニュー"])
    Label(["245"])
    ShowTextAttributes(["queenbee_fc1", 2, 0, 2])
    ShowText(["\\n<Miria (Affection: \\V[3245])>Spider Princess...\nYou seem to conduct yourself as self-indulgently as ever."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>You have misunderstood...\nI am currently living modestly at my betrothed's side."])
    ShowTextAttributes(["queenbee_fc1", 2, 0, 2])
    ShowText(["\\n<Miria (Affection: \\V[3245])>What modesty...?\nJust the other day, you were about to eat one of my daughters!"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Inadvertently.\nShe was caught in my web..."])
    ShowTextAttributes(["queenbee_fc1", 2, 0, 2])
    ShowText(["\\n<Miria (Affection: \\V[3245])>You... Someday, I will kick you out."])
    JumpToLabel(["メニュー"])
    Label(["268"])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Spider Princess...\nI do not trust you."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Hmph... I do not need your trust.\nI'm only fighting for my betrothed."])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Antine Ann (Affection: \\V[3268])>Someday, I will drive him away from you..."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>I'll be sure to kick you out..."])
    JumpToLabel(["メニュー"])
    Label(["331"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Mmm, I'm getting hungry..."])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>Hello there, Spider Princess...\nDo you want to eat my legs?"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>The height of your loyalty... To be honest, I'll just take in a little."])
    ShowTextAttributes(["tutigumo_fc1", 2, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>How...\nMy loyalty was solid, but..."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>...Now, don't be so discouraged.\nI shall eat your legs the next time my stomach is empty."])
    ShowTextAttributes(["tutigumo_fc1", 0, 0, 2])
    ShowText(["\\n<Mizuki (Affection: \\V[3331])>Spider Princess...♪"])
    JumpToLabel(["メニュー"])
    Label(["333"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Nacha... You always have your eyes closed.\nAre you sleepy?"])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>No, it is because my eyes are degenerated... My senses of hearing and smell are far more keen than my vision."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Then you wouldn't be able to see if I'm making a strange face...?"])
    ShowTextAttributes(["atlach_fc1", 0, 0, 2])
    ShowText(["\\n<Nacha (Affection: \\V[3333])>I can sense the vibrations of the air to read the surface of a form."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>How careless of me, I was about to make a strange face..."])
    JumpToLabel(["メニュー"])
    Label(["418"])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["O Spider Princess, may the ninja skills I learned in the Elf Village serve you well..."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["I see, I'm happy to hear that. Then give your all for me!"])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["The hiring fee will be a monthly 2500G."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["You're taking money..."])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["I am a kunoichi after all."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["And that's rather pricey, too..."])
    ShowTextAttributes(["kuno_arachne_fc1", 0, 0, 2])
    ShowText(["\\n<Hotaru (Affection: \\V[3418])>"])
    ShowText(["I am a kunoichi after all."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Oh, you're quite the nuisance.\nAre you still buzzing around my betrothed...?"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>Apart from that, I've been curious...\nIsn't \"betrothed\" the word you use for a woman's husband?"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>I'm old-fashioned, so that's what I call him.\nIt's not a very narrow-minded thing to say."])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>Eh? You're an old lady...?"])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>Y-you...!"])
    ShowTextAttributes(["sonia_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>Kehehe..."])
    JumpToLabel(["メニュー"])
    Label(["733"])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["Great ancestor, I am known as Spider Princess."])
    ShowText(["Please remember me..."])
    ShowTextAttributes(["alice4th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 4th (Affection: \\V[3733])>"])
    ShowText(["It seems you have quite a bad reputation."])
    ShowText(["They say you are trying to expand your influence as per your ambition..."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["Due to the path of hegemony, please understand..."])
    ShowText(["It is by no means for personal gain, but to ensure the safety of my kin."])
    ShowTextAttributes(["alice4th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 4th (Affection: \\V[3733])>"])
    ShowText(["How much of those words can I truly believe..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["You, pesky intruder..."])
    ShowText(["You have gained quite a bit of power."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["However, the race of love is not determined solely by combat ability!"])
    ShowText(["Do not be so arrogant to think that power is everything!"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["The pesky intruder is making some annoying noises..."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["Gnnn...! Just you wait!!"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["You, pesky intruder..."])
    ShowText(["You have gained quite a bit of power."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["However, the race of love is not determined solely by combat ability!"])
    ShowText(["Do not be so arrogant to think that power is everything!"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya (Affection: \\V[3525])>"])
    ShowText(["The pesky intruder is making some annoying noises..."])
    ShowTextAttributes(["kumonomiko_fc1", 2, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["Gnnn...! Just you wait!!"])
    JumpToLabel(["メニュー"])
    Label(["891"])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 2, 0, 2])
    ShowText(["\\n<Upaya Jorogumo (Affection: \\V[3891])>"])
    ShowText(["Princess of Spiders..."])
    ShowText(["To think you were still alive in this world..."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["You said you came from another world, didn't you?"])
    ShowText(["Is it because of that secret technique passed down in my clan?"])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 2, 0, 2])
    ShowText(["\\n<Upaya Jorogumo (Affection: \\V[3891])>"])
    ShowText(["Indeed..."])
    ShowText(["Without the guidance of one who knows all, it would not have been possible."])
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Spider Princess (Affection: \\V[3334])>"])
    ShowText(["Interesting..."])
    ShowText(["If that secret technique is used, you would be bound to your groom... kukuku..."])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 2, 0, 2])
    ShowText(["\\n<Upaya Jorogumo (Affection: \\V[3891])>"])
    ShowText(["I don't know what you're plotting..."])
    ShowText(["I don't think it will go conveniently for you."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(334)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(334)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1164]"])
        ShowText(["Affection 2000:\\ia[1191]"])
        ShowText(["Affection 4000:\\ia[1569]"])
        ShowText(["Affection 6000:\\ia[1453]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3334])"])
        ShowChoices([["Arachne Thread (Affection: 10)", "Arachne Repro (Affection: 50)", "Arachne Repro...? (Affection: 100)", "Never mind"], 4])
        When([0, "Arachne Thread (Affection: 10)"])
          ConditionalBranch([1, 3334, 0, 10, 1])
            Script(["call_novel_scene(5486)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
            ShowText(["\\n<Spider Princess (Affection: \\V[3334])>I'm not familiar with you yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Arachne Repro (Affection: 50)"])
          ConditionalBranch([1, 3334, 0, 50, 1])
            Script(["call_novel_scene(5487)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
            ShowText(["\\n<Spider Princess (Affection: \\V[3334])>I'm not familiar with you yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Arachne Repro...? (Affection: 100)"])
          ConditionalBranch([1, 3334, 0, 100, 1])
            Script(["call_novel_scene(5488)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
            ShowText(["\\n<Spider Princess (Affection: \\V[3334])>I'm not familiar with you yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_grandine_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3498, 0, 2000, 1])
      ConditionalBranch([1, 4498, 0, 0, 0])
        ControlVariables([4498, 4498, 0, 0, 1])
        ShowTextAttributes(["grandine_fc1", 0, 0, 2])
        ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
        ShowText(["I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3638, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3498, 0, 4000, 1])
      ConditionalBranch([1, 4498, 0, 1, 0])
        ControlVariables([4498, 4498, 0, 0, 2])
        ShowTextAttributes(["grandine_fc1", 0, 0, 2])
        ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
        ShowText(["I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3172, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3498, 0, 6000, 1])
      ConditionalBranch([1, 4498, 0, 2, 0])
        ControlVariables([4498, 4498, 0, 0, 3])
        ShowTextAttributes(["grandine_fc1", 0, 0, 2])
        ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
        ShowText(["I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1260, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3498, 0, 10000, 1])
      ConditionalBranch([1, 4498, 0, 3, 0])
        ControlVariables([4498, 4498, 0, 0, 4])
        ShowTextAttributes(["grandine_fc1", 0, 0, 2])
        ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
        ShowText(["I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2890, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Is it my turn...?"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["You are the water spirit of the heavenly realm..."])
    ShowText(["You seem similar to Undine, yet not quite."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["After all, I am a pseudo-spirit..."])
    ShowText(["I am a created being."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["Just because I am a created being, what of it..."])
    ShowText(["There is no difference in being a life born in this world."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["You are the water spirit of the heavenly realm..."])
    ShowText(["You seem similar to Undine, yet not quite."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["After all, I am a pseudo-spirit..."])
    ShowText(["I am a created being."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["Just because I am a created being, what of it..."])
    ShowText(["There is no difference in being a life born in this world."])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["The original wind spirit..."])
    ShowText(["Unlike Zylphe, you talk a lot, huh."])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["That's right~!"])
    ShowText(["I love to chat~!!"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["But Zylphe is also a mischievous little rascal..."])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["The same! The same!"])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Earth spirits are all quiet, huh..."])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Well, water spirits are the same..."])
    ShowText(["Hey, are you listening to me?"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The gnome nodded eagerly..."])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Between water spirits, words are unnecessary..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Yes, we can feel each other's flow..."])
    ShowTextAttributes(["undine_fc1", 2, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["I wish the world could stay quiet like this forever..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Everything in the world sinking into the water..."])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["...No, that would be problematic."])
    ShowText(["You seem a bit strange..."])
    JumpToLabel(["メニュー"])
    Label(["15"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>"])
    ShowText(["The water spirit of the monster realm is even quieter than Undine..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 0, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>"])
    ShowText(["But it's better that they don't bite back every time."])
    JumpToLabel(["メニュー"])
    Label(["496"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["I'm quiet too, but..."])
    ShowText(["This child hardly talks at all."])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["This child's silence..."])
    ShowText(["Makes me, who was originally quiet, more talkative..."])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["So quiet..."])
    ShowTextAttributes(["gnomaren_fc1", 4, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gnomaren let out a big yawn..."])
    ShowTextAttributes(["grandine_fc1", 1, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Hehe..."])
    JumpToLabel(["メニュー"])
    Label(["499"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["Really, as gloomy as ever..."])
    ShowText(["Why don't you say something?"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["Hmph, no response..."])
    ShowText(["Then I won't speak either!"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["Hey, the new menu in the cafeteria, sukiyaki don..."])
    ShowText(["Isn't there a bit less meat?"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Weren't you not going to speak...?"])
    ShowText(["The meat is clearly less, though."])
    JumpToLabel(["メニュー"])
    Label(["674"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["grandine_fc1", 3, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["That smile feels malicious..."])
    ShowText(["I won't tolerate insults..."])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia started cleaning the surroundings..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Taunting when needed, flattering when needed..."])
    ShowText(["What a worthless spirit."])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["So, Kanade-sama and Kanon-sama ended up in a brawl..."])
    ShowText(["Since no one stopped them, they broke through the wall..."])
    ShowTextAttributes(["grandine_fc1", 2, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["It seems a precious treasure got broken during that time."])
    ShowText(["For some reason, the compensation claim went to Gatanozoa..."])
    ShowTextAttributes(["grandine_fc1", 2, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["When will this end...?"])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["grandine_fc1", 2, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["The water spirit is calm, how is that possible!?"])
    ShowText(["Get more agitated! Create a raging current!!"])
    ShowTextAttributes(["grandine_fc1", 2, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["If you do that, there will be floods and disasters..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["Huh? Isn't that the job of a water spirit?"])
    ShowTextAttributes(["grandine_fc1", 2, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Apologize to the neighboring residents."])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Water and fire, yet this sense of closeness is something..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["I don't know..."])
    ShowText(["But I feel at peace..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["If only silence could dominate the world..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Those who bring noise should just disappear..."])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["Grandine..."])
    ShowText(["A pseudo-spirit of the heavenly realm, huh?"])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Yes, I am a created spirit..."])
    ShowText(["Not a living being, but a thing."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["No matter how I was created, all slimes are my kin..."])
    ShowText(["So, I will protect them..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["You will even call this artificial life your kin...?"])
    ShowText(["Then I will also serve you..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(498)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(498)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Gem of Water Affinity"])
        ShowText(["Affection 4000: Great Gem of Water Resistance"])
        ShowText(["Affection 6000: Book of Water Mastery"])
        ShowText(["Affection 10000: Absolute Gem of Water Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3498])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Reverse Rape Milking Death? (Affection: 100)", "Never mind"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3498, 0, 10, 1])
            Script(["call_novel_scene(6426)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["grandine_fc1", 0, 0, 2])
            ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
            ShowText(["Not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3498, 0, 100, 1])
            Script(["call_novel_scene(6427)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["grandine_fc1", 0, 0, 2])
            ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
            ShowText(["Not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowPicture([5, "80_grimoire_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3677, 0, 2000, 1])
      ConditionalBranch([1, 4677, 0, 0, 0])
        ControlVariables([4677, 4677, 0, 0, 1])
        ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
        ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3142, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3677, 0, 4000, 1])
      ConditionalBranch([1, 4677, 0, 1, 0])
        ControlVariables([4677, 4677, 0, 0, 2])
        ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
        ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2864, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3677, 0, 6000, 1])
      ConditionalBranch([1, 4677, 0, 2, 0])
        ControlVariables([4677, 4677, 0, 0, 3])
        ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
        ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1495, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3677, 0, 10000, 1])
      ConditionalBranch([1, 4677, 0, 3, 0])
        ControlVariables([4677, 4677, 0, 0, 4])
        ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
        ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3615, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Fire is meant to burn gently..."])
    ShowText(["I will show you the quiet power."])
    JumpToLabel(["メニュー"])
    Label(["12"])
    ShowTextAttributes(["sylph_fc1", 0, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Grimoire is a fire spirit, yet so quiet..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Fire burns quietly..."])
    ShowText(["It does not waver against anything..."])
    ShowTextAttributes(["sylph_fc1", 2, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Eh!? Then it can play pranks as much as it wants!"])
    ShowTextAttributes(["sylph_fc2", 3, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Shagyaa!!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Anger too burns quietly..."])
    ShowTextAttributes(["sylph_fc2", 4, 0, 2])
    ShowText(["\\n<Sylph (Affection: \\V[3012])>"])
    ShowText(["Chiriri..."])
    JumpToLabel(["メニュー"])
    Label(["13"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Fire burns quietly..."])
    ShowText(["The earth also quietly gathers its power..."])
    ShowTextAttributes(["gnome_fc1", 1, 0, 2])
    ShowText(["\\n<Gnome (Affection: \\V[3013])>"])
    ShowText(["Zzz...."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Ah... I was sleeping."])
    JumpToLabel(["メニュー"])
    Label(["14"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Silence is a wonderful thing..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["Yes, it calms the heart..."])
    ShowText(["I never thought the fire spirit would understand the greatness of tranquility."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["I hope you become the one and only water spirit..."])
    ShowText(["Perhaps I should assassinate Ghatanothoa..."])
    ShowTextAttributes(["undine_fc1", 1, 0, 2])
    ShowText(["\\n<Undine (Affection: \\V[3014])>"])
    ShowText(["And then, you could take Salamander's place..."])
    ShowText(["This is what they call a murder exchange."])
    JumpToLabel(["メニュー"])
    Label(["15"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>"])
    ShowText(["Why does the fire spirit of the monster realm lack such spirit?"])
    ShowText(["If the overseer is like that, the fire of your world is too unreliable..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["A single-celled organism satisfied simply by burning fiercely..."])
    ShowText(["It does not understand that the greatest heat resides in silence..."])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander (Affection: \\V[3015])>"])
    ShowText(["Hmph, go discuss such gloomy matters with Undine."])
    ShowText(["Fire is meant to burn fiercely!"])
    JumpToLabel(["メニュー"])
    Label(["16"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["The magic swordsman Granberia..."])
    ShowText(["Your flame is quite unique..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["It's fiercely blazing, yet astonishingly calm..."])
    ShowText(["You are a mystery..."])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3016])>"])
    ShowText(["This heart, always like a mirror reflecting still water..."])
    ShowText(["Thus, while blazing, it also possesses tranquility."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["That's nice..."])
    ShowText(["I want to make that foolish water spirit drink my nail clippings."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["...I might as well make her drink the whole nail."])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Grimoire..."])
    ShowText(["Will I be able to wield the power of the fire spirit?"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["I think you have quite a bit of potential..."])
    ShowText(["You just need a little more calmness..."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Calmness isn't just about being silent..."])
    ShowText(["It's fine to speak too..."])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Well, being quiet is nice, but..."])
    JumpToLabel(["メニュー"])
    Label(["496"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Could you not roast sweet potatoes on my body...?"])
    ShowTextAttributes(["zylphe_fc1", 0, 0, 2])
    ShowText(["\\n<Zylphe (Affection: \\V[3496])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["The earth spirit is quiet..."])
    JumpToLabel(["メニュー"])
    Label(["497"])
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Such a good child."])
    ShowText(["I smiled a little... Hehe."])
    ShowTextAttributes(["gnomaren_fc1", 1, 0, 2])
    ShowText(["\\n<Gnomaren (Affection: \\V[3497])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Why does the monster realm's fire spirit lack such vigor?!"])
    JumpToLabel(["メニュー"])
    Label(["498"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Water and fire, yet this sense of closeness is something..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["I don't know..."])
    ShowText(["But I feel at peace..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["If only silence could dominate the world..."])
    ShowTextAttributes(["grandine_fc1", 0, 0, 2])
    ShowText(["\\n<Grandine (Affection: \\V[3498])>"])
    ShowText(["Those who bring noise should just disappear..."])
    JumpToLabel(["メニュー"])
    Label(["499"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["Burn hot! Create miracles!"])
    ShowText(["An empty-headed hot-blooded fool..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["You used your brain cells as fuel first, didn't you...?"])
    ShowText(["Of course, all my cells are fuel—"])
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["...Wait, was that an insult! I'm angry!!"])
    ShowTextAttributes(["gigamander_fc1", 2, 0, 2])
    ShowText(["\\n<Gigamander (Affection: \\V[3499])>"])
    ShowText(["...Wait, was that an insult! I'm angry!!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["The reaction is slow..."])
    ShowText(["Did you really burn your brain cells as well?"])
    JumpToLabel(["メニュー"])
    Label(["674"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia is grinning..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Is that a provocation?"])
    ShowText(["I will calmly get angry..."])
    PlaySE(["RPG::SE(@name=\"mon_fire1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ambrosia was burned by the flames caused by Ghatanothoa!"])
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia (Affection: \\V[3674])>"])
    ShowText(["Hot!! Noo!!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["How many times have we gone through this..."])
    ShowText(["Are you doing this on purpose to get burned?"])
    JumpToLabel(["メニュー"])
    Label(["675"])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["Oh, Grimoire."])
    ShowText(["Haven't you gotten used to the noise lately?"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Well, somewhat..."])
    ShowText(["When traveling, everyone is noisy..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["So I had been holding back until now..."])
    ShowText(["Could you accompany me in my chatter just a little?"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Just a little..."])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa (Affection: \\V[3675])>"])
    ShowText(["...And so Astaroth-sama has been sitting at that slot machine for a while now,"])
    ShowText(["but finally started banging on the machine... Since it couldn't be stopped,"])
    ShowText(["Morrigan-sama was called in to help her..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["I said just a little...!"])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["As gloomy as ever, Grimoire!"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["And you seem as empty-headed as ever..."])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["What did you say!?"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["What is it..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Stop the fighting already!!"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["You seem to be affected a bit..."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["That's your fault..."])
    JumpToLabel(["メニュー"])
    Label(["764"])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Rei (Affection: \\V[3764])>"])
    ShowText(["Spirit of fire, Grimoire..."])
    ShowText(["Even though it's fire, it's so quiet."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["You have high magical power, and you're quiet too."])
    ShowText(["You're suited for the power of fire..."])
    ShowTextAttributes(["chromg_fc2", 0, 0, 2])
    ShowText(["\\n<Rei (Affection: \\V[3764])>"])
    ShowText(["My heart is quietly burning as well..."])
    ShowText(["...or it might be."])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["That's good, become my disciple..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(677)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(677)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Great Stone of Fire Resistance"])
        ShowText(["Affinity 4000: Great Stone of Fire Enhancement"])
        ShowText(["Affinity 6000: Ring of Fire"])
        ShowText(["Affinity 10000: Gem of Those Familiar with Fire"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affinity ：\\V[3677])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ（好感度:10）"])
          ConditionalBranch([1, 3677, 0, 10, 1])
            Script(["call_novel_scene(6866)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
            ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
            ShowText(["You might get burned..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowPicture([5, "80_cirquec_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3375, 0, 2000, 1])
      ConditionalBranch([1, 4375, 0, 0, 0])
        ControlVariables([4375, 4375, 0, 0, 1])
        ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
        ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
        ShowText(["I will give you this."])
        ShowText(["Please use it carefully..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4034, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3375, 0, 4000, 1])
      ConditionalBranch([1, 4375, 0, 1, 0])
        ControlVariables([4375, 4375, 0, 0, 2])
        ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
        ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
        ShowText(["I will give you this."])
        ShowText(["Please use it carefully..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2238, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3375, 0, 6000, 1])
      ConditionalBranch([1, 4375, 0, 2, 0])
        ControlVariables([4375, 4375, 0, 0, 3])
        ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
        ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
        ShowText(["I will give you this."])
        ShowText(["Please use it carefully..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1383, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3375, 0, 10000, 1])
      ConditionalBranch([1, 4375, 0, 3, 0])
        ControlVariables([4375, 4375, 0, 0, 4])
        ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
        ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
        ShowText(["I will give you this."])
        ShowText(["Please use it carefully..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2920, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["A world without conflict is my ideal..."])
    ShowText(["It's ironic that it leads to conflict, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["64"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Oh, what an unusual child you are."])
    ShowText(["A lamia raised in a peaceful world is quite warm."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection: \\V[3064])>"])
    ShowText(["Huh, is it warm...?"])
    ShowText(["I'm actually sensitive to the cold."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["That's how all lamias are."])
    ShowText(["I wish the lamias in my world could be warm like you."])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection: \\V[3064])>"])
    ShowText(["For that, we must make the world peaceful..."])
    ShowText(["I will do my best!"])
    JumpToLabel(["メニュー"])
    Label(["65"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Oh, what an unusual child you are."])
    ShowText(["A lamia raised in a peaceful world is quite warm."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection: \\V[3064])>"])
    ShowText(["Huh, is it warm...?"])
    ShowText(["I'm actually sensitive to the cold."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["That's how all lamias are."])
    ShowText(["I wish the lamias in my world could be warm like you."])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Teeny (Affection: \\V[3064])>"])
    ShowText(["For that, we must make the world peaceful..."])
    ShowText(["I will do my best!"])
    JumpToLabel(["メニュー"])
    Label(["374"])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>"])
    ShowText(["Oh, that's me when I was alive..."])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["I heard you fell to poison at the banquet."])
    ShowText(["If it weren't for Goddess saving me, I would have met the same fate."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>"])
    ShowText(["Do you feel indebted to Ilias...?"])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Bound by contract and gratitude..."])
    ShowText(["You, who are already dead, are far freer than I am."])
    JumpToLabel(["メニュー"])
    Label(["379"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Queen Lamia, we are both made to struggle, aren't we?"])
    ShowText(["Bound by the Goddess's contract, forced into adventure..."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["And it is also true that I owe my life to Lady Ilias."])
    ShowText(["If it weren't for that person's intrusion, we would have perished together..."])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["In this way, deepening our bond..."])
    ShowText(["I hope it leads to friendship between Scylla and Lamia."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Rain falls and the ground hardens? No, if you eat poison, you must finish the plate...?"])
    ShowText(["Anyway, let's do our best to bring peace to both races."])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Oh, Astaroth-sama..."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["(You definitely have the face of someone who's been through a lot...)"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["...Yes, here's the stomach medicine."])
    ShowText(["It works really well."])
    ShowTextAttributes(["cirquec_fc4", 1, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Ah, that's a big help..."])
    ShowText(["I just ran out of it."])
    JumpToLabel(["メニュー"])
    Label(["622"])
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Leonora (Affection: \\V[3622])>"])
    ShowText(["Queen..."])
    ShowText(["Are you really going to reconcile with the Scylla tribe?"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["You seem dissatisfied..."])
    ShowText(["However, the era cannot be overcome without both tribes working together."])
    ShowTextAttributes(["lamia_n_fc1", 0, 0, 2])
    ShowText(["\\n<Leonora (Affection: \\V[3622])>"])
    ShowText(["There will surely be many who do not agree, besides myself."])
    ShowText(["The Scylla tribe is the eternal enemy of the Lamia..."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Even if there are many in this generation who cannot accept it..."])
    ShowText(["I believe that over generations, hatred will surely fade."])
    JumpToLabel(["メニュー"])
    Label(["623"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Claurant..."])
    ShowText(["Are you opposed to the reconciliation with the Scylla tribe?"])
    ShowTextAttributes(["l_medusa_fc1", 0, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["Everything is as Her Majesty wishes..."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["I'm glad that she cares for me, but..."])
    ShowText(["Each member of the Lamia tribe must think about the future of their clan."])
    ShowTextAttributes(["l_medusa_fc1", 2, 0, 2])
    ShowText(["\\n<Claurant (Affection: \\V[3623])>"])
    ShowText(["You're asking difficult things..."])
    ShowText(["For the future of the clan, let's try to think hard."])
    JumpToLabel(["メニュー"])
    Label(["677"])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Grimoire..."])
    ShowText(["Will I be able to wield the power of the fire spirit?"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["I think you have quite a bit of potential..."])
    ShowText(["You just need a little more calmness..."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Calmness isn't just about being silent..."])
    ShowText(["It's fine to speak too..."])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire (Affection: \\V[3677])>"])
    ShowText(["Well, being quiet is nice, but..."])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["Queen Lamia ..."])
    ShowText(["Can you sign this document without saying anything?"])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["It doesn't get that hand, I learned!"])
    ShowText(["I will not sign!I will never do it!"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["It's a lot of rejection ..."])
    ShowText(["Was it done by a scammer?"])
    JumpToLabel(["メニュー"])
    Label(["774"])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Why is your heart and body so frozen..."])
    ShowText(["To think there are beings like this among my kind..."])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Puchina (Affection: \\V[3774])>"])
    ShowText(["There are none in the monster realm, a Lamia as frozen as I am..."])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["What kind of experience would lead to such a state?"])
    ShowText(["What a pity..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(375)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(375)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection Level 2000: Gem for Lamia"])
        ShowText(["Affection Level 4000: Great Gem for Scylla Special Attack"])
        ShowText(["Affection Level 6000: Book of Mastery for Serpent Techniques"])
        ShowText(["Affection Level 10000: Absolute Gem of White Magic"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3375])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3375, 0, 10, 1])
            Script(["call_novel_scene(5693)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
            ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
            ShowText(["I'm not in the mood... Let's talk later."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowPicture([5, "80_cirquec_st51", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3379, 0, 2000, 1])
      ConditionalBranch([1, 4379, 0, 0, 0])
        ControlVariables([4379, 4379, 0, 0, 1])
        ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
        ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
        ShowText(["I will give you this."])
        ShowText(["Please feel free to accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4041, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3379, 0, 4000, 1])
      ConditionalBranch([1, 4379, 0, 1, 0])
        ControlVariables([4379, 4379, 0, 0, 2])
        ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
        ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
        ShowText(["I will give you this."])
        ShowText(["Please feel free to accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2234, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3379, 0, 6000, 1])
      ConditionalBranch([1, 4379, 0, 2, 0])
        ControlVariables([4379, 4379, 0, 0, 3])
        ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
        ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
        ShowText(["I will give you this."])
        ShowText(["Please feel free to accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1386, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3379, 0, 10000, 1])
      ConditionalBranch([1, 4379, 0, 3, 0])
        ControlVariables([4379, 4379, 0, 0, 4])
        ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
        ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
        ShowText(["I will give you this."])
        ShowText(["Please feel free to accept it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3471, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Peace in this chaotic world..."])
    ShowText(["I dislike conflict, but I will fight for it."])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Queen Lamia, we are both made to struggle, aren't we?"])
    ShowText(["Bound by the Goddess's contract, forced into adventure..."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["And it is also true that I owe my life to Lady Ilias."])
    ShowText(["If it weren't for that person's intrusion, we would have perished together..."])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["In this way, deepening our bond..."])
    ShowText(["I hope it leads to friendship between Scylla and Lamia."])
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Rain falls and the ground hardens? No, if you eat poison, you must finish the plate...?"])
    ShowText(["Anyway, let's do our best to bring peace to both races."])
    JumpToLabel(["メニュー"])
    Label(["378"])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>"])
    ShowText(["Oh, the lively me..."])
    ShowText(["I could finally face my gloomy self after dying."])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["After dying, huh... It's complicated."])
    ShowText(["Becoming a zombie and full of energy, that's so like me."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>"])
    ShowText(["If I can do it, you can do it too."])
    ShowText(["Let's face ourselves while we're still alive!"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Receiving counseling from my dead self is..."])
    ShowText(["Quite mentally challenging, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["626"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Anmona..."])
    ShowText(["You will support the reconciliation with the Lamia tribe, won't you?"])
    ShowTextAttributes(["ancientscylla_fc1", 0, 0, 2])
    ShowText(["\\n<Anmona (Affection: \\V[3626])>"])
    ShowText(["Of course, Your Majesty."])
    ShowText(["I dislike conflict, so I hope for peace to come..."])
    ShowTextAttributes(["cirquec_fc6", 2, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Saying such nice things like that..."])
    ShowText(["You won't poison the food, will you?"])
    ShowTextAttributes(["ancientscylla_fc1", 2, 0, 2])
    ShowText(["\\n<Anmona (Affection: \\V[3626])>"])
    ShowText(["Your Majesty... you've become quite traumatized..."])
    JumpToLabel(["メニュー"])
    Label(["676"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Ghatanothoa..."])
    ShowText(["Can I also master the power of the water spirit?"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["That's impossible."])
    ShowText(["You have too little spirit."])
    ShowTextAttributes(["cirquec_fc6", 2, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa (Affection: \\V[3676])>"])
    ShowText(["Wow! Such incredible anger!"])
    ShowText(["Go for it! Go for it!"])
    JumpToLabel(["メニュー"])
    Label(["766"])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["Queen Scylla ..."])
    ShowText(["Can you sign this document without saying anything?"])
    ShowTextAttributes(["cirquec_fc6", 2, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Zenovia rounded the contract and ate silently ..."])
    ShowTextAttributes(["shirom_fc3", 0, 0, 2])
    ShowText(["\\n<La Croix (Affection: \\V[3766])>"])
    ShowText(["It's a lot of rejection ..."])
    ShowText(["Was it done by a scammer?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(379)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(379)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem for Scyllas"])
        ShowText(["Affection Level 4000: Great Gem for Lamia Special Attack"])
        ShowText(["Affection Level 6000: Book of Mastery for Tentacle Techniques"])
        ShowText(["Favor 10000: Gem of Tentacle Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3379])"])
        ShowChoices([["Tentacle Energy Drain (Affection: 10)", "Paizuri (Affection: 50)", "Gills (Affection: 100)", "Never mind"], 4])
        When([0, "触手吸精（好感度:10）"])
          ConditionalBranch([1, 3379, 0, 10, 1])
            Script(["call_novel_scene(5713)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
            ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
            ShowText(["You'll need to be a little more patient..."])
            ShowText(["First, let's deepen our relationship."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "パイズリ（好感度:50）"])
          ConditionalBranch([1, 3379, 0, 50, 1])
            Script(["call_novel_scene(5714)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
            ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
            ShowText(["You'll need to be a little more patient..."])
            ShowText(["First, let's deepen our relationship."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "エラ（好感度:100）"])
          ConditionalBranch([1, 3379, 0, 100, 1])
            Script(["call_novel_scene(5715)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
            ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
            ShowText(["You'll need to be a little more patient..."])
            ShowText(["First, let's deepen our relationship."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_queenroach_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3406, 0, 2000, 1])
      ConditionalBranch([1, 4406, 0, 0, 0])
        ControlVariables([4406, 4406, 0, 0, 1])
        ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
        ShowText(["\\n<Groys (Affection: \\V[3406])>"])
        ShowText(["I grant you this, use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1168, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3406, 0, 4000, 1])
      ConditionalBranch([1, 4406, 0, 1, 0])
        ControlVariables([4406, 4406, 0, 0, 2])
        ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
        ShowText(["\\n<Groys (Affection: \\V[3406])>"])
        ShowText(["I grant you this, use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1286, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3406, 0, 6000, 1])
      ConditionalBranch([1, 4406, 0, 2, 0])
        ControlVariables([4406, 4406, 0, 0, 3])
        ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
        ShowText(["\\n<Groys (Affection: \\V[3406])>"])
        ShowText(["I grant you this, use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1678, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3406, 0, 10000, 1])
      ConditionalBranch([1, 4406, 0, 3, 0])
        ControlVariables([4406, 4406, 0, 0, 4])
        ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
        ShowText(["\\n<Groys (Affection: \\V[3406])>"])
        ShowText(["I grant you this, use it wisely..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1395, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["I am the Queen Roach! Lead me to a battle befitting a queen!"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["Queen Roach..."])
    ShowText(["You don't hate me for killing so many of my kind...?"])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["It would be a lie to say I feel nothing at all."])
    ShowText(["But for now, we are comrades with the same goal..."])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["Personal anger and resentment, I will swallow for now."])
    ShowText(["There's no other choice..."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["Queen Roach..."])
    ShowText(["You don't hate me for killing so many of my kind...?"])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["It would be a lie to say I feel nothing at all."])
    ShowText(["But for now, we are comrades with the same goal..."])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["Personal anger and resentment, I will swallow for now."])
    ShowText(["There's no other choice..."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["404"])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["Ah, it's the queen~♪"])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["Indeed, my dear daughter. How is our clan's revival coming along?"])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["We're cockroaches, won't our numbers climb back up naturally?"])
    ShowTextAttributes(["queenroach_fc1", 2, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["I believe I have made it clear, \"cockroach\" is taboo... Why must even my daughters call me such?"])
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["I'm sorry~!"])
    JumpToLabel(["メニュー"])
    Label(["405"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["Your highness, I see that you are in good spirits..."])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["Indeed, my dear daughter. How is our clan's revival coming along?"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["As others praise of us, \"where there's one of them, there's thirty\"... We will use this power to return our clan to greatness."])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["Isn't that them vilifying us? ...In any case, I expect great things!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(406)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(406)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1168]"]) # Pocket Poison
        ShowText(["Affection 4000:\\ia[1286]"]) # Secret Sword Scroll
        ShowText(["Affection 6000:\\ia[1678]"]) # Insect's Knowledge
        ShowText(["Affection 10000:\\ia[1395]"]) # Bastet's Bell
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3406])"])
        ShowChoices([["Mating (Affection: 10)", "Never mind"], 2])
        When([0, "Mating (Affection: 10)"])
          ConditionalBranch([1, 3406, 0, 10, 1])
            Script(["call_novel_scene(5956)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenroach_fc1", 1, 0, 2])
            ShowText(["\\n<Groys (Affection: \\V[3406])>"])
            ShowText(["If you wish to mate with me, first do more to prove your merit..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_cockroacha_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3404, 0, 2000, 1])
      ConditionalBranch([1, 4404, 0, 0, 0])
        ControlVariables([4404, 4404, 0, 0, 1])
        ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
        ShowText(["\\n<Krona (Affection: \\V[3404])>"])
        ShowText(["I found this earlier! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3404, 0, 4000, 1])
      ConditionalBranch([1, 4404, 0, 1, 0])
        ControlVariables([4404, 4404, 0, 0, 2])
        ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
        ShowText(["\\n<Krona (Affection: \\V[3404])>"])
        ShowText(["I found this earlier! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1024, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3404, 0, 6000, 1])
      ConditionalBranch([1, 4404, 0, 2, 0])
        ControlVariables([4404, 4404, 0, 0, 3])
        ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
        ShowText(["\\n<Krona (Affection: \\V[3404])>"])
        ShowText(["I found this earlier! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1432, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3404, 0, 10000, 1])
      ConditionalBranch([1, 4404, 0, 3, 0])
        ControlVariables([4404, 4404, 0, 0, 4])
        ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
        ShowText(["\\n<Krona (Affection: \\V[3404])>"])
        ShowText(["I found this earlier! Here, take it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1302, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["It's boring here... Hey, take me to play somewhere!"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["Hya! It's Erubetie!!"])
    ShowText(["Don't melt me~!!"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["Hya! It's Erubetie!!"])
    ShowText(["Don't melt me~!!"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["405"])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["Hey Rohfa, ya doing well? How's the plan for reviving our clan?"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["The revival of our clan means increasing our numbers. Unfortunately, it's hard to find a suitable man here..."])
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["Yeah, that is a problem... How about kidnapping Luka and running off somewhere?"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["I don't think we could do that, even with my speed... The monster lord and goddess would chase us anywhere in the world."])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["But like, I don't want any of those men, either... Maybe we should just leave the clan's revival to the others."])
    JumpToLabel(["メニュー"])
    Label(["406"])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["Ah, it's the queen~♪"])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["Indeed, my dear daughter. How is our clan's revival coming along?"])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["We're cockroaches, won't our numbers climb back up naturally?"])
    ShowTextAttributes(["queenroach_fc1", 2, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["I believe I have made it clear, \"cockroach\" is taboo... Why must even my daughters call me such?"])
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["I'm sorry~!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(404)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(404)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1118]"]) # Shoulder Pads
        ShowText(["Affection 4000:\\ia[1024]"]) # Lightning Symbol
        ShowText(["Affection 6000:\\ia[1432]"]) # Secret Confusion Crest
        ShowText(["Affection 10000:\\ia[1302]"]) # Supreme Fist Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3404])"])
        ShowChoices([["Insect Hole Mating (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Insect Hole Mating (Affection: 10)"])
          ConditionalBranch([1, 3404, 0, 10, 1])
            Script(["call_novel_scene(5946)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
            ShowText(["\\n<Krona (Affection: \\V[3404])>"])
            ShowText(["Sorry, can I pass for now?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3404, 0, 100, 1])
            Script(["call_novel_scene(5947)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
            ShowText(["\\n<Krona (Affection: \\V[3404])>"])
            ShowText(["Sorry, can I pass for now?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowPicture([5, "80_cockroachb_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3405, 0, 2000, 1])
      ConditionalBranch([1, 4405, 0, 0, 0])
        ControlVariables([4405, 4405, 0, 0, 1])
        ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
        ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
        ShowText(["I found this... please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1057, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3405, 0, 4000, 1])
      ConditionalBranch([1, 4405, 0, 1, 0])
        ControlVariables([4405, 4405, 0, 0, 2])
        ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
        ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
        ShowText(["I found this... please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1039, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3405, 0, 6000, 1])
      ConditionalBranch([1, 4405, 0, 2, 0])
        ControlVariables([4405, 4405, 0, 0, 3])
        ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
        ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
        ShowText(["I found this... please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1426, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3405, 0, 10000, 1])
      ConditionalBranch([1, 4405, 0, 3, 0])
        ControlVariables([4405, 4405, 0, 0, 4])
        ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
        ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
        ShowText(["I found this... please take it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1284, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["May my speed serve your needs..."])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["cockroachb_fc1", 2, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["E-Erubetie...!?"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Rohfa immediately ran away!"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["cockroachb_fc1", 2, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["E-Erubetie...!?"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Rohfa immediately ran away!"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["404"])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["Hey Rohfa, ya doing well? How's the plan for reviving our clan?"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["The revival of our clan means increasing our numbers. Unfortunately, it's hard to find a suitable man here..."])
    ShowTextAttributes(["cockroacha_fc1", 2, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["Yeah, that is a problem... How about kidnapping Luka and running off somewhere?"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["I don't think we could do that, even with my speed... The monster lord and goddess would chase us anywhere in the world."])
    ShowTextAttributes(["cockroacha_fc1", 0, 0, 2])
    ShowText(["\\n<Krona (Affection: \\V[3404])>"])
    ShowText(["But like, I don't want any of those men, either... Maybe we should just leave the clan's revival to the others."])
    JumpToLabel(["メニュー"])
    Label(["406"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["Your highness, I see that you are in good spirits..."])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["Indeed, my dear daughter. How is our clan's revival coming along?"])
    ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
    ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
    ShowText(["As others praise of us, \"where there's one of them, there's thirty\"... We will use this power to return our clan to greatness."])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Groys (Affection: \\V[3406])>"])
    ShowText(["Isn't that them vilifying us? ...In any case, I expect great things!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(405)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(405)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1057]"]) # Elven Cape
        ShowText(["Affection 4000:\\ia[1039]"]) # Hermes Bracelet
        ShowText(["Affection 6000:\\ia[1426]"]) # Secret Blind Crest
        ShowText(["Affection 10000:\\ia[1284]"]) # Supreme Dagger Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3405])"])
        ShowChoices([["Egg Sac Onahole (Affection: 10)", "Mating (Affection: 100)", "Never mind"], 3])
        When([0, "Egg Sac Onahole (Affection: 10)"])
          ConditionalBranch([1, 3405, 0, 10, 1])
            Script(["call_novel_scene(5951)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
            ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
            ShowText(["Maybe another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Mating (Affection: 100)"])
          ConditionalBranch([1, 3405, 0, 100, 1])
            Script(["call_novel_scene(5952)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cockroachb_fc1", 0, 0, 2])
            ShowText(["\\n<Rohfa (Affection: \\V[3405])>"])
            ShowText(["Maybe another time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowPicture([5, "80_magicpot_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3407, 0, 2000, 1])
      ConditionalBranch([1, 4407, 0, 0, 0])
        ControlVariables([4407, 4407, 0, 0, 1])
        ShowTextAttributes(["magicpot_fc1", 3, 0, 2])
        ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
        ShowText(["Here, take this! It came from inside my pot!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1183, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3407, 0, 4000, 1])
      ConditionalBranch([1, 4407, 0, 1, 0])
        ControlVariables([4407, 4407, 0, 0, 2])
        ShowTextAttributes(["magicpot_fc1", 3, 0, 2])
        ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
        ShowText(["Here, take this! It came from inside my pot!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1093, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3407, 0, 6000, 1])
      ConditionalBranch([1, 4407, 0, 2, 0])
        ControlVariables([4407, 4407, 0, 0, 3])
        ShowTextAttributes(["magicpot_fc1", 3, 0, 2])
        ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
        ShowText(["Here, take this! It came from inside my pot!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1010, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3407, 0, 10000, 1])
      ConditionalBranch([1, 4407, 0, 3, 0])
        ControlVariables([4407, 4407, 0, 0, 4])
        ShowTextAttributes(["magicpot_fc1", 3, 0, 2])
        ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
        ShowText(["Here, take this! It came from inside my pot!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4439, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["I don't really want to go out...\nCan you leave me here?"])
    JumpToLabel(["メニュー"])
    Label(["105"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["You're a shut-in, but you're quite greedy, aren't you?"])
    ShowText(["Asking for an elixir..."])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Because I'm a shut-in, I have to rely on others."])
    ShowText(["Why don't you ask for something too, Mineli?"])
    ShowTextAttributes(["mimic_fc1", 2, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["Give me a communication Mother Orb, RM-560!"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["That's too greedy."])
    JumpToLabel(["メニュー"])
    Label(["162"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Give me an elixir!"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>"])
    ShowText(["I won't give it to you..."])
    ShowText(["What are you going to use so many elixirs for?"])
    ShowTextAttributes(["magicpot_fc1", 3, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["I'm going to eat it! It's delicious!!"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>"])
    ShowText(["As expected of a strong monster..."])
    ShowText(["That's a luxurious way to use it."])
    JumpToLabel(["メニュー"])
    Label(["241"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["You still look tired, Green One..."])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["There are too many affairs, and my heart is restless..."])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Why not just hide inside the pot?"])
    ShowTextAttributes(["a_emp_fc1", 0, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Even inside the pot, I can still manage affairs."])
    ShowText(["In the village, I would be treated as a pot that can work..."])
    ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["It's a hassle..."])
    JumpToLabel(["メニュー"])
    Label(["242"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["You still look tired, Green One..."])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["There are too many affairs, and my heart is restless..."])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Why not just hide inside the pot?"])
    ShowTextAttributes(["a_emp_fc1", 3, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Even inside the pot, I can still manage affairs."])
    ShowText(["In the village, I would be treated as a pot that can work..."])
    ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["It's a hassle..."])
    JumpToLabel(["メニュー"])
    Label(["419"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ILoveThemElixirs has it nice, having a nice pot to hide away in."])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Well, Miko☆Asu, you could try hiding in a pot yourself. Sometimes you get free elixirs too."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Huh? Wait, there's someone who randomly gives you valuables like elixirs? That's scary..."])
    ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Putting it that way is scaring me too..."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["In the first place, no shut-in could demand gifts from strangers."])
    ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Asu☆Miko, why must you challenge my life's meaning..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(407)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(407)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1183]"]) # Suspicious Box
        ShowText(["Affection 4000:\\ia[1093]"]) # Gold Hair Ornament
        ShowText(["Affection 6000:\\ia[1010]"]) # Master Orb
        ShowText(["Affection 10000:\\ia[4439]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3407])"])
        ShowChoices([["Sticky Flesh Semen Sucking (Affection: 10)", "Never mind"], 2])
        When([0, "粘肉吸精 (Affection: 10)"])
          ConditionalBranch([1, 3407, 0, 10, 1])
            Script(["call_novel_scene(5961)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
            ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
            ShowText(["I don't want to leave my pot..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\"This is the Elf Princess' room. No trespassing.\" is written on a notice on the door. It seems Asuka Mikoto is holed up inside..."])
    ShowPicture([5, "80_elfhime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3419, 0, 2000, 1])
      ConditionalBranch([1, 4419, 0, 0, 0])
        ControlVariables([4419, 4419, 0, 0, 1])
        ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
        ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
        ShowText(["H-Here... take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1186, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3419, 0, 4000, 1])
      ConditionalBranch([1, 4419, 0, 1, 0])
        ControlVariables([4419, 4419, 0, 0, 2])
        ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
        ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
        ShowText(["H-Here... take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1083, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3419, 0, 6000, 1])
      ConditionalBranch([1, 4419, 0, 2, 0])
        ControlVariables([4419, 4419, 0, 0, 3])
        ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
        ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
        ShowText(["H-Here... take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1188, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3419, 0, 10000, 1])
      ConditionalBranch([1, 4419, 0, 3, 0])
        ControlVariables([4419, 4419, 0, 0, 4])
        ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
        ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
        ShowText(["H-Here... take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1296, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["This is for our marriage, right? I've already reserved a location."])
    JumpToLabel(["メニュー"])
    Label(["105"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["It must be nice, Mimi-chan... You have a nice chest you can hide in."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["Asu☆Miko, there are plenty of treasure chests lying around, have you tried hiding in one of those?"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["I did once, but it felt claustrophobic...\nPlus, they're too easy to open from the outside."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["Well, it is a \\*\\fitreasure chest\\*\\fi after all. What did you do when someone opened it?"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["I sliced them in half."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["That's one unlucky day for whoever opened it... Who could have predicted the world's strongest shut-in hiding in a treasure chest?"])
    JumpToLabel(["メニュー"])
    Label(["241"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Green Monarch, it must be rough ruling over all those plants. They always have something going on."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["How about you? Your village wasn't exactly peaceful lately. All we've been doing is fighting insects to the death like usual."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Aren't plants supposed to be peaceful...?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Only a buffoon could think that. Many plants wrap their vines around young saplings, halting their growth for their own advantage."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["(´∀｀；A"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Many plants even kill their victims. Plants are far more violent than most people think..."])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Other species simply move too fast to notice this; the slow brutality of plants escapes their notice. But there are none so violent as plants."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ヽ(´Д｀;≡;´Д｀)丿"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["They take on a peaceful, healing image even as they encroach upon the land... Will the plants be the ones that fall, or this world?"])
    ShowTextAttributes(["a_emp_fc1", 1, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3241])>"])
    ShowText(["Open your eyes - our world is being invaded by plants!"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ε=ε=ヾ(;ﾟдﾟ)/"])
    JumpToLabel(["メニュー"])
    Label(["242"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Green Monarch, it must be rough ruling over all those plants. They always have something going on."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["How about you? Your village wasn't exactly peaceful lately. All we've been doing is fighting insects to the death like usual."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Aren't plants supposed to be peaceful...?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["Only a buffoon could think that. Many plants wrap their vines around young saplings, halting their growth for their own advantage."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["(´∀｀；A"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["Many plants even kill their victims. Plants are far more violent than most people think..."])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["Other species simply move too fast to notice this; the slow brutality of plants escapes their notice. But there are none so violent as plants."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ヽ(´Д｀;≡;´Д｀)丿"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["They take on a peaceful, healing image even as they encroach upon the land... Will the plants be the ones that fall, or this world?"])
    ShowTextAttributes(["a_emp_fc1", 4, 0, 2])
    ShowText(["\\n<Priestess (Affection: \\V[3242])>"])
    ShowText(["Open your eyes - our world is being invaded by plants!"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ε=ε=ヾ(;ﾟдﾟ)/"])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["Asuka Mikoto... it's about time you straightened yourself out."])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["(*｀ω´*)"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["............"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["(　｀_ゝ´)"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["............"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["＼(*｀∧´)／"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["ヽ(｀Д´#)ﾉ"])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["......!?!?"])
    ShowTextAttributes(["queenelf_fc1", 1, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>"])
    ShowText(["Fufu... I've seen through your tricks."])
    JumpToLabel(["メニュー"])
    Label(["407"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["ILoveThemElixirs has it nice, having a nice pot to hide away in."])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Well, Miko☆Asu, you could try hiding in a pot yourself. Sometimes you get free elixirs too."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["Huh? Wait, there's someone who randomly gives you valuables like elixirs? That's scary..."])
    ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Putting it that way is scaring me too..."])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["In the first place, no shut-in could demand gifts from strangers."])
    ShowTextAttributes(["magicpot_fc1", 2, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Asu☆Miko, why must you challenge my life's meaning..."])
    JumpToLabel(["メニュー"])
    Label(["660"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["Are you the princess? You're super fair-skinned!"])
    ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
    ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
    ShowText(["You are of the sun... I am of the shadow..."])
    ShowText(["We will not... intersect..."])
    ShowTextAttributes(["rogueelf_fc1", 0, 0, 2])
    ShowText(["\\n<Misa Misa (Affection: \\V[3660])>"])
    ShowText(["You're saying things that sound so princess-like!"])
    ShowText(["You really feel like you were raised well!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(419)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(419)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1186]"]) # Killer Earring
        ShowText(["Affection 4000:\\ia[1083]"]) # Expert's Black Belt
        ShowText(["Affection 6000:\\ia[1188]"]) # Proof of Initiation
        ShowText(["Affection 10000:\\ia[1296]"]) # Supreme Katana Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3419])"])
        ShowChoices([["Attendants' Training (Affection: 10)", "Handjob (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Attendants' Training (Affection: 10)"])
          ConditionalBranch([1, 3419, 0, 10, 1])
            Script(["call_novel_scene(6021)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
            ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
            ShowText(["Ho-Hold on a bit... I'm not mentally ready yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Handjob (Affection: 50)"])
          ConditionalBranch([1, 3419, 0, 50, 1])
            Script(["call_novel_scene(6022)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
            ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
            ShowText(["Ho-Hold on a bit... I'm not mentally ready yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3419, 0, 100, 1])
            Script(["call_novel_scene(6023)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elfhime_fc1", 0, 0, 2])
            ShowText(["\\n<Asuka Mikoto (Affection: \\V[3419])>"])
            ShowText(["Ho-Hold on a bit... I'm not mentally ready yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowPicture([5, "80_yomotu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3476, 0, 2000, 1])
      ConditionalBranch([1, 4476, 0, 0, 0])
        ControlVariables([4476, 4476, 0, 0, 1])
        ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
        ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
        ShowText(["A gift... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2306, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3476, 0, 4000, 1])
      ConditionalBranch([1, 4476, 0, 1, 0])
        ControlVariables([4476, 4476, 0, 0, 2])
        ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
        ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
        ShowText(["A gift... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2604, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3476, 0, 6000, 1])
      ConditionalBranch([1, 4476, 0, 2, 0])
        ControlVariables([4476, 4476, 0, 0, 3])
        ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
        ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
        ShowText(["A gift... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1680, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3476, 0, 10000, 1])
      ConditionalBranch([1, 4476, 0, 3, 0])
        ControlVariables([4476, 4476, 0, 0, 4])
        ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
        ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
        ShowText(["A gift... Take it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2978, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>The person on cleaning duty asked me to walk around the corridors here... I'm not a mop..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["180"])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
    ShowText(["You are one who lives in the shadows..."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>"])
    ShowText(["I am a shadow..."])
    ShowText(["Are you... hair?"])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
    ShowText(["Hair that stretches from the land of the dead..."])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>"])
    ShowText(["Shadow and hair..."])
    ShowText(["Crawling together in the darkness..."])
    JumpToLabel(["メニュー"])
    Label(["876"])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Oh, the hair of the underworld..."])
    ShowText(["What are you doing crawling into the living world...?"])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
    ShowText(["To fulfill the pact..."])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Ufufu, the bond of hair..."])
    ShowText(["Ufufufufufu..."])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
    ShowText(["You too..."])
    ShowText(["I don't understand why you're here..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(476)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(476)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2306]"]) # Great Gem of Normal Attack
        ShowText(["Affection 4000:\\ii[2604]"]) # Super Gem of Zombie Strike
        ShowText(["Affection 6000:\\ia[1680]"]) # Undead's Knowledge
        ShowText(["Affection 10000:\\ii[2978]"]) # Super Gem of Holy Skill Use
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3476])"])
        ShowChoices([["Hair Squeezing (Affection: 10)", "Hair Squeezing? (Affection: 100)", "Never mind"], 3])
        When([0, "Hair Squeezing (Affection: 10)"])
          ConditionalBranch([1, 3476, 0, 10, 1])
            Script(["call_novel_scene(6321)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
            ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
            ShowText(["No, my hair will be a mess..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Hair Squeezing? (Affection: 100)"])
          ConditionalBranch([1, 3476, 0, 100, 1])
            Script(["call_novel_scene(6322)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
            ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
            ShowText(["No, my hair will be a mess..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowPicture([5, "80_fermesara_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3477, 0, 2000, 1])
      ConditionalBranch([1, 4477, 0, 0, 0])
        ControlVariables([4477, 4477, 0, 0, 1])
        ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
        ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
        ShowText(["Let's gift a noble item to the mighty..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2718, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3477, 0, 4000, 1])
      ConditionalBranch([1, 4477, 0, 1, 0])
        ControlVariables([4477, 4477, 0, 0, 2])
        ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
        ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
        ShowText(["Let's gift a noble item to the mighty..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2529, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3477, 0, 6000, 1])
      ConditionalBranch([1, 4477, 0, 2, 0])
        ControlVariables([4477, 4477, 0, 0, 3])
        ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
        ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
        ShowText(["Let's gift a noble item to the mighty..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1459, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3477, 0, 10000, 1])
      ConditionalBranch([1, 4477, 0, 3, 0])
        ControlVariables([4477, 4477, 0, 0, 4])
        ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
        ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
        ShowText(["Let's gift a noble item to the mighty..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4084, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["I am the ancient queen..."])
    ShowText(["I am the noble mummy..."])
    JumpToLabel(["メニュー"])
    Label(["153"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["Oh, my ancestor..."])
    ShowText(["To think we could meet again in death."])
    ShowTextAttributes(["sphinx_fc1", 2, 0, 2])
    ShowText(["\\n<Sphinx (Affection: \\V[3153])>"])
    ShowText(["So it's Ferme Sara..."])
    ShowText(["Wandering this world in death is quite pitiful."])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["Walking while gazing at this world isn't so bad."])
    ShowText(["In life, I was never freed from my duties..."])
    ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
    ShowText(["\\n<Sphinx (Affection: \\V[3153])>"])
    ShowText(["I see..."])
    ShowText(["Then, feel free to wander as you wish."])
    JumpToLabel(["メニュー"])
    Label(["478"])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
    ShowText(["Ufufu..."])
    ShowText(["I want to taste pleasure..."])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["The modifications have affected your brain, and you've become a slave to pleasure."])
    ShowText(["What sin did you commit to end up like this?"])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
    ShowText(["I... have fallen in love with a human man..."])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["Is loving a sin...?"])
    ShowText(["Angels are truly pitiful, aren't they?"])
    JumpToLabel(["メニュー"])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Could you perhaps be related to the Sabasa royal family?"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["Queen Ferme Sara..."])
    ShowText(["Perhaps, I might be a replica."])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["What a queen..."])
    ShowText(["Should I let you sleep peacefully?"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["I am enjoying it to some extent..."])
    ShowText(["When I feel satisfied, I will return to the grave of my own will."])
    JumpToLabel(["メニュー"])
    Label(["530"])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["Could you perhaps be related to the Sabasa royal family?"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["Queen Ferme Sara..."])
    ShowText(["Perhaps, I might be a replica."])
    ShowTextAttributes(["sara_fc4", 2, 0, 2])
    ShowText(["\\n<Sara (Affection: \\V[3529])>"])
    ShowText(["What a queen..."])
    ShowText(["Should I let you sleep peacefully?"])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["I am enjoying it to some extent..."])
    ShowText(["When I feel satisfied, I will return to the grave of my own will."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(477)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(477)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Royal Techniques"])
        ShowText(["Affection 4000: Super Gem of Instant Death Addition"])
        ShowText(["Affection 6000: Secret Seal of Zombies"])
        ShowText(["Affection 10000: Ultimate Gem for Zombies"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3477])"])
        ShowChoices([["Bandage Energy Drain (Affection: 10)", "Reverse Rape Death (Affection: 50)", "Reverse Rape Death? (Affection: 100)", "Never mind"], 4])
        When([0, "包帯搾精（好感度:10）"])
          ConditionalBranch([1, 3477, 0, 10, 1])
            Script(["call_novel_scene(6326)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
            ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
            ShowText(["Do not make me do such things, for I am noble..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死（好感度:50）"])
          ConditionalBranch([1, 3477, 0, 50, 1])
            Script(["call_novel_scene(6327)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
            ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
            ShowText(["Do not make me do such things, for I am noble..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3477, 0, 100, 1])
            Script(["call_novel_scene(6328)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
            ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
            ShowText(["Do not make me do such things, for I am noble..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowPicture([5, "80_angelghoul_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3478, 0, 2000, 1])
      ConditionalBranch([1, 4478, 0, 0, 0])
        ControlVariables([4478, 4478, 0, 0, 1])
        ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
        ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
        ShowText(["Will you accept this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2603, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3478, 0, 4000, 1])
      ConditionalBranch([1, 4478, 0, 1, 0])
        ControlVariables([4478, 4478, 0, 0, 2])
        ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
        ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
        ShowText(["Will you accept this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2534, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3478, 0, 6000, 1])
      ConditionalBranch([1, 4478, 0, 2, 0])
        ControlVariables([4478, 4478, 0, 0, 3])
        ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
        ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
        ShowText(["Will you accept this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1102, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3478, 0, 10000, 1])
      ConditionalBranch([1, 4478, 0, 3, 0])
        ControlVariables([4478, 4478, 0, 0, 4])
        ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
        ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
        ShowText(["Will you accept this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3100, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
    ShowText(["I want to soothe this dryness..."])
    ShowText(["Whether you or an enemy..."])
    JumpToLabel(["メニュー"])
    Label(["366"])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
    ShowText(["Ah... Someone, please quench my thirst..."])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Maki (Affection: \\V[3366])>"])
    ShowText(["I've heard the rumors of an angel who loved and was punished..."])
    ShowText(["To end up like this..."])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca>(Affinity: \\V[3478])"])
    ShowText(["What sin did you commit...?"])
    ShowTextAttributes(["AD-5_fc1", 0, 0, 2])
    ShowText(["\\n<Maki (Affection: \\V[3366])>"])
    ShowText(["Even though I did nothing, I ended up like this..."])
    ShowText(["Am I not much more unfortunate...?"])
    JumpToLabel(["メニュー"])
    Label(["477"])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
    ShowText(["Ufufu..."])
    ShowText(["I want to taste pleasure..."])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["The modifications have affected your brain, and you've become a slave to pleasure."])
    ShowText(["What sin did you commit to end up like this?"])
    ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
    ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
    ShowText(["I... have fallen in love with a human man..."])
    ShowTextAttributes(["fermesara_fc1", 0, 0, 2])
    ShowText(["\\n<Ferme Sara (Affection: \\V[3477])>"])
    ShowText(["Is loving a sin...?"])
    ShowText(["Angels are truly pitiful, aren't they?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(478)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(478)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Zombie Addition"])
        ShowText(["Affection 4000: Super Gem of Ascension Addition"])
        ShowText(["Affection 6000: Ring of Magic Mirror"])
        ShowText(["Affinity 10000: Top Secret Gem of Magic Resistance in Crisis"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3478])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3478, 0, 10, 1])
            Script(["call_novel_scene(6331)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["angelghoul_fc1", 0, 0, 2])
            ShowText(["\\n<Juliaresca (Affection: \\V[3478])>"])
            ShowText(["It's better to refrain from it for now..."])
            ShowText(["Because I might drain you dry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowPicture([5, "80_bombslime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3617, 0, 2000, 1])
      ConditionalBranch([1, 4617, 0, 0, 0])
        ControlVariables([4617, 4617, 0, 0, 1])
        ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
        ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
        ShowText(["Oh, hey! Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2102, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3617, 0, 4000, 1])
      ConditionalBranch([1, 4617, 0, 1, 0])
        ControlVariables([4617, 4617, 0, 0, 2])
        ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
        ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
        ShowText(["Oh, hey! Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3143, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3617, 0, 6000, 1])
      ConditionalBranch([1, 4617, 0, 2, 0])
        ControlVariables([4617, 4617, 0, 0, 3])
        ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
        ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
        ShowText(["Oh, hey! Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1673, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3617, 0, 10000, 1])
      ConditionalBranch([1, 4617, 0, 3, 0])
        ControlVariables([4617, 4617, 0, 0, 4])
        ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
        ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
        ShowText(["Oh, hey! Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3326, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>Now, what should I blow away!? Come on, take me with you!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["618"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["Oh, Liquer!"])
    ShowText(["As always, it's damp!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["It's normal for the slime tribe, Bomb."])
    ShowText(["You're the one who's too rough..."])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["But we're the hot-cold duo, right?"])
    ShowText(["Let's continue to fight together!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["Our personalities are opposite, yet strangely compatible."])
    ShowText(["Is this also a twisted bond...?"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["Haha, the slime's body is fresh!"])
    ShowText(["It won't rot!!"])
    JumpToLabel(["メニュー"])
    Label(["621"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["Whoa, a mass of slimes!"])
    ShowText(["As usual, they're fusing in large numbers..."])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Max (Affection: \\V[3621])>"])
    ShowText(["Can I absorb you too...?"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["If you absorb me, you'll have a strange reaction and explode, you know?"])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["I never expected to be with Lady Kanade..."])
    ShowText(["I'm fired up!!"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["Most slimes are gentle and quiet..."])
    ShowText(["Your species is very energetic."])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["We are the passionate representatives of the slime world!"])
    ShowText(["We'll burn bright~!!"])
    JumpToLabel(["メニュー"])
    Label(["851"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Ufufufufu, ahahaha..."])
    ShowTextAttributes(["bombslime_fc1", 2, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["Hey, hey, what's going on...?"])
    ShowText(["Melted angel? You're not one of my kind, right?"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Comrades... comrades..."])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["So you're a slime tribe!"])
    ShowText(["In that case, nice to meet you!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(617)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(617)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2102]"]) # Great Gem of HP
        ShowText(["Affection 4000:\\ii[3143]"]) # Super Gem of Fire Resistance
        ShowText(["Affection 6000:\\ia[1673]"]) # Slime's Knowledge
        ShowText(["Affection 10000:\\ii[3326]"]) # Super Gem of HP Regeneration
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3617])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3617, 0, 10, 1])
            Script(["call_novel_scene(6566)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
            ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
            ShowText(["Hey, that's for after we get to know each other!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowPicture([5, "80_liqurslime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3618, 0, 2000, 1])
      ConditionalBranch([1, 4618, 0, 0, 0])
        ControlVariables([4618, 4618, 0, 0, 1])
        ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
        ShowText(["\\n<Liquorin (Affection: \\V[3618])>"])
        ShowText(["I found this earlier. It should be more useful in your hands..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2618, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3618, 0, 4000, 1])
      ConditionalBranch([1, 4618, 0, 1, 0])
        ControlVariables([4618, 4618, 0, 0, 2])
        ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
        ShowText(["\\n<Liquorin (Affection: \\V[3618])>"])
        ShowText(["I found this earlier. It should be more useful in your hands..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3263, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3618, 0, 6000, 1])
      ConditionalBranch([1, 4618, 0, 2, 0])
        ControlVariables([4618, 4618, 0, 0, 3])
        ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
        ShowText(["\\n<Liquorin (Affection: \\V[3618])>"])
        ShowText(["I found this earlier. It should be more useful in your hands..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1662, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3618, 0, 10000, 1])
      ConditionalBranch([1, 4618, 0, 3, 0])
        ControlVariables([4618, 4618, 0, 0, 4])
        ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
        ShowText(["\\n<Liquorin (Affection: \\V[3618])>"])
        ShowText(["I found this earlier. It should be more useful in your hands..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2965, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Liquorin (Affection: \\V[3618])>I am an intelligent slime born of medicine and alchemy. If you need something, don't hesitate to call..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["617"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["Oh, Liquer!"])
    ShowText(["As always, it's damp!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["It's normal for the slime tribe, Bomb."])
    ShowText(["You're the one who's too rough..."])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["But we're the hot-cold duo, right?"])
    ShowText(["Let's continue to fight together!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["Our personalities are opposite, yet strangely compatible."])
    ShowText(["Is this also a twisted bond...?"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["Haha, the slime's body is fresh!"])
    ShowText(["It won't rot!!"])
    JumpToLabel(["メニュー"])
    Label(["619"])
    ShowTextAttributes(["slimeprin_fc1", 1, 0, 2])
    ShowText(["\\n<Purin (Affection: \\V[3619])>"])
    ShowText(["I am the princess of the slime tribe~!!"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["For a princess, there sure are a lot of you."])
    ShowText(["I see many around Grand Noah."])
    ShowTextAttributes(["slimeprin_fc1", 2, 0, 2])
    ShowText(["\\n<Purin (Affection: \\V[3619])>"])
    ShowText(["I may have split a bit too much..."])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["Lady Kanade..."])
    ShowText(["It is an honor to fight together."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["Liquerin... I will protect you."])
    ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["No... I will be Kanade-sama's shield."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["No, I will be the shield..."])
    ShowText(["...If we keep arguing, it will never end."])
    JumpToLabel(["メニュー"])
    Label(["911"])
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["That is the body of magic mercury..."])
    ShowText(["What a pure and refined existence..."])
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere (Affection: \\V[3911])>"])
    ShowText(["I am a refined slime existence."])
    ShowText(["I am imbued with the chaos of miasma, eliminating all impurities..."])
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["That evolved body..."])
    ShowText(["It might be the final destination for slimes..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(618)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(618)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2618]"]) # Great Gem of Stun Strike
        ShowText(["Affection 4000:\\ii[3263]"]) # Great Gem of Slimed Immunity
        ShowText(["Affection 6000:\\ia[1662]"]) # Alchemist's Knowledge
        ShowText(["Affection 10000:\\ii[2965]"]) # Ultra Gem of Alchemy Skill
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3618])"])
        ShowChoices([["Nursing Handjob (Affection: 10)", "Never mind"], 2])
        When([0, "Nursing Handjob (Affection: 10)"])
          ConditionalBranch([1, 3618, 0, 10, 1])
            Script(["call_novel_scene(6571)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["liqurslime_fc1", 0, 0, 2])
            ShowText(["\\n<Liquorin (Affection: \\V[3618])>"])
            ShowText(["That's for after we know each other better, yes?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowPicture([5, "80_blavatsky_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3650, 0, 2000, 1])
      ConditionalBranch([1, 4650, 0, 0, 0])
        ControlVariables([4650, 4650, 0, 0, 1])
        ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
        ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
        ShowText(["Do you want this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2834, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3650, 0, 4000, 1])
      ConditionalBranch([1, 4650, 0, 1, 0])
        ControlVariables([4650, 4650, 0, 0, 2])
        ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
        ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
        ShowText(["Do you want this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3490, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3650, 0, 6000, 1])
      ConditionalBranch([1, 4650, 0, 2, 0])
        ControlVariables([4650, 4650, 0, 0, 3])
        ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
        ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
        ShowText(["Do you want this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1232, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3650, 0, 10000, 1])
      ConditionalBranch([1, 4650, 0, 3, 0])
        ControlVariables([4650, 4650, 0, 0, 4])
        ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
        ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
        ShowText(["Do you want this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2139, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>I am a ghost of a doll... or maybe, a doll of a ghost..."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["655"])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Non (Affection: \\V[3655])>"])
    ShowText(["Wow, so many little dolls~♪"])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["Please take good care of them..."])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Non (Affection: \\V[3655])>"])
    ShowText(["Can I take at least one home?"])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["You should refrain from doing that..."])
    ShowText(["They're noisy spirit dolls, so they'll cause a ruckus."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Blavatsky..."])
    ShowText(["A cursed noisy spirit doll that causes a horror spectacle."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["But... is my true form a doll?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["What is a doll, a doll questioning itself..."])
    ShowText(["That tautology might be the beginning of ambivalence..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["Is there no answer aside from leaving it vague?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["There are countless unanswered questions in the world, like stars."])
    ShowText(["Your question is one of them..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["It's a way of talking to make you forget while twisting the conversation."])
    ShowText(["A dirty doll..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Blavatsky..."])
    ShowText(["A cursed noisy spirit doll that causes a horror spectacle."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["But... is my true form a doll?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["What is a doll, a doll questioning itself..."])
    ShowText(["That tautology might be the beginning of ambivalence..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["Is there no answer aside from leaving it vague?"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["There are countless unanswered questions in the world, like stars."])
    ShowText(["Your question is one of them..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["It's a way of talking to make you forget while twisting the conversation."])
    ShowText(["A dirty doll..."])
    JumpToLabel(["メニュー"])
    Label(["849"])
    ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
    ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
    ShowText(["Are you a ghost? A doll?"])
    ShowText(["I don't really understand..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["You too, are you a zombie or a ghost..."])
    ShowText(["I don't really understand..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(650)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(650)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2834]"]) # Great Gem of MP
        ShowText(["Affection 4000:\\ii[3490]"]) # Great Gem of Corpse Skill
        ShowText(["Affection 6000:\\ia[1232]"]) # Ghost Slayer Talisman
        ShowText(["Affection 10000:\\ii[2139]"]) # Ultra Gem of Magical Counter
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3650])"])
        ShowChoices([["Death by Paizuri (Affection: 10)", "Death by Paizuri? (Affection: 100)", "Never mind"], 3])
        When([0, "Death by Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3650, 0, 10, 1])
            Script(["call_novel_scene(6731)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
            ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
            ShowText(["We still aren't that close yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Death by Paizuri? (Affection: 100)"])
          ConditionalBranch([1, 3650, 0, 100, 1])
            Script(["call_novel_scene(6732)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
            ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
            ShowText(["We still aren't that close yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowPicture([5, "80_gigaslime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3621, 0, 2000, 1])
      ConditionalBranch([1, 4621, 0, 0, 0])
        ControlVariables([4621, 4621, 0, 0, 1])
        ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
        ShowText(["\\n<Max (Affection: \\V[3621])>"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4017, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3621, 0, 4000, 1])
      ConditionalBranch([1, 4621, 0, 1, 0])
        ControlVariables([4621, 4621, 0, 0, 2])
        ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
        ShowText(["\\n<Max (Affection: \\V[3621])>"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3455, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3621, 0, 6000, 1])
      ConditionalBranch([1, 4621, 0, 2, 0])
        ControlVariables([4621, 4621, 0, 0, 3])
        ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
        ShowText(["\\n<Max (Affection: \\V[3621])>"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1611, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3621, 0, 10000, 1])
      ConditionalBranch([1, 4621, 0, 3, 0])
        ControlVariables([4621, 4621, 0, 0, 4])
        ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
        ShowText(["\\n<Max (Affection: \\V[3621])>"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2104, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Max (Affection: \\V[3621])>I am the collective body of several slimes...\nI hold countless wills and minds."])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["617"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["Whoa, a mass of slimes!"])
    ShowText(["As usual, they're fusing in large numbers..."])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Max (Affection: \\V[3621])>"])
    ShowText(["Can I absorb you too...?"])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["If you absorb me, you'll have a strange reaction and explode, you know?"])
    JumpToLabel(["メニュー"])
    Label(["619"])
    ShowTextAttributes(["slimeprin_fc1", 1, 0, 2])
    ShowText(["\\n<Purin (Affection: \\V[3619])>"])
    ShowText(["I am the princess of the slime tribe~!!"])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Max (Affection: \\V[3621])>"])
    ShowText(["Sweet and looks delicious..."])
    ShowText(["To become one with me...?"])
    ShowTextAttributes(["slimeprin_fc1", 2, 0, 2])
    ShowText(["\\n<Purin (Affection: \\V[3619])>"])
    ShowText(["I refuse~!"])
    ShowText(["It's not delicious at all~!!"])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["Max, another child slime has run away from me."])
    ShowText(["Am I really that scary...?"])
    ShowTextAttributes(["gigaslime_fc1", 2, 0, 2])
    ShowText(["\\n<Max (Affection: \\V[3621])>"])
    ShowText(["During the Great Monster Wars, Kanade-sama's achievements were..."])
    ShowText(["Have been passed down to this day."])
    ShowTextAttributes(["gigaslime_fc1", 2, 0, 2])
    ShowText(["\\n<Max (Affection: \\V[3621])>"])
    ShowText(["Your exploits in the Trenna Campaign and Northline Fortress..."])
    ShowText(["Might be a bit too stimulating for children to hear."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade> (Affection: \\V[2]\\V[1])"])
    ShowText(["I only wanted to protect my kin..."])
    ShowText(["It's sad to be feared..."])
    JumpToLabel(["メニュー"])
    Label(["851"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Ufufufufu, ahahaha..."])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Max (Affection: \\V[3621])>"])
    ShowText(["If I were to absorb these guys..."])
    ShowText(["I might end up being corrupted instead..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(621)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(621)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[4017]"]) # Great Gem for the Slime
        ShowText(["Affection 4000:\\ii[3455]"]) # Great Gem of Slime Skill
        ShowText(["Affection 6000:\\ia[1611]"]) # Boomerang Medal
        ShowText(["Affection 10000:\\ii[2104]"]) # Ultra Gem of HP
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3621])"])
        ShowChoices([["Melting Vore (Affection: 10)", "Melting Vore? (Affection: 100)", "Never mind"], 3])
        When([0, "Melting Vore (Affection: 10)"])
          ConditionalBranch([1, 3621, 0, 10, 1])
            Script(["call_novel_scene(6586)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
            ShowText(["\\n<Max (Affection: \\V[3621])>"])
            ShowText(["That's not a good idea... Some of my minds want to dissolve you completely..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Melting Vore? (Affection: 100)"])
          ConditionalBranch([1, 3621, 0, 100, 1])
            Script(["call_novel_scene(6587)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
            ShowText(["\\n<Max (Affection: \\V[3621])>"])
            ShowText(["That's not a good idea...\nSome of my minds want to dissolve you completely..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowPicture([5, "80_pandora_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3624, 0, 2000, 1])
      ConditionalBranch([1, 4624, 0, 0, 0])
        ControlVariables([4624, 4624, 0, 0, 1])
        ShowTextAttributes(["pandora_fc1", 0, 0, 2])
        ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
        ShowText(["Something like this in the box..."])
        ShowText(["If you want it, you can have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2461, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3624, 0, 4000, 1])
      ConditionalBranch([1, 4624, 0, 1, 0])
        ControlVariables([4624, 4624, 0, 0, 2])
        ShowTextAttributes(["pandora_fc1", 0, 0, 2])
        ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
        ShowText(["Something like this in the box..."])
        ShowText(["If you want it, you can have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3668, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3624, 0, 6000, 1])
      ConditionalBranch([1, 4624, 0, 2, 0])
        ControlVariables([4624, 4624, 0, 0, 3])
        ShowTextAttributes(["pandora_fc1", 0, 0, 2])
        ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
        ShowText(["Something like this in the box..."])
        ShowText(["If you want it, you can have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1704, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3624, 0, 10000, 1])
      ConditionalBranch([1, 4624, 0, 3, 0])
        ControlVariables([4624, 4624, 0, 0, 4])
        ShowTextAttributes(["pandora_fc1", 0, 0, 2])
        ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
        ShowText(["Something like this in the box..."])
        ShowText(["If you want it, you can have it."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3282, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["pandora_fc1", 0, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["All the misfortunes of this world..."])
    ShowText(["I want to collect them in my box."])
    JumpToLabel(["メニュー"])
    Label(["105"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["Pandora is strong and nice, isn't she?"])
    ShowText(["With that much strength, she can easily turn the tables on any opened enemy, right?"])
    ShowTextAttributes(["pandora_fc1", 0, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["Yes... it makes her completely lose her wariness."])
    ShowText(["She even walks around while staying inside the box."])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>"])
    ShowText(["As expected of someone strong..."])
    JumpToLabel(["メニュー"])
    Label(["886"])
    ShowTextAttributes(["magda_fc1", 0, 0, 2])
    ShowText(["\\n<Magda (Affection: \\V[3886])>"])
    ShowText(["I can see through it..."])
    ShowText(["Inside that box, all sorts of misfortune are swirling."])
    ShowTextAttributes(["pandora_fc1", 0, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["It seems you can see through it..."])
    ShowText(["I am the embodiment of all kinds of misfortune and curses."])
    ShowTextAttributes(["magda_fc1", 0, 0, 2])
    ShowText(["\\n<Magda (Affection: \\V[3886])>"])
    ShowText(["In other words, I am gathering resentments inside the box..."])
    ShowText(["If I defeat you, the negative forces will spread out."])
    ShowTextAttributes(["pandora_fc1", 0, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["That's right... You understand well."])
    ShowText(["That big single eye doesn't seem to be just for decoration."])
    JumpToLabel(["メニュー"])
    Label(["904"])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["pandora_fc1", 2, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["W-What is it...?"])
    ShowTextAttributes(["tonberi_fc1", 0, 0, 2])
    ShowText(["\\n<Ton (Affection: \\V[3904])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["pandora_fc1", 2, 0, 2])
    ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
    ShowText(["Hey, stop rummaging around in the box without saying anything!"])
    ShowText(["What is it!? What is it!?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(624)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(624)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Stone for Those Who Hate the Sea"])
        ShowText(["Affection 4000: Great Stone for Those Who Love the Galaxy"])
        ShowText(["Affection 6000: Ticket of Charm"])
        ShowText(["Affection 10000: Absolute Stone of Reflecting Ones"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3624])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Reverse Rape Milking Death? (Affection: 100)", "Never mind"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3624, 0, 10, 1])
            Script(["call_novel_scene(6601)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["pandora_fc1", 0, 0, 2])
            ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
            ShowText(["Stop it."])
            ShowText(["My box is filled with despair..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3624, 0, 100, 1])
            Script(["call_novel_scene(6602)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["pandora_fc1", 0, 0, 2])
            ShowText(["\\n<Pandora (Affection: \\V[3624])>"])
            ShowText(["Stop it."])
            ShowText(["My box is filled with despair..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowPicture([5, "80_tao_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3668, 0, 2000, 1])
      ConditionalBranch([1, 4668, 0, 0, 0])
        ControlVariables([4668, 4668, 0, 0, 1])
        ShowTextAttributes(["tao_fc1", 0, 0, 2])
        ShowText(["\\n<Tao (Affection: \\V[3668])>"])
        ShowText(["This is a treasure passed down within my clan... Surely you understand my reasons for giving this to you?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3490, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3668, 0, 4000, 1])
      ConditionalBranch([1, 4668, 0, 1, 0])
        ControlVariables([4668, 4668, 0, 0, 2])
        ShowTextAttributes(["tao_fc1", 0, 0, 2])
        ShowText(["\\n<Tao (Affection: \\V[3668])>"])
        ShowText(["This is a treasure passed down within my clan... Surely you understand my reasons for giving this to you?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4083, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3668, 0, 6000, 1])
      ConditionalBranch([1, 4668, 0, 2, 0])
        ControlVariables([4668, 4668, 0, 0, 3])
        ShowTextAttributes(["tao_fc1", 0, 0, 2])
        ShowText(["\\n<Tao (Affection: \\V[3668])>"])
        ShowText(["This is a treasure passed down within my clan... Surely you understand my reasons for giving this to you?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1531, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3668, 0, 10000, 1])
      ConditionalBranch([1, 4668, 0, 3, 0])
        ControlVariables([4668, 4668, 0, 0, 4])
        ShowTextAttributes(["tao_fc1", 0, 0, 2])
        ShowText(["\\n<Tao (Affection: \\V[3668])>"])
        ShowText(["This is a treasure passed down within my clan... Surely you understand my reasons for giving this to you?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3227, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>I am the queen of the dead!\nMay all those with life or death bow before me!"])
    ShowText([""])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["479"])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["You are a dragon's corpse."])
    ShowText(["It seems you are artificially created as a zombie..."])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["As expected of the queen of the dead..."])
    ShowText(["Indeed, I am an undead created by a necromancer."])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["In any case, you should follow me."])
    ShowText(["I am the master of all undead..."])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["I refuse... I have only one master."])
    JumpToLabel(["メニュー"])
    Label(["758"])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["The ruler of Underworld, Izanami..."])
    ShowText(["I never expected to meet you here."])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami (Affection: \\V[3758])>"])
    ShowText(["Tao... Acting like the queen of the dead, are you?"])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["I have no memory of descending under you."])
    ShowText(["No one can command me..."])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami (Affection: \\V[3758])>"])
    ShowText(["Hmph, you are of no concern..."])
    ShowText(["In the surface world, do your best to pretend to be a queen."])
    JumpToLabel(["メニュー"])
    Label(["849"])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["A zombie yet a ghost..."])
    ShowText(["What a strange undead you are."])
    ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
    ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
    ShowText(["I am an artificially created undead..."])
    ShowText(["I am not a being that arose naturally."])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["I can't believe there are those who can create such undead."])
    ShowText(["This world is broader than I thought..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(668)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(668)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[3490]"]) # Great Gem of Corpse Skill
        ShowText(["Affection 4000:\\ii[4083]"]) # Great Gem for the Zombie
        ShowText(["Affection 6000:\\ia[1531]"]) # Bio Ring
        ShowText(["Affection 10000:\\ii[3227]"]) # Hyper Gem of Instant KO Immunity
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3668])"])
        ShowChoices([["Reverse Rape Death (Affection: 10)", "Reverse Rape Death? (Affection: 100)", "Never mind"], 3])
        When([0, "Reverse Rape Death (Affection: 10)"])
          ConditionalBranch([1, 3668, 0, 10, 1])
            Script(["call_novel_scene(6821)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tao_fc1", 0, 0, 2])
            ShowText(["\\n<Tao (Affection: \\V[3668])>"])
            ShowText(["That depends on what you can offer me."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape Death? (Affection: 100)"])
          ConditionalBranch([1, 3668, 0, 100, 1])
            Script(["call_novel_scene(6821)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["tao_fc1", 0, 0, 2])
            ShowText(["\\n<Tao (Affection: \\V[3668])>"])
            ShowText(["That depends on what you can offer me."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowPicture([5, "80_doubleundead_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3849, 0, 2000, 1])
      ConditionalBranch([1, 4849, 0, 0, 0])
        ControlVariables([4849, 4849, 0, 0, 1])
        ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
        ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3528, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3849, 0, 4000, 1])
      ConditionalBranch([1, 4849, 0, 1, 0])
        ControlVariables([4849, 4849, 0, 0, 2])
        ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
        ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4090, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3849, 0, 6000, 1])
      ConditionalBranch([1, 4849, 0, 2, 0])
        ControlVariables([4849, 4849, 0, 0, 3])
        ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
        ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3071, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3849, 0, 10000, 1])
      ConditionalBranch([1, 4849, 0, 3, 0])
        ControlVariables([4849, 4849, 0, 0, 4])
        ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
        ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5063, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
    ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
    ShowText(["I am both a zombie and a ghost..."])
    ShowText(["The embodiment of death..."])
    JumpToLabel(["メニュー"])
    Label(["650"])
    ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
    ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
    ShowText(["Are you a ghost? A doll?"])
    ShowText(["I don't really understand..."])
    ShowTextAttributes(["blavatsky_fc1", 0, 0, 2])
    ShowText(["\\n<Blavatsky (Affection: \\V[3650])>"])
    ShowText(["You too, are you a zombie or a ghost..."])
    ShowText(["I don't really understand..."])
    JumpToLabel(["メニュー"])
    Label(["668"])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["A zombie yet a ghost..."])
    ShowText(["What a strange undead you are."])
    ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
    ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
    ShowText(["I am an artificially created undead..."])
    ShowText(["I am not a being that arose naturally."])
    ShowTextAttributes(["tao_fc1", 0, 0, 2])
    ShowText(["\\n<Tao (Affection: \\V[3668])>"])
    ShowText(["I can't believe there are those who can create such undead."])
    ShowText(["This world is broader than I thought..."])
    JumpToLabel(["メニュー"])
    Label(["848"])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Throne (Affection: \\V[3848])>"])
    ShowText(["Doublin, even you..."])
    ShowText(["Is it really okay to abandon the duty of protecting the laboratory...?"])
    ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
    ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
    ShowText(["There are more important things than guarding a completed laboratory..."])
    ShowText(["Even I, who have already run out of strength, can understand that..."])
    ShowTextAttributes(["s_gyokuza_fc1", 0, 0, 2])
    ShowText(["\\n<Throne (Affection: \\V[3848])>"])
    ShowText(["That's right..."])
    ShowText(["My presence here should also connect to the Master's will..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(849)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(849)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Stone allowing use of corpse techniques"])
        ShowText(["Affection 4000: Absolute Stone for ghosts"])
        ShowText(["Affection 6000: Gem of the Mind"])
        ShowText(["Affection 10000: Extreme Seal of Freeze"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affinity ：\\V[3849])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3849, 0, 10, 1])
            Script(["call_novel_scene(7996)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
            ShowText(["\\n<Doublin (Affection: \\V[3849])>"])
            ShowText(["Stop it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowPicture([5, "80_carthangels_st01", 0, 0, 0, -50, 100, 100, 0, 0])
    ShowPicture([6, "80_carthangels_st02", 0, 0, -200, 50, 100, 100, 0, 0])
    ShowPicture([7, "80_carthangels_st03", 0, 0, 200, 50, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, -50, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, -200, 50, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 200, 50, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3851, 0, 2000, 1])
      ConditionalBranch([1, 4851, 0, 0, 0])
        ControlVariables([4851, 4851, 0, 0, 1])
        ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
        ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
        ShowText(["Ufufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3099, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3851, 0, 4000, 1])
      ConditionalBranch([1, 4851, 0, 1, 0])
        ControlVariables([4851, 4851, 0, 0, 2])
        ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
        ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
        ShowText(["Ufufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3456, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3851, 0, 6000, 1])
      ConditionalBranch([1, 4851, 0, 2, 0])
        ControlVariables([4851, 4851, 0, 0, 3])
        ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
        ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
        ShowText(["Ufufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3175, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3851, 0, 10000, 1])
      ConditionalBranch([1, 4851, 0, 3, 0])
        ControlVariables([4851, 4851, 0, 0, 4])
        ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
        ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
        ShowText(["Ufufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5081, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Ahaha, ahahahaha..."])
    JumpToLabel(["メニュー"])
    Label(["617"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Ufufufufu, ahahaha..."])
    ShowTextAttributes(["bombslime_fc1", 2, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["Hey, hey, what's going on...?"])
    ShowText(["Melted angel? You're not one of my kind, right?"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Comrades... comrades..."])
    ShowTextAttributes(["bombslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bombomb (Affection: \\V[3617])>"])
    ShowText(["So you're a slime tribe!"])
    ShowText(["In that case, nice to meet you!!"])
    JumpToLabel(["メニュー"])
    Label(["621"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Ufufufufu, ahahaha..."])
    ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
    ShowText(["\\n<Max (Affection: \\V[3621])>"])
    ShowText(["If I were to absorb these guys..."])
    ShowText(["I might end up being corrupted instead..."])
    JumpToLabel(["メニュー"])
    Label(["859"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Ufufufufu, ahahaha..."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["I was born from these beings, huh?"])
    ShowText(["From a swirling chaos of slime with no fragments of intelligence..."])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["To say there's no intelligence... how rude..."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["Huh...?"])
    ShowText(["Is there actually quite a bit of intelligence...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(851)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        Script(["move_actor_ex(851)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Stone of Magic Resistance in Crisis"])
        ShowText(["Affection 4000: Absolute Stone of Slime Techniques"])
        ShowText(["Affection 6000: Gem of Water Absorption"])
        ShowText(["Affection 10000: Extreme Seal of Slipperiness"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3851])"])
        ShowChoices([["Mucus Extraction (Affection: 10)", "Never mind"], 2])
        When([0, "粘液搾取（好感度:10）"])
          ConditionalBranch([1, 3851, 0, 10, 1])
            Script(["call_novel_scene(8006)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
            ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowPicture([5, "80_exsera_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3859, 0, 2000, 1])
      ConditionalBranch([1, 4859, 0, 0, 0])
        ControlVariables([4859, 4859, 0, 0, 1])
        ShowTextAttributes(["exsera_fc1", 0, 0, 2])
        ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3173, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3859, 0, 4000, 1])
      ConditionalBranch([1, 4859, 0, 1, 0])
        ControlVariables([4859, 4859, 0, 0, 2])
        ShowTextAttributes(["exsera_fc1", 0, 0, 2])
        ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3790, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3859, 0, 6000, 1])
      ConditionalBranch([1, 4859, 0, 2, 0])
        ControlVariables([4859, 4859, 0, 0, 3])
        ShowTextAttributes(["exsera_fc1", 0, 0, 2])
        ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4339, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3859, 0, 10000, 1])
      ConditionalBranch([1, 4859, 0, 3, 0])
        ControlVariables([4859, 4859, 0, 0, 4])
        ShowTextAttributes(["exsera_fc1", 0, 0, 2])
        ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2626, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["I'm bored... Is there nothing to do...?"])
    JumpToLabel(["メニュー"])
    Label(["487"])
    ShowTextAttributes(["merusiel_fc1", 2, 0, 2])
    ShowText(["\\n<Melciel (Affection: \\V[3487])>"])
    ShowText(["You are a chaos slime...?"])
    ShowText(["How murky and stagnant it is..."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["You are pure..."])
    ShowText(["I want to taint you..."])
    ShowTextAttributes(["merusiel_fc1", 2, 0, 2])
    ShowText(["\\n<Melciel (Affection: \\V[3487])>"])
    ShowText(["However, I am an angel that purifies dirt."])
    ShowText(["I will purify you, even if it costs me my own body..."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["Stop..."])
    ShowText(["If I am purified of dirt, I will disappear completely..."])
    JumpToLabel(["メニュー"])
    Label(["851"])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["Ufufufufu, ahahaha..."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["I was born from these beings, huh?"])
    ShowText(["From a swirling chaos of slime with no fragments of intelligence..."])
    ShowTextAttributes(["carthangels_fc1", 3, 0, 2])
    ShowText(["\\n<Curse Angels (Affection: \\V[3851])>"])
    ShowText(["To say there's no intelligence... how rude..."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["Huh...?"])
    ShowText(["Is there actually quite a bit of intelligence...?"])
    JumpToLabel(["メニュー"])
    Label(["911"])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["Frere... I, born from chaotic slime,"])
    ShowText(["will become you when further refined."])
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere (Affection: \\V[3911])>"])
    ShowText(["Yes... a pure body that has accumulated the chaotic miasma in mercury."])
    ShowText(["This is the final destination and completion of a collective organism."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["And..."])
    ShowText(["When that time comes, I will engulf the world and bring about its destruction."])
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere (Affection: \\V[3911])>"])
    ShowText(["I am here now..."])
    ShowText(["I will not obey the call of destruction of my own will."])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["The Slime Queen, Erubetie..."])
    ShowText(["It holds an incredible number of lives within it."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["You are condensed chaos slime..."])
    ShowText(["We may seem similar, but we are different."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["We are undoubtedly the same life..."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie (Affection: \\V[3023])>"])
    ShowText(["That's right... I look forward to working with you in the future."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["The Slime Queen, Erubetie..."])
    ShowText(["It holds an incredible number of lives within it."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["You are condensed chaos slime..."])
    ShowText(["We may seem similar, but we are different."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["We are undoubtedly the same life..."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade (Affection: \\V[3023])>"])
    ShowText(["That's right... I look forward to working with you in the future."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(859)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(859)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem of Water Resistance"])
        ShowText(["Affection 4000: Ultimate Stone for Time Mages"])
        ShowText(["Affection 6000: Symbol of Nano"])
        ShowText(["Affection 10000: Ultimate Gem of Sliminess"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection: \\V[3859])"])
        ShowChoices([["Mucus Consumption (Affection: 10)", "Never mind"], 2])
        When([0, "粘液捕食（好感度:10）"])
          ConditionalBranch([1, 3859, 0, 10, 1])
            Script(["call_novel_scene(8046)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["exsera_fc1", 0, 0, 2])
            ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
            ShowText(["No..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ShowPicture([5, "80_amenohaduti_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3876, 0, 2000, 1])
      ConditionalBranch([1, 4876, 0, 0, 0])
        ControlVariables([4876, 4876, 0, 0, 1])
        ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
        ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
        ShowText(["Fufu, ufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3619, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3876, 0, 4000, 1])
      ConditionalBranch([1, 4876, 0, 1, 0])
        ControlVariables([4876, 4876, 0, 0, 2])
        ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
        ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
        ShowText(["Fufu, ufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2704, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3876, 0, 6000, 1])
      ConditionalBranch([1, 4876, 0, 2, 0])
        ControlVariables([4876, 4876, 0, 0, 3])
        ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
        ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
        ShowText(["Fufu, ufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2566, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3876, 0, 10000, 1])
      ConditionalBranch([1, 4876, 0, 3, 0])
        ControlVariables([4876, 4876, 0, 0, 4])
        ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
        ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
        ShowText(["Fufu, ufufufu..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4895, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Fufufu... Let's go..."])
    ShowText(["Let's go... Let's live..."])
    JumpToLabel(["メニュー"])
    Label(["448"])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Hehe, silkworm... silkworm, silkworm..."])
    ShowTextAttributes(["silkiel_fc1", 2, 0, 2])
    ShowText(["\\n<Silkiel (Affection: \\V[3448])>"])
    ShowText(["Hey, what is it..."])
    ShowText(["From that appearance, are you a descendant of the weaving princess?"])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Spinning, weaving... spinning, weaving..."])
    ShowText(["Forever, forever..."])
    ShowTextAttributes(["silkiel_fc1", 2, 0, 2])
    ShowText(["\\n<Silkiel (Affection: \\V[3448])>"])
    ShowText(["Weaving was once a divine affair..."])
    ShowText(["That archetype has manifested into apotheosis, huh?"])
    JumpToLabel(["メニュー"])
    Label(["476"])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Oh, the hair of the underworld..."])
    ShowText(["What are you doing crawling into the living world...?"])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
    ShowText(["To fulfill the pact..."])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Ufufu, the bond of hair..."])
    ShowText(["Ufufufufufu..."])
    ShowTextAttributes(["yomotu_fc1", 0, 0, 2])
    ShowText(["\\n<Mokome (Affection: \\V[3476])>"])
    ShowText(["You too..."])
    ShowText(["I don't understand why you're here..."])
    JumpToLabel(["メニュー"])
    Label(["877"])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Hasshaku-sama, Hasshaku-sama..."])
    ShowText(["Ufufu, ufufufufu..."])
    ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
    ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
    ShowText(["Po, popopopo..."])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Popo... popopopopopopopopo..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(876)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(876)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem of Those Familiar with Ice"])
        ShowText(["Affection 4000: Ultimate Gem of Cooking"])
        ShowText(["Affection 6000: Ultimate Gem of Sleep Addition"])
        ShowText(["Affection 10000: Divine Book of Cooking"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection: \\V[3876])"])
        ShowChoices([["Sticky Thread Energy Drain (Affection: 10)", "Never mind"], 2])
        When([0, "粘糸織り込み搾精（好感度:10）"])
          ConditionalBranch([1, 3876, 0, 10, 1])
            Script(["call_novel_scene(8111)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
            ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
            ShowText(["Not yet... Not yet, still..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowPicture([5, "80_hasyakusama_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3877, 0, 2000, 1])
      ConditionalBranch([1, 4877, 0, 0, 0])
        ControlVariables([4877, 4877, 0, 0, 1])
        ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
        ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
        ShowText(["Popopopopo..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2599, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3877, 0, 4000, 1])
      ConditionalBranch([1, 4877, 0, 1, 0])
        ControlVariables([4877, 4877, 0, 0, 2])
        ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
        ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
        ShowText(["Popopopopo..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2860, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3877, 0, 6000, 1])
      ConditionalBranch([1, 4877, 0, 2, 0])
        ControlVariables([4877, 4877, 0, 0, 3])
        ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
        ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
        ShowText(["Popopopopo..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3151, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3877, 0, 10000, 1])
      ConditionalBranch([1, 4877, 0, 3, 0])
        ControlVariables([4877, 4877, 0, 0, 4])
        ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
        ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
        ShowText(["Popopopopo..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5003, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
    ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
    ShowText(["Po, popopopo..."])
    JumpToLabel(["メニュー"])
    Label(["472"])
    ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
    ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
    ShowText(["Po, popo..."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["Oh... If you look closely, you're one of us."])
    ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
    ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
    ShowText(["Popo, popopopopopopopopopopopopopopop..."])
    ShowTextAttributes(["matango_fc1", 6, 0, 2])
    ShowText(["\\n<Matango (Affection: \\V[3472])>"])
    ShowText(["Po, popopopo, popopopopopopopopopopopopopop..."])
    JumpToLabel(["メニュー"])
    Label(["876"])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Hasshaku-sama, Hasshaku-sama..."])
    ShowText(["Ufufu, ufufufufu..."])
    ShowTextAttributes(["hasyakusama_fc1", 0, 0, 2])
    ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
    ShowText(["Po, popopopo..."])
    ShowTextAttributes(["amenohaduti_fc1", 0, 0, 2])
    ShowText(["\\n<Ame no Hazuchi (Affection: \\V[3876])>"])
    ShowText(["Popo... popopopopopopopopo..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(877)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(877)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem of Minimum Addition"])
        ShowText(["Affection 4000: Enhancement of Pleasure's Absolute Stone"])
        ShowText(["Affection 6000: Extreme Stone of Ice Absorption"])
        ShowText(["Affection 10000: Divine Book of Youjutsu"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3877])"])
        ShowChoices([["Seedbed Energy Drain (Affection: 10)", "Never mind"], 2])
        When([0, "苗床搾精（好感度:10）"])
          ConditionalBranch([1, 3877, 0, 10, 1])
            Script(["call_novel_scene(8116)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hasyakusama_fc1", 2, 0, 2])
            ShowText(["\\n<Hasshaku-sama (Affection: \\V[3877])>"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowPicture([5, "80_ozum_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3911, 0, 2000, 1])
      ConditionalBranch([1, 4911, 0, 0, 0])
        ControlVariables([4911, 4911, 0, 0, 1])
        ShowTextAttributes(["ozum_fc1", 0, 0, 2])
        ShowText(["\\n<Frere (Affection: \\V[3911])>"])
        ShowText(["I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2982, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3911, 0, 4000, 1])
      ConditionalBranch([1, 4911, 0, 1, 0])
        ControlVariables([4911, 4911, 0, 0, 2])
        ShowTextAttributes(["ozum_fc1", 0, 0, 2])
        ShowText(["\\n<Frere (Affection: \\V[3911])>"])
        ShowText(["I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2362, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3911, 0, 6000, 1])
      ConditionalBranch([1, 4911, 0, 2, 0])
        ControlVariables([4911, 4911, 0, 0, 3])
        ShowTextAttributes(["ozum_fc1", 0, 0, 2])
        ShowText(["\\n<Frere (Affection: \\V[3911])>"])
        ShowText(["I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2223, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3911, 0, 10000, 1])
      ConditionalBranch([1, 4911, 0, 3, 0])
        ControlVariables([4911, 4911, 0, 0, 4])
        ShowTextAttributes(["ozum_fc1", 0, 0, 2])
        ShowText(["\\n<Frere (Affection: \\V[3911])>"])
        ShowText(["I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4702, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere (Affection: \\V[3911])>"])
    ShowText(["Is it finally my turn...?"])
    JumpToLabel(["メニュー"])
    Label(["618"])
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["That is the body of magic mercury..."])
    ShowText(["What a pure and refined existence..."])
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere (Affection: \\V[3911])>"])
    ShowText(["I am a refined slime existence."])
    ShowText(["I am imbued with the chaos of miasma, eliminating all impurities..."])
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Liquerin (Affection: \\V[3618])>"])
    ShowText(["That evolved body..."])
    ShowText(["It might be the final destination for slimes..."])
    JumpToLabel(["メニュー"])
    Label(["859"])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["Frere... I, born from chaotic slime,"])
    ShowText(["will become you when further refined."])
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere (Affection: \\V[3911])>"])
    ShowText(["Yes... a pure body that has accumulated the chaotic miasma in mercury."])
    ShowText(["This is the final destination and completion of a collective organism."])
    ShowTextAttributes(["exsera_fc1", 0, 0, 2])
    ShowText(["\\n<Exsera (Affection: \\V[3859])>"])
    ShowText(["And..."])
    ShowText(["When that time comes, I will engulf the world and bring about its destruction."])
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere (Affection: \\V[3911])>"])
    ShowText(["I am here now..."])
    ShowText(["I will not obey the call of destruction of my own will."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(911)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(911)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem for Alchemy Use"])
        ShowText(["Affection 4000: Absolute Stone of Throwing Techniques"])
        ShowText(["Affection 6000: Extreme Gem for Slime Attack"])
        ShowText(["Affection 10000: Divine Book of Throwing Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3911])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3911, 0, 10, 1])
            Script(["call_novel_scene(8276)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ozum_fc1", 0, 0, 2])
            ShowText(["\\n<Frere (Affection: \\V[3911])>"])
            ShowText(["I'm not really in the mood..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])
